World of Warcraft: Cataclysm

Platform

zScore

90%

World of Warcraft: Cataclysm

Developer:Blizzard Entertainment Genre:Arcade Release Date: Download Games Free Now!

About The Game

Building on the foundation established in World of Warcraft and its first two expansions, World of Warcraft: Cataclysm adds a variety of new content and offer players the opportunity to rediscover Azeroth and experience the game from a whole new perspective. Players are be able to adventure as two new playable races, achieve new levels of power, take on challenging quests and dungeons in all-new zones, and experience dramatic changes to familiar aspects of the game in the wake of a world-shattering disaster.

In Cataclysm, players will witness the face of Azeroth being altered forever, as the corrupted Dragon Aspect Deathwing awakens from his subterranean slumber and erupts onto the surface, leaving ruin and destruction in his wake. As the Horde and Alliance race to the epicenter of the cataclysm, the kingdoms of Azeroth will witness seismic shifts in power, the kindling of a war of the elements, and the emergence of unlikely heroes who will rise up to protect their scarred and broken world from utter devastation.

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World of Warcraft: Cataclysm Videos

World of Warcraft: Cataclysm Cinematic Trailer

This is the official cinematic trailer for World of Warcraft's third expansion, Cataclysm.

Cataclysm - The World Reborn

A fly-through of the epic environments players will explore in World of Warcraft: Cataclysm.

Cataclysm - Patch 4.3: Hour of Twilight

World of Warcraft: Cataclysm patch 4.3 is finally here, and we're pleased to present you with the official patch trailer!

World of Warcraft: Cataclysm

World of Warcraft: Cataclysm Review

By Jesse Alley |

A couple months ago some weird stuff started happening in Azeroth. Sinister characters began to infiltrate the main cities, and as time progressed, giant, angry elementals began to wage war on the forces of the Horde and the Alliance. This was all the lead up to the release of the third expansion for Blizzard Entertainment's massively successful MMO: World of Warcraft: Cataclysm. Blizzard uses this opportunity to take a broader look at their six year old game and figure out what needed to be updated to keep World of Warcraft relevant. They used the emergence of a main lore character, the massive evil dragon Deathwing, from his place of slumber to terrorize the mortals as the catalyst for the changes. Apparently, Blizzard figured a lot needed updating, because almost all of the old game has been completely redone.

From the very start, the experience for players who pick up World of Warcraft now will be vastly different from the experience players had when the game launched in 2004. Quests, once splintered and sending players aimlessly across the map, are focused and quick to complete. Tales of having to kill fifty boars for three boar hides are done away with, and storylines -- actual storylines! -- populate the game world. It's a newer, friendlier Azeroth, and these changes span the entire original game. But seeing as how all of these changes are available without a purchase of Cataclysm, why pick up this latest expansion?

Cataclysm unlocks all the level 80-85 content, which specifically includes five new zones for leveling, two new battlegrounds, a PvP and daily questing area, seven new dungeons (and two redone classics) with normal and heroic (max level) modes, and a few raid instances. It's a lot of content, but it's not as much as the previous expansion, Wrath of the Lich King. That said, you can still expect to play for well over a hundred hours before you've really touched upon everything Cataclysm has to offer.

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Buying Cataclysm also unlocks the Worgen race for the Alliance and Goblins for the Horde. The Goblins begin on the technocratic isle of Kezan, led by the seemingly malevolent Trade Prince. Their opening has an unusually small number of combat-focused quests, instead using the vehicle system introduced in the previous expansion, Wrath of the Lich King. I have mixed feelings about this choice, as although the quests are interesting and fun, they don't do a great job of teaching new players the ropes in the same way that the newly revamped starter areas for the original races do. On the other hand, the chances that someone brand new to World of Warcraft will immediately buy the core game and three full expansions is somewhat slim, so this little concern is just that -- a little concern.

The Goblin race showcases World of Warcraft's more lighthearted side. The opening quests are all centered around greed and mafia-style beatings, all done very tongue-in-cheek. Playing as a Goblin also provides sassier feedback. Hammering buttons for skills that are on cooldown causes your character to say "nah, I can't use that yet!" in a tone of voice that makes you feel sheepish for even trying. It's pretty great. Their racial bonuses are also some of the most useful and flexible in the game, with a ranged damaging attack and a gap-closing leap sharing a cooldown, worldwide vendor discounts, a boost in healing from potions and a slight increase in attack and casting speed. Then there's an alchemy boost and the ability to summon a banker anywhere to ice the delicious racial cake.

Impressive set pieces dot the new zones.
The Worgen seem frankly a little less powerful. They've got an increased critical chance and a sprint ability on a cooldown, as well as nature and shadow resistances. They get a bonus to skinning and skinning speed too, but overall their abilities seem less universally helpful. That said, the resistances are to arguably the two most frequently encountered schools of magic in the game, and the goblins have no resistances whatsoever. The Worgen origin story is much more dramatic than that of the Goblins. Starting you off as a human in the isolated city of Gilneas (which had been hinted at since WoW's launch, sitting just beyond the impenetrable Greymane Wall), you are given the routine task of getting orders from a superior, only to find him dead. Upon returning, everyone everywhere is under attack by wolfmen, and as the city begins to fall to the new threat, your do your best to fend off the attackers. Naturally, in Werewolf movie-style, you get bitten and eventually become one of the beastmen.

Where the Goblin story was a tale of new beginnings and the struggle against a villainous dictator, the Worgen story is of a crumbled society trying to rebuild and find allies in a world they had long been segregated from. It's gloomy but involving. Stories of this depth would have been a rarity in World of Warcraft prior to Cataclysm, but along with the update, the eight original races have seen brand new storylines as well.

By level 80, regardless of your race, you're fully assimilated into your faction and have even achieved some renown for your deeds in Northrend during the last expansion, Wrath of the Lich King. When you return to your capital city, you're given the choice of heading to Mount Hyjal, an important lore location throughout Warcraft and home of the World Tree (also important!) to aid the druids in the fight against rampaging fire elementals, or heading to the island of Vashj'ir, recently emerged off the coast of Stormwind and home to the Naga, a race of evil serpentine people. This was to ensure that the launch wouldn't have thousands crammed into one zone, but it also gives you something to check out later, or on another character.

Purty.
If you choose to journey through Hyjal, you'll interact with major lore characters from the very start, and come face to face with some familiar enemies from World of Warcraft's first raid instance, Molten Core. This will be a big nostalgia-blast to the face of WoW veterans, but is of little consequence to everyone else. Quests in Hyjal begin somewhat stereotypically -- your first has you collecting berries and killing rock elementals -- but peppered throughout the zone are vehicle quests, spaced out just enough to keep the standard quests from getting repetitive. The vehicle quests are a hoot, too. One is an airborne game of Joust, where you have to clumsily control a bird and knock others out of the air. Another has you climbing a tree and lobbing bears at a trampoline. The quests are spread across the zone around various shrines which you are tasked with cleansing or rescuing. You never dwell at a quest hub longer than a few sets of quests, which keeps you moving through the zone at a nice pace and in a logical order.

Vashj'ir is aesthetically the opposite of Hyjal. Completely submerged, Vashj'ir introduces true underwater questing to World of Warcraft, and sustains it for the duration of two and a half levels. It's a huge and beautiful zone, full of vibrant colors and teeming with sea life. There are fewer novelty quests, but a long chain where you embody a Naga, one of the amphibious serpent-people that are regular enemies in Azeroth, tells the back story of Vashj'ir and fills in the Naga's sinister intentions for their current campaign of terror. Questing underwater provides a surprisingly different dynamic to the game, as threats lurk not just around, but above and below you now as well. There are also a couple stand-out set pieces: giant shelled creatures that serve as quest locations and help keep the constant swimming from becoming tedious.

From there, you're onto either Deepholm or Uldum. Deepholm is an enormous circular cavern filled with crystals and living rock. It's the Elemental Plane of Earth for Azeroth, so you appropriately fight alongside and against a lot of earth elementals. The story here puts the entire plane in great danger of erupting into Azeroth, as the World Pillar, an ancient Titan construct that keeps the planes separated, was broken when Deathwing (the evil dragon!) emerged. The Horde and Alliance had seemingly put aside their differences in the face of this threat, but the machinations of the Twilight's Hammer, a fanatical cult, had severed those peaceful bonds. Naturally, as a veteran of many campaigns, it is up to you to help recover the fractured World Pillar pieces and prevent catastrophe. It's a bit of a complicated setup, but it's executed through a series of quests that help you piece together what's going on.

World of Warcraft: Cataclysm Cheats

Enter these in your chat window for desired effect. Follow a slash (/) with the command name.

