The Shadow of Yserbius Review
By Shona Hanisco
Although called The Shadow of Yserbius, this Sierra redirection of the game from an online multi-player fantasy game to a one-person role-playing version actually encompasses two games: The Shadow of Yserbius and The Fates of Twinion. The games come with both single- and multi-player modes, literally thousands of opponents to encounter and a vast world filled with hundreds of inventory items and quests.
Considered "dungeon-quests" by the designers, at the time of release (1993), these two game had a support system for multi-playing at the ImagiNation Network on the Internet. In true role-playing fashion, however, the player builds his or her character based on unique strengths, weaknesses, endurance and abilities. Level advance requires acquisition of experience and spells, quest completion and combat prowess.
In The Shadow of Yserbius, you can choose your character from eight races and affiliation with one of six guilds. Male or female preference is accommodated as is choice of philosophy: harmony or chaos. Gameplay is seen from a first person perspective and the crux of the story is revealed slowly as you gain access to the many hidden areas of the dungeons.