Developer:Re-Logic Genre:Action Release Date: Download Games Free Now!

About The Game

Dig, fight, explore, build! Nothing is impossible in this action-packed adventure game. The world is your canvas and the ground itself is your paint.

Grab your tools and go! You can do many things in Terraria: make weapons and fight off a variety of enemies in numerous biomes, dig deep underground to find accessories, money, and other useful things, gather wood, stone, ores, and other resources to create everything you need to make the world your own and defend it. Build a house, a fort, even a castle, and people will move in to live there and perhaps even sell you different wares to assist you on your journey. But beware, there are even more challenges awaiting you ... Are you up to the task?

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Terraria Review

By Chad Montague |

Imagine what Minecraft might be like if it had been made with pixel art sprites and released in the SNES era. That sums up the overall vibe of Terraria pretty well. It also explains why I just can't seem to tear myself away from the darned thing. This devious little indie sandbox title borrows so many ideas from Notch's game that it essentially is Minecraft in 2D, but it also beefs up the familiar gameplay in exciting ways. There's a lot more creepy crawly stuff to kill, and the staggering number of doodads you can MacGyver together into deadly weapons to slay them with is mouth-watering. Say what you will; there's some gnarly fun to be had in these uncharted depths.

After you're done customizing your sprite character, Terraria dumps you on the colorful surface of a randomly generated pixel world with nothing more than a handful of tools and the vague sense that you're meant to build stuff, explore the terrain, and battle monsters. Figuring out exactly how that's done is a little puzzling at first. There's a lone guide wandering around the surface, though his advice is random. The lack of a tutorial meant I had to consult the game's Wiki page to get a better sense of how things work and what can be built. Even so, it didn't take long to get the gist. Though there aren't any real story elements or epic quests to conquer, the strong fantasy trappings instill a desire to adventure nonetheless. There's magic, monsters, and mayhem waiting both on the surface and in the dark caverns below. Uncovering unexpected new prizes and perils is a big part of the game's charm.

Terraria Gameplay Video
The entire game world is destructible, and breaking block lets you collect core resources like stone, wood, and iron that can be used to make cool gear or build structures. Rarer resources are dropped when you slay skeletons, floating fanged critters, and other monsters or when you dig deeper into the subterranean underworld. Since such a large portion of Terraria's gameplay revolves around foraging for different components and seeing what you can build with them, the drive to explore every nook and cranny of the landscape kicks in right away. But it's important to temper your desire to set out exploring in hopes of amassing huge quantities of loot with the pressing need to build shelter and expand your spawn point's home base.

Life on the surface follows a day/night cycle. Exploring topside during the daytime is safer – you can pick flowers, roam around, chop trees, and kill weak slimes that roam too close. It's also a perfect time to build houses that serve as shelter and attract helpful NPC characters to your settlement. Things get dicey when night falls; zombie hordes and floating eyeball beasts come out in droves, forcing you to fight or flee. That's less of an issue once you get a sturdy settlement started.

The village development aspect of the game is a clever addition – once you discover it exists. You can throw together bare-bones shacks or craft elaborate fortresses that tower upward into the heavens. Either way, you want to deck them out with enough accoutrements to lure NPCs to your village. These support characters can heal you, sell you items, and offer other helpful services. You have to complete a specific task to attract them, and even then they only appear if you've created a room (complete with walls, furniture, lighting, etc.) for them to stay. This offers some tangible incentives to spend time building, beyond the desire to lord over a large stronghold.

Dig, build and prepare for battle.
Having an elaborate and ever-expanding home base to return to on the surface is satisfying. However, the dark, foreboding underworld is where the real action is. Everything you need to make the most basic items like torches, furniture, and healing potions can be found near the surface, but you have to adventure deep below to uncover the rarest materials. This is where Terraria's gameplay feels more like an old-school action platformer and where it really sunk its hooks into me. Digging for ore eventually uncovers sprawling caverns that are home to many varieties of creepy creatures. Giant slimes, skeletons, burrowing worms, and tougher beasties roam the dark, and they often come charging at you while you're excavating. Exploring is a lot fun on its own, yet it's the strong emphasis on combat that's really appealing. For one thing, stopping to battle monsters breaks up the monotony of digging. Creatures also drop coins that can be used to buy shop items. There's an added risk versus reward element to combat too. Getting killed causes you to re-spawn on the surface with your gear intact, but you'll leave a chunk of your precious coin stash behind.