 

Agree Amaze Angry Apologize Applaud Applause Beckon Beg Belch Bite Bleed Blink Blood Blow Blush Boggle Bonk Bored Bounce Bow BRB Burp Bye Cackle Calm Cat Catty Cheer Chew Chicken Chuckle Clap Cold Comfort Confused Congrats Congratulate Cough Cower Crack Cringe Cry Cuddle Curious Curt Curtsey Dance Disappointed Doh Doom Drink Drool Duck Eat Eye Farewell Fart Fear Feast Fidget Flap Flex Food Frown Gasp Gaze Giggle Glad Glare Gloat Goodbye Greet Greetings Grin Groan Grovel Guffaw Hail Happy Hello Hi Hug Hungry Impatient Insult Introduce JK Kiss Kneel Knuckles Lavish Lay Laydown Lick Lie Liedown Listen Mad Massage Moan Mock Moon Mourn No Nod Nosepick Panic Peer Peon Pest Pick Plead Point Poke Ponder Pounce Praise Pray Purr Puzzled Question Raise Rdy Ready Rear Roar Rude Salute Scratch Sexy Shake Shimmy Shindig Shiv Shiver Shoo Shrug Shy Sigh Sit Slap Sleep Smell Smirk Snarl Snicker Sniff Snub Sob Soothe Sorry Spit Spoon Stare Stink Strong Strut Surprised Surrender Talk TalkEx TalkQ Tap Taunt Tease Thank Thanks Thirsty Threat Tickle Threaten Tired TY Veto Victory Volunteer Wave Weep Welcome Whine Whistle Wicked Wickedly Work Wrath Yawn Yay

Note that you can cycle through commands with similar starting letters by typing, for example, /a> and then hitting the tab button to cycle through the commands that start with a. /bind - Gives your current bind location. /cast * - Allows you to cast spells by name. /chat, /chathelp - Lists the chat commands. /follow, /f - Causes your character to follow the selected player. /ghelp - Lists the guild commands. /party , /p - Sends a message to party chat. /r - Sends a reply to the last person who sent you a tell. /say , /s - Sends a message to people near you. /who - Lists the players online. /yell , /y - Yells a message to the area around you. /em - Creates an emote. See Emotes for more info. /played - Reports the amount of time you've played the game with that character.

* Type /cast (spell subtext) - Example: "/cast Fireball (Rank 1)". To add spell casting to a macro you can type it manually or shift-click a spell in your spell book to add the proper /cast line to the macro. Chat Channel Commands World of Warcraft will have a flexible chat channel system most likely familiar to battle.net players. Players can create custom chat channels in which to chat with friends. Players have the ability to set a password, create announcements, invite other players, ban/squelch players, and set moderators for the channel. Type /chat or /chathelp for a list of chat commands. /#, /c, /csay - Send text to channel # (E.G. /1 Hello!) /announcements, /ann - toggle join/leave announcements on a channel /afk, /dnd - Set your Away From Keyboard or Do Not Disturb flags /ban, /unban - ban/unban a player from a channel /chatlist, /chatwho, /chatinfo [channel] - List channels, or channel members /cinvite, /chatinvite - invite a player to a channel /join, /channel, /chan - Join a channel /kick - kick a player off a channel /leave, /chatleave, /chatexit [channel] - Leave a channel (or all channels) /mod, /moderator, /unmod, /unmoderator - change a player's moderator status /moderate - toggle moderation on a channel /mute, /squelch, /unvoice, /unmute, /unsquelch, /voice - change a player's permission /password, /pass - Change password Guild Commands Guild communication and management can be done through the guild commands. Players can get basic information about the guild, send guild chat messages, invite others to the guild, promote/demote them, remove them, set a message of the day, change the guild leader and even quit the guild. Type /ghelp for a list of guild commands. Note that some commands can only be used by the guild leader. /ginfo - Gives basic information about your guild /g - Sends a chat message to all members of your guild /o - Sends a chat message to all officers of your guild /ginvite - invites another player to join your guild /gremove - removes a player from your guild /gpromote - promotes a player one rank within your guild /gdemote - demotes a player one rank within your guild /gmotd - sets the guild's message of the day /gquit - removes you from your guild /groster - gives an entire guild roster /gleader - sets another player as the guild master (guild master only) /gdisband - disbands your guild (guild leader only)

World of Warcraft: Cataclysm Game Walkthrough



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               | ___                | |      | | (_)            
               | |_/ /___ _ __  _   _| |_ __ _| |_ _  ___  _ __  
               |    // _  '_ | | | | __/ _` | __| |/ _ | '_  
               | |   __/ |_) | |_| | || (_| | |_| | (_) | | | |
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                           |  __      (_)   | |     
                           | |  /_   _ _  __| | ___ 
                           | | __| | | | |/ _` |/ _ 
                           | |_  |_| | | (_| |  __/
                            ____/__,_|_|__,_|___|
                                                     




1. Introduction  [INON]
2. The Basics  [THBA]
3. The Factions  [THFA]
   A. World of Warcraft Factions  [WOWA]
      a. Alliance
         i.    Darnassus  [DAUS]
         ii.   Exodar [EXDR]
         iii.  Gilneas  [GIAS]
         iv.   Gnomeregan Exiles  [GNEX]
         v.    Ironforge  [IFGE]
         vi.   Stormwind  [STND]
      b. Horde
         i.    Bilgewater Cartel  [BICA]
         ii.   Darkspear Trolls  [DATR]
         iii.  Orgrimmar  [ORAM]
         iv.   Silvermoon City  [SICI]
         v.    Thunder Bluff  [THBL]
         vi.   Undercity  [UNCY]
      c. Alliance/Horde Forces
         i.    Alterac Valley  [ALVA]
         ii.   Arathi Basin  [ARBA]
         iii.  Warsong Gulch  [WAGU]
      d. Steamwheedle Cartel
         i.    Booty Bay  [BOBA]
         ii.   Everlook  [EVOL]
         iii.  Gadgetzan  [GAAN]
         iv.   Ratchet  [RAET]
      e. Other
         i.    Argent Dawn  [ARDA]
         ii.   Bloodsail Buccaneers  [BLBU]
         iii.  Brood of Nozdormu  [BRNO]
         iv.   Cenarion Circle  [CECI]
         v.    Darkmoon Faire  [DAFA]
         vi.   Hydraxion Waterlords  [HYWA]
         vii.  Ravenholdt  [RADT]
         viii. Syndicate  [SYTE]
         ix.   Thorium Brotherhood  [THBR]
         x.    Timbermaw Hold  [TIHO]
         xi.   Wintersaber Trainers  [WITR]
      f. Guild [GULD]
   B. The Burning Crusade Factions  [TBCE]
      a. Shattrath City
         i.    Lower City  [LOTY]
         ii.   Sha'tari Skyguard  [SHSK]
         iii.  Shattered Sun Offensive  [SSOF]
         iv.   The Aldor  [ALOR]
         v.    The Scryers  [SCRS]
         vi.   The Sha'tar  [SATR]
      b. Other
         i.    Ashtongue Deathsworn  [ASRN]
         ii.   Cenarion Expedition  [CEEX]
         iii.  Honor Hold/Thrallmar  [HHTH]
         iv.   Keepers of Time  [KOTI]
         v.    Kurenai/Mag'har  [KUMA]
         vi.   Netherwing  [NENG]
         vii.  Ogri'la  [OGLA]
         viii. Sporeggar  [SPGR]
         ix.   The Consortium  [COUM]
         x.    The Scale of the Sands [SOTS]
         xi.   The Violet Eye  [VIEY]
         xii.  Tranquillien [TRLN]
   C. Wrath of the Lich King Factions  [WOLK]
      a. Alliance Vanguard  [ALDE]
         i.    Explorers' League  [EXLE]
         ii.   The Frostborn [FRRN]
         iii.  The Silver Covenant  [SICO]
         iv.   Valiance Expedition  [VAEX]
      b. Horde Expedition  [HOON]
         i.    The Hand of Vengeance  [HACE]
         ii.   The Taunka  [TAKA]
         iii.  Warsong Offensive  [WAOE]
         iv.   The Sunreavers  [SURS]
      c. Sholazar Basin
         i.    Frenzyheart Tribe  [FRTR]
         ii.   The Oracles  [OAES]
      d. Other
         i.    Argent Crusade  [ATCE]
         ii.   Ashen Verdict  [ASCT]
         iii.  Kirin Tor  [KITO]
         iv.   Knights of the Ebon Blade  [KOEB]
         v.    The Kalu'ak  [KAAK]
         vi.   The Sons of Hodir  [SOHO]
         vii.  The Wyrmrest Accord  [WYRD]
   D. Cataclysm Factions [CATM]
      a. Avengers of Hyjal [AVJL]
      b. Baradin's Wardens/Hellscream's Reach [BAHE]
      c. Dragonmaw Clan/Wildhammer Clan [DRWI]
      d. Guardians of Hyjal [GUAL]
      e. Ramkahen [RAMN]
      f. The Earthen Ring [EANG]
      g. Therazane [THNE]
4. Stuff You Probably Don't Care About  [SPCA]
   A. Contact Me [CTME]
   B. Special Thanks  [SPTH]
   C. Version History  [VEHI]



==============
|Introduction| [INON]
==============

The wonderful world of reputation.  Welcome to it and enjoy your very long
stay.  This guide is to inform you of the many repeatable ways for you to gain
reputation.  Just be aware that many of these factions take quite awhile to
gain their favor.  Thankfully, the rewards are usually worth the effort.  This
guide is focused on the repeatable quests and mobs that you can kill for
reputation.

While many of the rewards are very good (resist gear, enchants, etc), you can't
shortcut and get someone else with the reputation to buy the
pattern/recipe/item for you, as they are always Bind on Pickup.  However, the
items produced from professions are usually Bind on Equip.

This should be fully up to date as of patch 4.2.



============
|The Basics| [THBA]
============

Now for the numbers.  There are many levels of reputation and each level
requires a different amount of reputation points to get through to the next
level, or in some cases the next lower level.  They are as follows:

Hated: 36000
Hostile: 3000
Unfriendly: 3000
Neutral: 3000
Friendly: 6000
Honored: 12000
Revered: 21000
Exalted: 1000

The above numbers are how many points are in each level of reputation and are
listed from the lowest (Hated) to the highest (Exalted).  For example, if you
are at the bottom of Friendly, you need 6000 points to get up to Honored, while
you would need 18000 to get up to Revered.

There are two ways to gain or lose reputation with each faction.  They are
killing mobs that are aligned with or against that faction, or by doing quests.
Mobs have some severe limitations on gaining reputation through them, but there
are no limitations on quests.

Mobs can give a wide range of reputation depending on many factors.  Generally,
the harder the mob is to kill, the more reputation you get for killing it and
the longer it takes for them to stop giving you the reputation.  Whenever you
stop getting reputation with that mob, you are unable to actually hit the next
reputation level with it.  For example, if you need 2 reputation to get to
Honored and you kill a mob that stops at Honored and gives 5, you only get 1
reputation for the kill and you won't get any more reputation from mobs that
stop at Honored with that faction.

Quests are a very nice source of reputation that is usually easy enough to get.
Many of the factions also have repeatable quests.  The Blood Elf and Draenei
starting zones still follow the old way where you get 20% less reputation per
level above 5 levels above the level of the quest to a minimum of 10%.  The
quest levels in the sections below are the minimum level you need to obtain
the quest.

There is also a repeatable quest called a Daily Quest.  They are completable
only once per day.  You can do a maximum of 25 different Daily Quests each
day.

Quests, along with some mobs, give an additional bonus of spill over.  For 
example, doing a quest for one faction, such as Darnassus, will give 
reputation to Exodar, Ironforge, Gnomergan, and Stormwind as well.  If the
Darnassus quest gave 200 reputation, the other four would get 50 reputation.
The repeatable quests, as nice as they are, very rarely have spill over.

The Alliance and Horde factions get 25% spill over while the Steamwheedle
Cartel gets 50% spill over.  You also get a 50% spill over with Aldor/Scryers
towards The Sha'tar until Friendly.  Alliance Vanguard will give 50% spill over
towards Explorers' League & The Frostborn while Horde Expedition will give 50%
towards The Hand of Vengeance & The Taunka. Finally, the sub factions of the
Alliance Vanguard and Warsong Expedition give 50% spill over to the main
faction.  The only quests that don't give spill over are from the starting
town or quests that already give you reputation with multiple factions (like
the early orc quests give orc and troll reputation).

Also, be aware that the human racial, diplomacy, is disregarded for any numbers
given below.  So if you are a human, you get an extra 10% than what is listed
below.  The skill has no affect on reputation losses.



==============
|The Factions| [THFA]
==============

This section lists what mobs give reputation (if any), the repeatable
quests (if any), a suggested way to get around getting the faction level you
want, and a link to wowhead on what rewards you can get.

There are a few universal reward for vendor discounts.  At Friendly, you get 5%
off, Honored earns you 10%, Revered makes things 15% cheaper, and Exalted
removes a nice 20% of the cost of goods.  Cheaper things are always good.



============================
[World of Warcraft Factions] [WOWA]
============================

All of the factions listed here are from the original game.  If you are playing
this game, you have access to all of these.



----------
<Alliance>
----------


-----------
{Darnassus} [DAUS]
-----------

The Alliance capital is populated by Night Elves and is located in the Island
of Teldrassil.  Ruled by the Priestess of the Moon, Tyrande Whisperwind.

You may purchase the Darnassus Tabard from the same NPC who sells their
rewards.  Equipping it will allow you to earn reputation with them from any
pre-Outland 5-man and 80+ 5-mans.


Quests
~~~~~~

Alterac Valley - various amounts
Handing in Armor Scraps, single Storm Crystals, Frostwolf Hides, or Rams in
Alterac Valley will all give 2.5 reputation.  Turning in supplies from either
mine will get you 6.25 for every stack you hand in.  Lastly, turning in those
Storm Crystals in groups of five will net you 18.75 reputation.


Best
~~~~

Neutral->Honored: Complete their low level quests.
Honored->Exalted: Run instances with their tabard equipped.


Rewards
~~~~~~~

http://www.wowhead.com/npc=50305

Also, non-Night Elves can ride their Tiger mounts at Exalted.



--------
{Exodar} [EXDR]
--------

The naaru vessel that brought the draenei to Azeroth.  Though stranded in the
Azuremyst Isles, it acts as a home city of this noble race.

You may purchase the Exodar Tabard from the same NPC who sells their rewards.
Equipping it will allow you to earn reputation with them from any pre-Outland
5-man and 80+ 5-mans.


Quests
~~~~~~

Alterac Valley - various amounts
Handing in Armor Scraps, single Storm Crystals, Frostwolf Hides, or Rams in
Alterac Valley will all give 2.5 reputation.  Turning in supplies from either
mine will get you 6.25 for every stack you hand in.  Lastly, turning in those
Storm Crystals in groups of five will net you 18.75 reputation.


Best
~~~~

Neutral->Honored: Complete their low level quests.
Honored->Exalted: Run instances with their tabard equipped.


Rewards
~~~~~~~

http://www.wowhead.com/npc=50306

Also, non-Draenei with the Burning Crusade expansion can ride their Elekk
mounts at Exalted.



--------
{Gilneas} [GIAS]
--------

The people of Gilneas are a nation of survivors.  Having walled themselves off
from the rest of humanity, they must now face new threats from within.

You may purchase the Gilneas Tabard from the same NPC who sells their rewards.
Equipping it will allow you to earn reputation with them from any pre-Outland
5-man and 80+ 5-mans.


Quests
~~~~~~

Alterac Valley - various amounts
Handing in Armor Scraps, single Storm Crystals, Frostwolf Hides, or Rams in
Alterac Valley will all give 2.5 reputation.  Turning in supplies from either
mine will get you 6.25 for every stack you hand in.  Lastly, turning in those
Storm Crystals in groups of five will net you 18.75 reputation.


Best
~~~~

Neutral->Honored: Complete their low level quests.
Honored->Exalted: Run instances with their tabard equipped.


Rewards
~~~~~~~

http://www.wowhead.com/npc=50307



-------------------
{Gnomeregan Exiles} [GNEX]
-------------------

The former denizens of Gnomeregan, now living in exile in Ironforge and in
league with the Alliance.

You may purchase the Gnomeregan Tabard from the same NPC who sells their
rewards.  Equipping it will allow you to earn reputation with them from any
pre-Outland 5-man and 80+ 5-mans.


Quests
~~~~~~

Alterac Valley - various amounts
Handing in Armor Scraps, single Storm Crystals, Frostwolf Hides, or Rams in
Alterac Valley will all give 2.5 reputation.  Turning in supplies from either
mine will get you 6.25 for every stack you hand in.  Lastly, turning in those
Storm Crystals in groups of five will net you 18.75 reputation.


Best
~~~~

Neutral->Honored: Complete their low level quests.
Honored->Exalted: Run instances with their tabard equipped.


Rewards
~~~~~~~

http://www.wowhead.com/npc=50308

Also, non-Gnomes are able to ride their Mechanostrider mount at Exalted.



-----------
{Ironforge} [IFGE]
-----------

This Alliance capital is the pride of the Dun Morogh dwarves.  Home to King
Magni.

You may purchase the Ironforge Tabard from the same NPC who sells their
rewards.  Equipping it will allow you to earn reputation with them from any
pre-Outland 5-man and 80+ 5-mans.


Quests
~~~~~~

Alterac Valley - various amounts
Handing in Armor Scraps, single Storm Crystals, Frostwolf Hides, or Rams in
Alterac Valley will all give 10 reputation.  Turning in supplies from either
mine will get you 25 for every stack you hand in.  Lastly, turning in those
Storm Crystals in groups of five will net you 75 reputation.


Best
~~~~

Neutral->Honored: Complete their low level quests.
Honored->Exalted: Run instances with their tabard equipped.


Rewards
~~~~~~~

http://www.wowhead.com/npc=50309

Also, non-Dwarves are able to ride their Ram mounts at Exalted.



-----------
{Stormwind} [STND]
-----------

One of the last bastions of human power, this Alliance capital is ruled by the
prodigal king, Varian Wrynn.

You may purchase the Stormwind Tabard from the same NPC who sells their
rewards.  Equipping it will allow you to earn reputation with them from any
pre-Outland 5-man and 80+ 5-mans.


Quests
~~~~~~

Alterac Valley - various amounts
Handing in Armor Scraps, single Storm Crystals, Frostwolf Hides, or Rams in
Alterac Valley will all give 2.5 reputation.  Turning in supplies from either
mine will get you 6.25 for every stack you hand in.  Lastly, turning in those
Storm Crystals in groups of five will net you 18.75 reputation.