The real impetus behind adventuring is driven by the insanely deep gear crafting system. Almost everything you pick up in the game is a component used in forging some crucial piece of kit. There are well over a hundred different weapons and items to build. Though some equipment is more functional – like protective armor, grappling hooks that lets you navigate with greater ease, and treasure chests for storing loot – most of the stuff designed for cleaving monsters into itty bits is just sheer badass. Magical boomerangs, laser pistols, spell books that shoot fireballs, light sabers, and ninja stars are just a handful of the crazier weapons you can build. Hunting down the rare items you need to build the best weapons is obsession forming.

Set up housing and vendors will move in.
A few other cool nuances enhance the absorbing tasks of exploring, building, and battling away. Journey to the farther reaches of the surface world, and you'll inevitably run into The Corruption – a teeming mass of demonic turf filled with extra danger and extra rewards. You'll also uncover demonic altars for forging special items that can be used to summon one of the game's three spectacular bosses to fight (sporting awesome names like "Skeletron" and "Eater of Worlds"). Terraria's multiplayer mode is a blast too. Co-operatively exploring and building with friends or strangers is even more enjoyable than going solo, depending on the folks you play with. Finding an open public server to play on is a real drag, since most fill up within minutes of being posted on the game's forum. The good news is you can create your own server and share it with your pals (or post it online for others to join).

Terraria Cheats

Open 2 copies of Terraria. Log into a world with the character that has the items you want to duplicate. If they are in a chest, get them from the chest and save and exit, then log back into the same world. Login as the SAME character on a different world. On the first character, put whatever you want into a chest, then save and exit. On the second character, save and exit from that world, then log into the other world that has the item in the chest and grab the item. Now you should have the item in your inventory, and a copy would be in the chest. you can grab that copy and now you have 2. This is useful if you want multiple grappling hooks for friends or even gold/armor. You can repeat but remember to save and exit, THEN try it again as it wot work in one long run.

Here's a way that you can cheat the system and get as many life crystals and as much stuff out of a chest that you want by using the multiplayer feature.

1 Go to Terraria.org and download their dedicated server program. (Just scroll all the way down at home page.)

2 Use it to start one of your worlds or make a new one. (To join your own server, just type "localhost" into the IP address [without quotes]).

3 Search for a life crystal or chest that has something you want to keep getting and save the game through the server command window BEFORE you pick up the item.

4 Pick up the life crystal/chest item and close the server window. You should lose connection In-Game.

5 Re-open your server and join it. You should still have the life crystal/chest item in your inventory.

If you rush back to the spot where you found the stuff, it should still be there. All you need to do is take the item and close the server without saving, and you can just pick up whatever you want over and over again.

Each randomly generated world comes with at least one floating island. These contain a chest with unique loot and are interlaced with gold and silver ore. Finding a floating island can be tough as the altitude depends on the size of the world you created, but building a "sky bridge" can help.

On small worlds, building the bridge at about 200 blocks above sea level will put you within sight of an island. Keep an eye out for vines floating in the middle of the sky, because that's the bottom of your island.

Each world has an Underground Jungle and a Dungeon. Each of these areas is full of very difficult enemies and very valuable items, and each is found just before the "ocean" at the edge of the world. If you walk in the same direction long enough you will come across one of these. The other one will be at the opposite end. So, if you walk west and find the Underground Jungle, to the east you'll find the Dungeon.

It's a really good idea to come with strong armor, plenty of potions and maybe even a friend or two before you try tackling either of these. They can be overwhelming.

Every night time stars fall from the sky. Collecting ten of these lets you increase your maximum mana. On normal terrain this can take a long time and can be a risky proposition in pitch-darkness.

By creating a Sky Bridge (by making a ladder about a hundred or so blocks in the air and then laying down stone or dirt in a straight line) you can create a long stretch of easily-traversable land for the stars to land on. With a speed-increasing item such as Hermes Boots or Necro Armor equipped you can travel the length of your bridge collecting stars relatively uninhibited. Zombies will still spawn on the bridge and you might get the occasional harpy or demon eye, but you won't have to contend with rough terrain, chasms, water or anything that spawns from the corruption.