Cooking Daily *Daily Quest* - 250 reputation, level 10
Robby Flay, near the Stockades entrance, has various cooking tasks for you to
complete.  All of them are rather simple and just require you to gather some
type of item from around Stormwind.

Fishing Daily *Daily Quest* - 250 reputation, level 10
Catherine Leland, found near the western exit of the Trade District, needs
help with her fishing.  You must fish up a variety of fish, depending on what
daily is available that day.  Luckily, they are all obtained in waters in
Stormwind.


Best
~~~~

Neutral->Honored: Complete their low level quests.
Honored->Exalted: Run instances with their tabard equipped.


Rewards
~~~~~~~

http://www.wowhead.com/npc=49877

Also, non-Humans are able to ride their Horse mount at Exalted.



-------
<Horde>
-------


-------------------
{Bilgewater Cartel} [BICA]
-------------------

Run by the ruthless Trade Prince Gallywix, the Bilgewater Cartel is the most
powerful trading company on the Isle of Kezan.  From their headquarters at
Bilgewater Port, the cartel dominates trade all over the South Seas.

You may purchase the Bilgewater Cartel Tabard from the same NPC who sells
their rewards.  Equipping it will allow you to earn reputation with them from
any pre-Outland 5-man and 80+ 5-mans.


Quests
~~~~~~

Alterac Valley - various amounts
Handing in Armor Scraps, single Stormpike Soldier's Blood, Ram Hides, or
Frostwolves in Alterac Valley will all give 2.5 reputation.  Turning in
supplies from either mine will get you 6.25 for every stack you hand in.
Lastly, turning in those Stormpike Soldier's Blood in groups of five will net
you 18.75 reputation.


Best
~~~~

Neutral->Honored: Complete their low level quests.
Honored->Exalted: Run instances with their tabard equipped.


Rewards
~~~~~~~

http://www.wowhead.com/npc=50323

Also, non-Goblins with the Cataclysm expansion are able to ride their Trike
mount at Exalted.



-----------------
{Darkspear Trolls} [DATR]
-----------------

This tribe of exiled trolls has joined forces with Thrall and the Horde.  They
now call Durotar their home, which they share with their orc allies.

You may purchase the Darkspear Tabard from the same NPC who sells their
rewards.  Equipping it will allow you to earn reputation with them from any
pre-Outland 5-man and 80+ 5-mans.


Quests
~~~~~~

Alterac Valley - various amounts
Handing in Armor Scraps, single Stormpike Soldier's Blood, Ram Hides, or
Frostwolves in Alterac Valley will all give 2.5 reputation.  Turning in
supplies from either mine will get you 6.25 for every stack you hand in.
Lastly, turning in those Stormpike Soldier's Blood in groups of five will net
you 18.75 reputation.


Best
~~~~


Neutral->Honored: Complete their low level quests.
Honored->Exalted: Run instances with their tabard equipped.


Rewards
~~~~~~~

http://www.wowhead.com/npc=50477

Also, non-Trolls are able to ride their Raptor mount at Exalted.



-----------
{Orgrimmar} [ORAM]
-----------

Founded by Thrall, this Horde capital city is home to many of the proud orc
clans of Durotar.

You may purchase the Orgrimmar Tabard from the same NPC who sells their
rewards.  Equipping it will allow you to earn reputation with them from any
pre-Outland 5-man and 80+ 5-mans.


Quests
~~~~~~

Alterac Valley - various amounts
Handing in Armor Scraps, single Stormpike Soldier's Blood, Ram Hides, or
Frostwolves in Alterac Valley will all give 10 reputation.  Turning in
supplies from either mine will get you 25 for every stack you hand in.
Lastly, turning in those Stormpike Soldier's Blood in groups of five will net
you 75 reputation.

Cooking Daily *Daily Quest* - 250 reputation, level 10
Marogg, near The Drag entrance, has various cooking tasks for you to complete.
All of them are rather simple and just require you to gather some type of item
from around Orgrimmar.

Fishing Daily *Daily Quest* - 250 reputation, level 10
Razgar, in the middle of the Valley of Honor, needs help with his fishing.
You must fish up a variety of fish, depending on what daily is available that
day.  Luckily, they are all obtained in waters around Orgrimmar.


Best
~~~~

Neutral->Honored: Complete their low level quests.
Honored->Exalted: Run instances with their tabard equipped.


Rewards
~~~~~~~

http://www.wowhead.com/npc=50488

Also, non-Orcs are able to ride their Wolf mount at Exalted.



-----------------
{Silvermoon City} [SICI]
-----------------

The capital of Quel'Thalas, home of the blood elves.  Though nearly destroyed
by Arthas' attack on the Sunwell, Silvermoon is once again a thriving city.

You may purchase the Silvermoon City Tabard from the same NPC who sells their
rewards.  Equipping it will allow you to earn reputation with them from any
pre-Outland 5-man and 80+ 5-mans.


Quests
~~~~~~


Alterac Valley - various amounts
Handing in Armor Scraps, single Stormpike Soldier's Blood, Ram Hides, or
Frostwolves in Alterac Valley will all give 2.5 reputation.  Turning in
supplies from either mine will get you 6.25 for every stack you hand in.
Lastly, turning in those Stormpike Soldier's Blood in groups of five will net
you 18.75 reputation.


Best
~~~~

Neutral->Honored: Complete their low level quests.
Honored->Exalted: Run instances with their tabard equipped.


Rewards
~~~~~~~

http://www.wowhead.com/npc=50484

Also, non-Blood Elves with the Burning Crusade expansion are able to ride
their Hawkstrider mount at Exalted.



---------------
{Thunder Bluff} [THBL]
---------------

Cairne Bloodhoof leads his people, the proud Tauren, from this mighty Horde
capital.

You may purchase the Thunder Bluff Tabard from the same NPC who sells their
rewards.  Equipping it will allow you to earn reputation with them from any
pre-Outland 5-man and 80+ 5-mans.


Quests
~~~~~~

Alterac Valley - various amounts
Handing in Armor Scraps, single Stormpike Soldier's Blood, Ram Hides, or
Frostwolves in Alterac Valley will all give 2.5 reputation.  Turning in
supplies from either mine will get you 6.25 for every stack you hand in.
Lastly, turning in those Stormpike Soldier's Blood in groups of five will net
you 18.25 reputation.


Best
~~~~

Neutral->Honored: Complete their low level quests.
Honored->Exalted: Run instances with their tabard equipped.


Rewards
~~~~~~~

http://www.wowhead.com/npc=50483

Also, non-Tauren are able to ride their Kodo mount at Exalted.



-----------
{Undercity} [UNCY]
-----------

Led by Sylvanas Windrunner, the Forsaken have joined a tenuous alliance with
the Horde and established this capital in the vast depths under the Ruins of
Lordaeron.

You may purchase the Undercity Tabard from the same NPC who sells their
rewards.  Equipping it will allow you to earn reputation with them from any
pre-Outland 5-man and 80+ 5-mans.


Quests
~~~~~~

Alterac Valley - various amounts
Handing in Armor Scraps, single Stormpike Soldier's Blood, Ram Hides, or
Frostwolves in Alterac Valley will all give 2.5 reputation.  Turning in
supplies from either mine will get you 6.25 for every stack you hand in.
Lastly, turning in those Stormpike Soldier's Blood in groups of five will net
you 18.75 reputation.


Best
~~~~

Neutral->Honored: Complete their low level quests.
Honored->Exalted: Run instances with their tabard equipped.


Rewards
~~~~~~~

http://www.wowhead.com/npc=50304

Also, non-Forsaken can ride their Undead Horse mounts at Exalted.



-----------------------
<Alliance/Horde Forces>
-----------------------


----------------
{Alterac Valley} [ALVA]
----------------

This one is located in Alterac Mountains for both sides.  The Alliance entrance
is in a cave in the middle south part of the map, between two of those large
hills.  The Horde entrance is in a cave north and very slightly east of Tarren
Mill.  The Alliance faction is known as the Stormpike Guard while the Horde
faction is called the Frostwolf Clan.  This is an epic 40v40 battleground where
the mission is to slay the enemy's general.  You can start this battleground at
level 51.


+--------------------------------------------+------------+-------------------+
|                    Mob                     | Reputation |     Stops At      |
+--------------------------------------------+------------+-------------------+
| Non-Elite Mobs in Alterac Valley           | 5          | Honored           |
+--------------------------------------------+------------+-------------------+
| Elite Mobs in Alterac Valley               | 5          | Revered           |
+--------------------------------------------+------------+-------------------+
| Players in Alterac Valley                  | 1          | Never             |
+--------------------------------------------+------------+-------------------+
| Captain if killed first                    | 125        | Never             |
+--------------------------------------------+------------+-------------------+
| General                                    | 350        | Never             |
+--------------------------------------------+------------+-------------------+


Quests
~~~~~~

Armor Scraps/Crystals/Blood/Rams/Frostwolves - 1 reputation
Handing in one crystal or blood, 20 armor scraps, a ram or ram hide, or
a frostwolf or frostwolf hide will get everyone on your side 1 reputation.

Supplies - 2/10 reputation
You can gather 10 supplies from the two mines located in Alterac Valley.  If
you get the supplies from the mine near your base, everyone in the 
battleground earns 2 reputation.  If you get the supplies from the mine near
your enemy's base, everyone gets 10 reputation.

Medals/Flesh - 1/2/5 reputation
Once you manage to rescue the wing commanders from the enemy's clutches, you
can turn these in to them  They come in three varieties: Soldier, Lieutenant,
and Commander.  Soldier gives everyone 1 reputation, Lieutenant gives
everyone 2 reputation, while Commander gives everyone 5 reputation.

Towers - 12 reputation
Every time your side destroys an enemy tower, everyone will earn 12 reputation
for completing the task.  Once the battleground is over, everyone also gets a
bonus 12 reputation for every tower on your side that is still standing.


Best
~~~~

Neutral->Exalted: Keep on winning Alterac Valley.


Rewards
~~~~~~~

At each reputation level, you are able to upgrade the trinket you received from
completing the Proving Grounds quest.  The final rank of the trinket is below.

Alliance: http://www.wowhead.com/?item=17904
Horde:    http://www.wowhead.com/?item=17909



--------------
{Arathi Basin} [ARBA]
--------------

Located in cosy Arathi Highlands.  The Alliance entrance is right in their base
of Refuge Point.  The Horde's entrance is directly north of their town of
Hammerfall.  The Alliance's team is The League of Arathor and the Horde's side
is The Defilers.  The goal in this battleground is to gain 2000 resources
before the enemy does in this 15v15 match.  This is accomplished by capturing
one of five flags.  Once it is captured, the team that owns it will gradually
get resources from that point.  The more flags you have, the faster you gain
resources.  You can start this battleground at level 20.


Quests
~~~~~~

Resources - 10 reputation
You will automatically get this reputation every time your side earns 200
resources in the fight of Arathi Basin.  If it is an Arathi Basin weekend, you
get your reputation every 150 resources instead.


Best
~~~~

Neutral->Exalted: Keep on winning Arathi Basin.


Rewards
~~~~~~~

There is a quest line that has various objectives with capturing things in the
battleground.  Once they are done and you are at Exalted, you can get the quest
that requires you to get all five of the nodes at once.  When complete, you
earn yourself the Arathi Basin Tabard.



---------------
{Warsong Gulch} [WAGU]
---------------

This battleground is located slightly west of The Barrens entrance in Ashenvale
for Alliance and in the northwest part of The Barrens for Horde.  The Alliance
faction is the Silverwing Sentinels and the Horde faction is Warsong
Outriders.  This battleground is a game of capture the flag and its a 10v10.
First team to capture the flag 3 times wins.  You can join this battleground
starting at level 10.


Quests
~~~~~~

Capture the Flag - 35 reputation
This one is straight forward.  You get it Whenever your team manage to steal
the enemy's flag and bring it back to your own flag at your base.  If it is a
Warsong Gulch weekend, you will get 45 reputation instead.


Best
~~~~

Neutral->Exalted: Keep on winning Warsong Gultch.


Rewards
~~~~~~~

None.



---------------------
<Steamwheedle Cartel>
---------------------


-----------
{Booty Bay} [BOBA]
-----------

This booming coastal city is run by Baron Revilgaz of the Blackwater Raiders.
Mortal enemies of the Bloodsail Buccaneers and part of the Steamwheedle Cartel.


+--------------------------------------------+------------+-------------------+
|                    Mob                     | Reputation |     Stops At      |
+--------------------------------------------+------------+-------------------+
| Any other Bloodsail Pirate in              | 5          | Revered           |
| Stranglethorn Vale                         |            |                   |
+--------------------------------------------+------------+-------------------+
| The Venture Co. in Stranglethorn Vale and  | 5          | Revered           |
| Grizzly Hills                              |            |                   |
+--------------------------------------------+------------+-------------------+
| Named Bloodsail Pirates in                 | 25         | Revered           |
| Stranglethorn Vale                         |            |                   |
+--------------------------------------------+------------+-------------------+


Quests
~~~~~~

Traitor to the Bloodsail - 500 reputation, level 30 
There is a human standing outside Booty Bay and will accept a turn in of 40
Silk Cloth and 4 Red Dye.  This is one of the odd repeatable quests that also
gives 250 reputation to the other three Steamwheedle Cartel factions.  You also
lose 500 reputation with the Bloodsail Buccaneers.  This quest can only be done
if you are below Neutral.


Best
~~~~

Hated->Neutral: Complete the cheapest cloth and vendor item quest (check the
                the other Steamwheedle Cartel sections for needed items).  If
                you want to stay on good terms with the Bloodsail Buccaneers,
                grind on the Southsea Pirates near Ratchet.
Neutral->Revered: Continue grinding on those Southsea Pirates near Ratchet.
Revered->Exalted: Complete their quests and continue grinding on those
                  Southsea Pirates.


Rewards
~~~~~~~

None.



----------
{Everlook} [EVOL]
----------

This trading post is run by the goblins of the Steamwheedle Cartel and it sits
in the crossroads of Winterspring's main trade routes.


Quests
~~~~~~

Making Amends - 500 reputation, level 40
There is a goblin standing outside Everlook and will accept a turn in of 40
Runecloth and 4 Coal.  This is one of the odd repeatable quests that also
gives 250 reputation to the other three Steamwheedle Cartel factions.  You also
lose 500 reputation with the Bloodsail Pirates.  This quest can only be done if
you are below Neutral.


Best
~~~~

Hated->Neutral: Complete the cheapest cloth and vendor item quest (check the
                the other Steamwheedle Cartel sections for needed items).  If
                you want to stay on good terms with the Bloodsail Buccaneers,
                grind on the Southsea Pirates near Ratchet.
Neutral->Revered: Continue grinding on those Southsea Pirates near Ratchet.
Revered->Exalted: Complete their quests and continue grinding on those
                  Southsea Pirates.


Rewards
~~~~~~~

None.



-----------
{Gadgetzan} [GAAN]
-----------

Capital of the Steamwheedle Cartel and home to goblinhood's finest engineers,
alchemists and merchants.


+--------------------------------------------+------------+-------------------+
|                    Mob                     | Reputation |     Stops At      |
+--------------------------------------------+------------+-------------------+
| Southsea Pirates in Lost Rigger Cover in   | 5          | Revered           |
| Tanaris                                    |            |                   |
+--------------------------------------------+------------+-------------------+


Quests
~~~~~~

War at Sea - 500 reputation, level 40
There is a goblin standing outside Gadgetzan and will accept a turn in of 40
Mageweave Cloth and 4 Strong Flux.  This is one of the odd repeatable quests
that also gives 250 reputation to the other three Steamwheedle Cartel factions.
You also lose 500 reputation with the Bloodsail Pirates.  This quest can only
be done if you are below Neutral.


Best
~~~~

Hated->Neutral: Complete the cheapest cloth and vendor item quest (check the
                the other Steamwheedle Cartel sections for needed items).  If
                you want to stay on good terms with the Bloodsail Buccaneers,
                grind on the Southsea Pirates near Ratchet.
Neutral->Revered: Continue grinding on those Southsea Pirates near Ratchet.
Revered->Exalted: Complete their quests and continue grinding on those
                  Southsea Pirates.


Rewards
~~~~~~~

None.



---------
{Ratchet} [RAET]
---------

Part of the Steamwheedle Cartel, this goblin city provides a neutral haven for
those that wish to trade goods and services in the Barrens.


+--------------------------------------------+------------+-------------------+
|                    Mob                     | Reputation |     Stops At      |
+--------------------------------------------+------------+-------------------+
| Any other Southsea mob in The Barrens      | 5          | Revered           |
+--------------------------------------------+------------+-------------------+
| Cap'n Garvey in The Barrens                | 25         | Revered           |
+--------------------------------------------+------------+-------------------+


Quests
~~~~~~

Mending Old Wounds - 500 reputation, level 15
There is a goblin standing outside Gadgetzan and will accept a turn in of 40
Linen Cloth and 4 Empty Vials.  This is one of the odd repeatable quests that
also gives 250 reputation to the other three Steamwheedle Cartel factions. You
also lose 500 reputation with the Bloodsail Pirates.  This quest can only be
done if you are below Neutral.


Best
~~~~

Hated->Neutral: Complete the cheapest cloth and vendor item quest (check the
                the other Steamwheedle Cartel sections for needed items).  If
                you want to stay on good terms with the Bloodsail Buccaneers,
                grind on the Southsea Pirates near Ratchet.
Neutral->Revered: Continue grinding on those Southsea Pirates near Ratchet.
Revered->Exalted: Complete their quests and move on over to the Bloodsail
                  Pirates near Booty Bay.