Terraria Game Walkthrough

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|H|a|r|d| |M|o|d|e| |B|o|s|s| |G|u|i|d|e|
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by Shawn Overcash
email: d_s_i_1@c_a_r_o.n_e_t   (remove the underscores)

| Introduction |
This guide is designed to give you the information you need to beat the hard 
mode bosses on Terraria. These three bosses are the supreme challenge in the
game, and can be extremely challenging for unprepared players. This guide will
cover the preparations, equipment, and tactics you will need to defeat these

| Character Build |
Terraria supports three character builds - Melee, Ranged, and Magic. Before
you beging tackling a hard mode boss, you should decide which character build
you wish to use. Some builds do not work well against some bosses.
   - A melee character is good against The Destroyer, but is completely
     useless against The Twins and Skeletron Prime since they fly.
   - A ranged character is good against The Twins and Skeletron Prime, but
     will have problems with The Destroyer because of his many body segments.
   - A magic character is good against all three bosses.
If you prefer using a melee or ranged character, you will need to switch to
a different character build for the boss battles that they are not good for.
The Equipment section below will talk about the recommended equipment for each
character class.

| Equipment |
-- Armor --
To fight each boss, it is recommended that you have a full set of adamantite
armor, with the headwear that matches your character build - Helmet for melee, 
Mask for ranged, and Headgear for magic. The bosses hit for a lot of damage, 
so you will need all of the protection you can get. Plus, each set gives a
really nice attack bonus for the character build it is made for.

-- Weapon --
For The Twins and Skeletron prime, the best weapon is a fast-firing weapon
with a long range. For ranged characters, the Clockwork Assault rifle is
recommended. You will also need all four ammo slots filled with ammo - cursed
bullets work well because they cause damage over time. An adamantite repeater
can also be used, but is a little more difficult because of the slower rate
of fire. For magic characters, the best weapon is Crystal Storm. 
[Note: If you have already defeated the Destroyer, the Megashark works
very well for these bosses.]

For The Destroyer, a weapon that can hit multiple times is best, because it
will be able to damage multiple body segments. For a melee character, any good
sword, flail, or spear will work. A ranged character can use a clockwork
assault rifle with meteor shot. For magic users, a Magic Scythe works
reasonably well. If you have already defeated the twins, the best weapon to
use is a Magical Harp. The notes can hit an unlimited amount of times until
they disappear, and will bounce off of walls. This will tear through The
Destroyer very quickly.

-- Accessories --
Every character should have a set of Wings. Without wings you simply cannot 
avoid the attacks of the Twins and Skeletron Prime. Angel or Demon Wings will
work. Also, a set of Spectre Boots should be worn to increase the amount of
air time that the wings provide.

Every character should also have an Emblemfor their build. These tokens, 
dropped by the Wall of Flesh, increase all damage of the specified type by 15%.
The Warrior, Ranger, and Sorcerer Emblems benefit melee, ranged, and magic
character builds, respectively.

Magic characters will need a Mana Flower. This will reduce mana usage, but more
importantly will automatically use mana potions when you run out of mana. You
don't want to try to use mana potions manually during a battle.

The last accessory (or accessories) depend on personal choice. Some recommended
ones, in decreasing order, are:
- Philosopher's Stone - to decrease the cooldown time on healing potions.
- Cross Necklace - to increase your invulnerability time after a hit.
- Obsidian Shield - increases defense and prevents knockback.
- Feral Claws for melee characters.
- Band of Starpower for magic characters.
- Band of regeneration.

The Philosopher's Stone is most useful because the bosses do a LOT of damage
when they hit, and you will need to use healing potions to stay alive. The
obsidian shield is nice for the defense, but knockback isn't really a problem 
against the flying bosses. The bands of regeneration/starpower are last choices
because they don't provide enough of a benefit to make much difference.

A Star Cloak is also useful against The Destroyer, since you will get hit often
in an enclosed space.

-- Buffs --
Buffs can make a big difference in your survivability. The following potions
are recommended:
   - Iron Skin
   - Bowl of Soup
   - Archery Potion (for Ranged characters)
   - Magic Power Potion (for Magic characters)
   - Mana Regeneration Potion (for Magic characters)
   - Regeneration Potion
   - Swiftness Potion
   - Thorns Potion
Have several of each of these potions in your inventory, and when you summon
the boss, hit the 'B' key to use them at once. During the battle you can hit
the B key again when buffs wear off to automatically use the potions again.
Don't worry - you won't use a potion for a buff that is still active, so no
potions will be wasted.
[Note: Some people prefer using a gravitation potion for flight, and replacing
the spectre boots withanother accessory, but keeping the wings to prevent 
falling damage.]

For magic characters, you should also make sure to have a crystal ball placed
somewhere convenient, and use it just before summoning the boss. This item
gives a 10 minute buff to several magic attributes.