Rewards
~~~~~~~

None.



-------
<Other>
-------


-------------
{Argent Dawn} [ARDA]
-------------

An organization focused on protecting Azeroth from the threat of the Scourge.
Strongholds of the Argent Dawn can be found in the Eastern and Western
Plaguelands.



Quests
~~~~~~

Aberrations of Bone - 2000 reputation, level 40
Once you finish Fiona's questline up to the first Argent Call quest, you can
find Lord Raymond George at the cemetary there.  He will give you this quest
to take out Rattlegore in Scholomance.

Annals of the Silver Hand - 2000 reputation, level 42
Once you finish Fiona's questline up to the first Argent Call quest, you can
find Lord Raymond George at the cemetary there.  He will charge you with
recovering this book, which is located next to Instructor Galford in
Stratholme.


Best
~~~~

Neutral->Revered: Find Fiona on the bridge at the border between Eastern and
                  Western Plaguelands and continue her quest chain until the
                  Argent Call quest.
Revered->Exalted: Keep on doing whichever repeatable quest you feel is fastest
                  for you.


Rewards
~~~~~~~

http://www.wowhead.com/npc=11536



----------------------
{Bloodsail Buccaneers} [BLBU]
----------------------

These bloodthirsty corsairs are the bane of many a merchant in the high seas.
Sworn enemies of Booty Bay.


+--------------------------------------------+------------+-------------------+
|                    Mob                     | Reputation |     Stops At      |
+--------------------------------------------+------------+-------------------+
| Any other Booty Bay mob                    | 5          | Honored           |
+--------------------------------------------+------------+-------------------+
| Booty Bay Guards in Booty Bay              | 25         | Revered           |
+--------------------------------------------+------------+-------------------+


Quests
~~~~~~

None.


Best
~~~~

Hated->Revered: Slaughter Booty Bay mobs.


Rewards
~~~~~~~

After you get to Friendly, you can go and speak to Fleet Master Firallon.  He
is in one of the boats to the east of Booty Bay.  He gives you a quest to kill
Baron Revilgaz and Fleet Master Seahorn, who are standing deep within Booty
Bay.  Once complete, you will have your reward of:

Bloodsail Admiral's Hat
Head    Cloth
63 Armor
+25 Sta
Use: Summon a Blood Parrot.



-------------------
{Brood of Nozdormu} [BRNO]
-------------------

The descendants of the Bronze Dragonflight are the guardians of time and care
little for the mortal races.


+--------------------------------------------+------------+-------------------+
|                    Mob                     | Reputation |     Stops At      |
+--------------------------------------------+------------+-------------------+
| Trash mobs in the Temple of Ahn'Qiraji     | 100        | Friendly          |
+--------------------------------------------+------------+-------------------+
| Any other boss in the Ruins of Ahn'Qiraj   | 50         | Never             |
+--------------------------------------------+------------+-------------------+
| Ossirian in the Ruins of Ahn'Qiraj         | 100        | Never             |
+--------------------------------------------+------------+-------------------+
| Twin Emperors in the Temple of Ahn'Qiraji  | 200        | Never             |
+--------------------------------------------+------------+-------------------+
| C'Thun in the Temple of Ahn'Qiraji         | 2500       | Never             |
+--------------------------------------------+------------+-------------------+


Quests
~~~~~~

Mortal Champions - 500 reputation, level 60
The bosses of the Temple of Ahn'Qiraj also drop Qiraji Lord's Insignia.  It is
a 100% drop and everyone in the raid can get one.  They are turned in to an
NPC shortly after the Prophet Skeram.

The Hand of the Righteous - 500 reputation, level 60
You can do the first few quests to forge the scepter for AQ.  Speak to
Baristolth of the Shifting Sands in Cenarion Hold to start off the quest line.
After a couple quests, he will ask you to gather Silithid Carapaces in groups
of 200.  They are an extremely common drop off the Silithids in Silithus.  This
can be done until you get up to Neutral.

Secrets of the Qiraji - 1000 reputation, level 60
Ancient Qiraji Artifacts will drop from trash mobs and everyone in the raid can
pick it up.  They are handed in to an NPC shortly after the Prophet Skeram.


Best
~~~~

Hated->Friendly: Run the Temple of Ahn'Qiraji.
Friendly->Exalted: Turn in all those insignias and artifacts and continue to
                   run the Temple of Ahn'Qiraji.


Rewards
~~~~~~~

Signet:  http://www.wowhead.com/?npc=15192
Armor:   http://www.wowhead.com/?npc=15503



-----------------
{Cenarion Circle} [CECI]
-----------------

The druids of Cenarion Circle are guardians of nature and make their home in
tranquil Moonglade.


+--------------------------------------------+------------+-------------------+
|                    Mob                     | Reputation |     Stops At      |
+--------------------------------------------+------------+-------------------+
| Any trash in the Ruins of Ahn'Qiraj        | 5          | Never             |
+--------------------------------------------+------------+-------------------+
| Any Twilight Cultist in Silithus           | 10         | Never             |
+--------------------------------------------+------------+-------------------+
| Twilight Prophet in Silithus               | 30         | Never             |
+--------------------------------------------+------------+-------------------+
| Any other boss in the Ruins of Ahn'Qiraj   | 150        | Never             |
+--------------------------------------------+------------+-------------------+
| Ossirian in the Ruins of Ahn'Qiraj         | 300        | Never             |
+--------------------------------------------+------------+-------------------+
| C'Thun in the Temple of Ahn'Qiraji         | 1000       | Never             |
+--------------------------------------------+------------+-------------------+


Quests
~~~~~~

Encrypted Twilight Texts - 500 repuation, level 57
These texts drop off of all of the Twilight Hammer mobs in the zone.  You can
also grab 8-10 of them off of The Prophet who wanders around the Twilight
Hammer camps.

Assisting Lieutenant General Andorov - 90 x (1-5) reputation, level 60
During the General Rajaxx fight inside the Ruins of Ahn'Qiraji, Andorov and
four Kaldorei Elites will come to help with the encounter.  You will earn 90
reputation for every NPC that is still alive when General Rajaxx succumbs to
the raid.


Best
~~~~

Neutral->Exalted: Destroy the Twilight Cultists in Silithus and turn in their
                  Encrypted Texts.


Rewards
~~~~~~~

Leatherworking:  http://www.wowhead.com/?npc=15293
Blacksmithing:   http://www.wowhead.com/?npc=15176
                 http://www.wowhead.com/?npc=15471
Enchanting:      http://www.wowhead.com/?npc=15198
Tailoring:       http://www.wowhead.com/?npc=15179

AQ20 Weapon:     http://www.wowhead.com/?npc=15499
AQ20 Cloak:      http://www.wowhead.com/?npc=15500
AQ20 Ring:       http://www.wowhead.com/?npc=15498



----------------
{Darkmoon Faire} [DAFA]
----------------

A travelling fair that showcases the weird and the extraordinary.  Often
spotted in Elwynn Forest and Mulgore.

The faire will start to set up on the first Friday of the month.  It will be
fully set up on the following Monday and will remain there for a week.


Quests
~~~~~~

1 Prize Ticket Items - 250 repuation, level 1
You may hand in 5 Small Furry Paws, 10 Coarse Weightstones, 5 Copper
Modulators, or 3 Embossed Leather Boots at the Faire.  This can be repeated
until 500/3000 Neutral.

4 Prize Ticket Items - 250 reputation, level 10
You may hand in 5 Torn Bear Pelts, 7 Heavy Grinding Stones, 7 Whirring Bronze
Gizmos, or 3 Toughended Leather Armors at the Faire.  This can be repeated
until 1100/3000 Neutral.

8 Prize Ticket Items - 250 reputation, level 20
You may hand in 5 Soft Bushy Tails, 3 Green Iron Bracers, 36 Green Firework,
or 3 Barbaric Harnesses at the Faire.  This can be repeated 
until 1700/3000 Neutral.

12 Prize Ticket Items - 250 reputation, level 30
You may hand in 5 Vibrant Plumes, 1 Big Black Mace, 6 Mechanical Repair Kits,
or 1 Turtle Scale Leggings at the Faire.  This can be repeated
until 2500/3000 Neutral.

20 Prize Ticket Items - 250 reputation, level 40
You may hand in 10 Evil Bat Eyes, 10 Glowing Scorpid Bloods, 8 Dense Grinding
Stones, 6 Thorium Widgets, or 8 Rugged Armor Kits at the Faire.  This can be
repeated until 3000/6000 Friendly.

Epic Darkmoon Decks - 350 reputation, level 1
You can hand in any of the level 60, 70, or 80 decks at the Faire for this.

Non-Epic Darkmoon Decks - 25 reputation, level 10-40
Scribes can create low level decks as well.  Once the deck is complete, you can
just right-click the deck for the turn-in without waiting for the Faire to
arrive.


Best
~~~~

Neutral->Friendly: Turn in the Prize Ticket Items, whichever you can get the
                   fastest/cheapest.
Friendly->Exalted: Turning in the cheapest Epic/Non-Epic Darkmoon Decks are the
                   only way.  If possible, try to buy the turn-in from others
                   since the reward is bind on equip.


Rewards
~~~~~~~

None.



----------------------
{Hydraxion Waterlords} [HYWA]
----------------------

These elementals have made their home on the islands east of Azshara.  Sworn
enemies of the armies of Ragnaros.


+--------------------------------------------+------------+-------------------+
|                    Mob                     | Reputation |     Stops At      |
+--------------------------------------------+------------+-------------------+
| Desert Rumbler and Desert STormer in       | 5          | Honored           |
| Silithus                                   |            |                   |
+--------------------------------------------+------------+-------------------+
| Greater Obsidian Elemental in Burning      | 5          | Honored           |
| Steppes                                    |            |                   |
+--------------------------------------------+------------+-------------------+
| Lord Incendius in Blackrock Depths         | 15         | Revered           |
+--------------------------------------------+------------+-------------------+
| Any other trash in the Molten Core         | 20         | Revered           |
+--------------------------------------------+------------+-------------------+
| Huricanian in Silithus                     | 25         | Revered           |
+--------------------------------------------+------------+-------------------+
| Molten Destroyers and Lava Packs in the    | 40         | Revered           |
| Molten Core                                |            |                   |
+--------------------------------------------+------------+-------------------+
| Pyroguard Emberseer in Blackrock Spire     | 50         | Revered           |
+--------------------------------------------+------------+-------------------+
| Any other boss besides Majordomo Executus  | 100        | Exalted           |
| in the Molten Core                         |            |                   |
+--------------------------------------------+------------+-------------------+
| Golemagg the Incinerator in the            | 150        | Never             |
| Molten Core                                |            |                   |
+--------------------------------------------+------------+-------------------+
| Ragnaros in the Molten Core                | 200        | Never             |
+--------------------------------------------+------------+-------------------+


Quests
~~~~~~

None.


Best
~~~~

Neutral->Exalted: Complete the quest line from Duke Hydraxis and run the
                  Molten Core.


Rewards
~~~~~~~

The final reward is the Aqual Quintessence, used to get rid of the 7 runes in 
Molten Core to be able to summon and fight Majordomo Executus, and then
Ragnaros.  Later on, when you get up to Revered, you can choose to get an 
Eternal Quintessence instead which is the exact same except it is a permanent
item with an hour cooldown.

Rings: http://www.wowhead.com/?quest=7486



------------
{Ravenholdt} [RADT]
------------

This guild of thieves and assassins welcomes only those extraordinary prowess
into its fold.  Sworn rivals of the Syndicate.


+--------------------------------------------+------------+-------------------+
|                    Mob                     | Reputation |     Stops At      |
+--------------------------------------------+------------+-------------------+
| Syndicate mobs in Alterac Mountains,       | 5          | Honored           |
| Arathi Highlands, and Hillsbrad Foothills  |            |                   |
+--------------------------------------------+------------+-------------------+


Quests
~~~~~~

Syndicate Emblems - 250 reputation, level 24
Pickpocket Sydicate Emblems off the nearby Syndicate members.  You can turn
these in until you get Friendly to almost any NPC at Ravenholdt.

Junkboxes Needed - 75 reputation, level 50
They can be pickpocketed from 50+ mobs anywhere around the world.  Oddly
enough, non-rogues can do this quest as well, they will just need to buy the
heavy junkboxes off of rogues to be able to complete it.  You need to hand in
5 of the heavy junkboxes for this quest.


Best
~~~~

Neutral->Honored: Kill Syndicate mobs.
Honored->Exalted: Turn in those Heavy Junkboxes.


Rewards
~~~~~~~

None.



-----------
{Syndicate} [SYTE]
-----------

A primarily human criminal organization that operates mostly out of the
Alterac Mountains and Hillsbrad Foothills.


+--------------------------------------------+------------+-------------------+
|                    Mob                     | Reputation |     Stops At      |
+--------------------------------------------+------------+-------------------+
| Any other Ravenholdt mob in Hillsbrad      | 5          | Neutral           |
| Foothills                                  |            |                   |
+--------------------------------------------+------------+-------------------+
| Myrokos Silentform in Hillsbrad Foothills  | 25         | Neutral           |
+--------------------------------------------+------------+-------------------+


Quests
~~~~~~

None.


Best
~~~~

Hated->Neutral: Go on a rampage in Ravenholdt.


Rewards
~~~~~~~

None.



---------------------
{Thorium Brotherhood} [THBR]
---------------------

The dwarves of the Thorium Brotherhood epitomize excellence in craftmanship
and are bent on unlocking the secrets of Blackrock Mountain.


Quests
~~~~~~

Gaining Acceptance - 60 reputation, level 45
Once you are at Friendly, you can hand in Dark Iron Residue in groups of 4.
You can get this a lot of this stuff easily by running Blackrock Depths.  This
quest is available until you get up to Honored.

Favor Amongst the Brotherhood - 300/1400/2000 reputation, level 60
At any time, you can hand in a several other items to Lokhtos Darkbargainer in
the bar of Blackrock Depths which are mostly found within Molten Core.  A Blood
of the Mountain, Fiery Core, or Lava Core will give 2000 reputation, two Core
Leathers give 1400, and ten Dark Iron Ore gives 300.


Best
~~~~

Neutral->Exalted: Complete their quests and do runs of Molten Core to gain
                  their favor.


Rewards
~~~~~~~

http://www.wowhead.com/?npc=12944



----------------
{Timbermaw Hold} [TIHO]
----------------

As the last uncorrupted furbolg trive, the Timermaw seek to preserve their
spiritual ways and end the suffering of their brethren.


+--------------------------------------------+------------+-------------------+
|                    Mob                     | Reputation |     Stops At      |
+--------------------------------------------+------------+-------------------+
| Any Deadwood Furbolg in Felwood            | 20         | Revered           |
+--------------------------------------------+------------+-------------------+
| Any Winterfall Furbolg in Winterspring     | 20         | Revered           |
+--------------------------------------------+------------+-------------------+
| Ragepaw and Grizzle Snowpaw in Winterspring| 100        | Revered           |
+--------------------------------------------+------------+-------------------+
| Overlord Ror, Chieftan Bloodmaw in Felwood | 40         | Never             |
| and High Chieftan in Winterspring          |            |                   |
+--------------------------------------------+------------+-------------------+


Quests
~~~~~~

Feathers for Grazle - 500 reputation, level 45
You can get Deadwood Headdress Feathers off of any of the Deadwood Furbolgs in
Felwood once you complete Grazle's quest, who is located in the Emerald
Sanctuary in Felwood.  You can then hand in 5 of these to Grazle.

Feathers for Nafien - 500 reputation, level 55
You can get Deadwood Headdress Feathers off of any of the Deadwood Furbolgs in
Felwood once you complete Nafien's quest, who is located right outside their
home in northeastern Felwood.  You can then hand in 5 of these to Nafien.

Beads for Salfa - 500 reputation, level 50
You can get Winterfall Spirit Beads from Winterfall Furbolgs in Winterspring
once you complete Salfa's quest, who is located right outside their cave in 
Winterspring.  You can then hand in 5 of these to Salfa.


Best
~~~~

Neutral->Revered: Complete Salfa's quest first and grind off the Winterfall
                  Furbolgs.
Revered->Exalted: Turn in those Winterfall Spirit Beads and continue to farm
                  for them.  Also be sure to do the other quests they give.


Rewards
~~~~~~~

Crafting:  http://www.wowhead.com/?npc=11557
Other:     http://www.wowhead.com/?npc=11555



----------------------
{Wintersaber Trainers} [WITR]
----------------------

This small group of reclusive night elves raises and trains wintersabers in the
Winterspring area.


Best
~~~~

Neutral->Exalted: Finish off Rivern Frostwind's quests.


Rewards
~~~~~~~

http://www.wowhead.com/item=13086



-------
{Guild} [GULD]
-------

Guild reputation is your personal standing with your guild, and is required to
buy guild rewards.  Guild reputation is gained automatically when you earn
guild experience.

As already said, you gain reputation here through guild experience.  This is
obtained through completing quests and killing bosses of instances in guild
groups (80%+ of the group is your guild).  Just know that there is a weekly cap
of 4375, excluding any bonus reputation such as a tabard, and leaving the guild
and joining a different one will reset you to Neutral.


Best
~~~~

Neutral->Exalted: Do the above while wearing the Illusrious or Renowned guild
                  tabards.