-- Miscellaneous --
Make sure you have plenty of Greater Healing Potions available, preferably an
entire stack, although hopefully you will not use them all. Each boss will drop
several of these upon death, so you don't have to worry much about restocking
them after a battle. Make sure the potions are on the left side of your
inventory screen so that they will be used first when you hit the 'H' key. It
may also be useful to remap the health key to 'Q' so that it is easier to
use during the boss fight, and so that you don't accidentally drop your weapon
during the fight.

If you are using a magic character, you should also have several stacks of
Greater Mana Potions. You will use these very quickly, and running out during
the middle of the fight is a great way to die.

| Combat Tactics |
-- The Twins --
The Twins are probably the hardest boss. They appear as two Eye of Cthulhu
tied together by a rope. Initially, the red eye (Retinazor) will shoot laser
beams, while the green eye (Spazmatism) will shoot cursed flames. Both eyes
will also charge at you occasionally. When they reach half health, the eyes
will change forms. The red eye will grow a gun that shoots more quickly, and
occasionally shoots a rapid-fire burst of shots. The green eye will grow a
mouth, and alternates between shooting flames like a flamerthrower and making
a very aggressive charge at the player. Since the second form of each eye is
more dangerous, I recommended that you focus all attacks on one eye until it
is dead. That way you don't have to deal with both of the more dangerous forms
at once.

The twins should be fought outside. The key to survival is constant movement.
You should use your wings to full effect. Only hit the ground when you run out
of wing power, and immediately take off again. Wings protect you from falling
damage, so don't float to the ground - drop like a rock. Try to keep your 
distance from the twins, but don't get too far away or they will despawn.

Keep firing constantly - you don't have to make each shot count. If you have
plenty of ammo this shouldn't be a problem. Concentrate on one eye until it is
dead before moving to the other one.

The twins disappear if not defeated by dawn.

-- The Destroyer --
The Destroyer appears as a robotic form of the Eater of Worlds. It is extremely
long - 80 or more segments. Each segment starts with a red probe attached. 
Occasionally The Destroyer will fire a laser at the player from every attached
probe. Outside this can be devastating and impossible to avoid, so it is best
to fight The Destroyer underground in a mid-size cave. You want the cave small
enough so that you have cover from the laser shots, but large enough that you
can move around to avoid the body segments. The key is to just keep attacking
the boss, but try to move away from it enough that you don't take damage from
the passing body segments, and don't get trapped by them.

Unlike the Eater of Worlds, The Destroyer has a single health value, and never
breaks apart. That means that you don't have to deal with more than one worm
at a time. However, once a segment has received a certain amount of damage the
probe will detach and fly after the player. The probes themselves only have 200
health and so should be dispatched relatively quickly.

The Destroyer does less damage when it hits than the other bosses, meaning it
is quite possible to go toe-to-toe with it with a melee weapon. Also, melee
weapons can hit more than once, which help when the body segments are flying by.

The Destroyer will disappear if not defeated by dawn.

-- Skeletron Prime --
Skeletron Prime appears as a giant skill with four robotic arms. Two arms
do melee damage, one shoots lasers, and one drops grenades. Skeletron Prime 
can be fought using the same tactics as The twins - keep flying and shooting
constantly. Landing is especially dangerous because of the grenades that he
shoots. The grenades will pass through wooden platforms, so landing on these
is relatively safe.

The skull is the main target, so focus on it. The arms can be destroyed, but
it isn't really worth the effort. Occasionally the skull will start spinning
and move towards the player for a melee attack. When in this form, its defense
goes up, but it still takes damage, so keep shooting.

If Skeletron Prime is not defeated by dawn it gains the ability to do instant 
kills, and only takes one damage from all attacks.

| Final Notes and Advice |
- Make sure you have everything in place before summoning - weapon, armor,
  accessories, healing/mana potions, and buff potions.
- It might be useful to hook one or more heart statues to timers in order to
  generate healing hearts that you can grab them for a quick healing boost.
- This should be obvious, but having a friend to help makes life much easier.
  Not only do you get the additional firepower, but the bosses will only
  despawn if both of you die at once. That means that if you die, you can get
  back into the battle if your friend can survive long enough.
- Start all fights at sundown when the music changes. This will give you the
  maximum amount of time to kill them before sunrise. (You'll need it.)
- During the fight, keep a close eye on your health. Once it gets to about
  halfway (200), use a healing potion.


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