Rewards
~~~~~~~

http://www.wowhead.com/faction=1168



==============================
[The Burning Crusade Factions] [TBCE]
==============================

All of the factions listed here are from the Burning Crusade expansion.  While
you may be able to earn some reputation with them without it, you won't have
access to any of the rewards.  Any mob reputation values you see in () are what
you get if that instance is set on heroic difficulty.



----------------
<Shattrath City>
----------------


------------
{Lower City} [LOTY]
------------

The refugees of Shattrath come from diverse backgrounds and races.  Word of
helpful deeds spreads quickly among the Denizens of Lower City.


+--------------------------------------------+------------+-------------------+
|                    Mob                     | Reputation |     Stops At      |
+--------------------------------------------+------------+-------------------+
| Phasing mobs in Auchenai Crypts            | 1(0)       | Honored(Never)    |
+--------------------------------------------+------------+-------------------+
| Auchenai Vindicator and Monk in            | 9(22.5)    | Honored(Never)    |
| Auchenai Crypts                            |            |                   |
+--------------------------------------------+------------+-------------------+
| Any other elite Auchenai Crypts trash      | 9(18)      | Honored(Never)    |
+--------------------------------------------+------------+-------------------+
| Auchenai Crypts bosses                     | 90(250)    | Honored(Never)    |
+--------------------------------------------+------------+-------------------+
| Avian Rippers in Sethekk Halls             | 2(2)       | Never(Never)      |
+--------------------------------------------+------------+-------------------+
| Cabal Familiar, Fel Guardhoundhounds, and  | 2(3)       | Never(Never)      |
| Maiden of Discipline in Shadow Labrynth    |            |                   |
+--------------------------------------------+------------+-------------------+
| Any other Sethekk Halls trash              | 9(15)      | Never(Never)      |
+--------------------------------------------+------------+-------------------+
| Any other elite Shadow Labrynth trash      | 12(15)     | Never(Never)      |
+--------------------------------------------+------------+-------------------+
| Fel Overseers and Malicious Instructors in | 24(30)     | Never(Never)      |
| Shadow Labrynth                            |            |                   |
+--------------------------------------------+------------+-------------------+
| Sethekk Halls bosses                       | 90(250)    | Never(Never)      |
+--------------------------------------------+------------+-------------------+
| Shadow Labrynth bosses                     | 120(250)   | Never(Never)      |
+--------------------------------------------+------------+-------------------+


Quests
~~~~~~

More Feathers - 250 reputation, level 62
Vekax wants you to bring him 30 of the Arakkoa feathers from Terokkar Forest.
They all have roughly the same drop rate from the Sketti so go wherever there
are less people.  You can do this up to Honored.

Ethereum Prison - 500 reputation, level 70
You can use the Ethereum Prison Key to open up one of their cells in
Netherstorm.  Out of it may pop an NPC of this faction and gives everyone
nearby in the group the reputation.

Non-Heroic Daily *Daily Quest* - 250 reputation, level 70
Nether-Stalker Mah'duun in Lower City may ask you to kill 3 Malicious
Instructors in the Shadow Labyrinth of Auchindoun.  Completing the task gets
you your rewards.

Heroic Daily *Daily Quest* - 350 reputation, level 70
Wind Trader Zhareem in Lower City may ask you to get an item off the final boss
of any of the Auchindoun instances (minus Mana Tombs) on heroic difficulty.
Doing so will net you the reputation along with a bonus two Badges of Justice.


Best
~~~~

Neutral->Honored: Run Auchenai Crypts and Sethekk Halls.  You can also farm for
                  Arrokoa Feathers between groups.
Honored->Exalted: Complete their quests, run Shadow Labyrinth and heroic
                  Auchindoun (except Mana Tombs).
                  

Rewards
~~~~~~~

http://www.wowhead.com/?npc=21655



-------------------
{Sha'tari Skyguard} [SHSK]
-------------------

An airborne military force created by Shattrath City to deal with the threats
that loom in the highest reaches of Outland.


+--------------------------------------------+------------+-------------------+
|                    Mob                     | Reputation |     Stops At      |
+--------------------------------------------+------------+-------------------+
| Skettis Kaliri in Terokkar Forest          | 5          | Never             |
+--------------------------------------------+------------+-------------------+
| Humanoid and Undead Arrokoa and Monstrous  | 10         | Never             |
| Kaliri in Terokkar Forest                  |            |                   |
+--------------------------------------------+------------+-------------------+
| Talonsworn Forest-Rager in Terokkar Forest | 30         | Never             |
+--------------------------------------------+------------+-------------------+
| Akkarai, Karrog, Gezzarak, and Vakkiz in   | 100        | Never             |
| in Terokkar Forest                         |            |                   |
+--------------------------------------------+------------+-------------------+
| Terokk                                     | 500        | Never             |
+--------------------------------------------+------------+-------------------+


Quests
~~~~~~

World of Shadows - 150 reputation, level 70
You are to bring 6 shadow dust to Severin in their base in Skettis of Terokkar.
You can find the dust on any of the humanoid arrokoa in Skettis.  The quest
also gets you an Elixir of Shadows which is needed to see the undead arrokoa of
the area.

Escape from Skettis *Daily Quest* - 350 reputation, level 70
You can find a prisoner amoung Skettis.  He can be found in the treetops in the
northwest, directly east of there, and the southeast sections.  Complete the
quick escort out of the place.

Fires Over Skettis *Daily Quest* - 350 reputation, level 70
Take the bombs you are given from Sky Sergeant Doryn and fly around Skettis to
the top of their tree huts.  On the tops are the eggs you must destroy with the
bombs.  20 eggs must be destroyed.  Be careful of the Monstrous Kaliri flying
around as they are fast enough to keep up with an epic flyer and they will
daze you, sending you to the ground.

Wrangle Some Aether Rays! *Daily Quest* - 350 reputation, level 70
This quest is from Skyguard Khatie in Blade's Edge Mountains.  Weaken the
Aether Rays in the area to below 20% and use the rope you are given on them.
Repeat 4 more times to finish it off.

Bombing Run *Daily Quest* - 500 reputation, level 70
Sky Sergeant Vanderlip in Blade's Edge Mountains gives out this mission.  You
must take his bombs and fly to either Forge camp north or south of Ogri'la.
Proceed to bomb 15 ammo piles near the fel cannons that have the arrows on top
of them.


Best
~~~~

Neutral->Exalted: First you need to get a flying mount.  Complete their quest
                  chains in Terokkar (starting from Yuula in Shattrath) and in
                  Blade's Edge Mountains (do the starting Ogri'la quests to get
                  the ones there) to open the daily quests.  From there,
                  complete the daily quests and grind on the mobs in Skettis
                  while turning in those shadow dusts.


Rewards
~~~~~~~

http://www.wowhead.com/?npc=23367



--------------------------
{Shattered Sun Offesnsive} [SSOF]
--------------------------

Shattrath City's final push against Prince Kael'thas' operations in the
Sunwell.


+--------------------------------------------+------------+-------------------+
|                    Mob                     | Reputation |     Stops At      |
+--------------------------------------------+------------+-------------------+
| Brightscale Wyrm in Magister's Terrace     | 1(2)       | Never(Never)      |
+--------------------------------------------+------------+-------------------+
| Wretched Husk, Skulker, and Bruiser in     | 9(11.25)   | Never(Never)      |
| Magister's Terrace                         |            |                   |
+--------------------------------------------+------------+-------------------+
| Any other elite Magister's Terrace trash   | 12(15)     | Never(Never)      |
+--------------------------------------------+------------+-------------------+
| Sunblade Sentinel in Magister's Terrace    | 24(30)     | Never(Never)      |
+--------------------------------------------+------------+-------------------+
| Magister's Terrace bosses                  | 120(250)   | Never(Never)      |
+--------------------------------------------+------------+-------------------+


Quests
~~~~~~

Arm the Wards! *Daily Quest* - 150 reputation, level 70
Captain Theris Dawnhearth at the Isle of Quel'Danas wants you to gather 4 Mana
Remnants from the Wretched on the western part of the isle.  Once collected,
head over to the crystal wards near the Sanctum and energize it.

Further Conversions *Daily Quest* - 150 reputation, level 70
Vindicator Xayann wants you to defeat 5 Erratic Sentries also located on the
western part of the isle.  Once defeated, place the core he gave you into them.

Blast the Gateway *Daily Quest* - 250 reputation, level 70
Magistrix Seyla over at the Throne of Kil'Jaeden wants you to shut down the
portal.  To do so, use the embers she gives you and and be near the fire
elementals when they die.  Once the ember following you gets 8 charges, bring
it to the portal and it will detonate.  Be careful not to get too far from
your ember or it will despawn.

Blood for Blood *Daily Quest* - 250 reputation, level 70
Also from Seyla, this time she wants you to slay some Felbloods.  Kill the
demons in the area to gather blood samples.  Use the Fel Siphon you were
given with the blood on the Felbloods surrounding the incapacitated demons.
Laugh as they lose all their powers and slaughter four of them.

Sunfury Attack Plans *Daily Quest* - 250 reputation, level 70
Lord Torvos of Shattrath needs help to counter the Sunfury's plans.  Simply
head on over to Netherstorm and slaughter any Sunfury Blood Elf in your path
until you can get the plans.

The Multiphase Survey *Daily Quest* - 250 reputation, level 70
Harbinger Haronem, also in Shattrath, is disturbed by some distortions in
Nagrand.  Well, wear the goggles he gives you and check them out around
Oshu'gun.  They look like a giant ball of fire.

Gaining the Advantage *Daily Quest* - 250 reputation, level 70
Emissary Mordin is looking for 8 Nether Residue.  You can obtain this by
skinning any beast, mining any node, or gathering any herb in Outland.  You can
only get this quest if you have any of those three gathering proffessions.

The Air Strikes Must Continue *Daily Quest* - 150 reputation, l 
                    

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