Summoner

Platform

zScore

78%

Summoner

Developer:Volition Inc. Genre:RPG and MMO Release Date: Download Games Free Now!

About The Game

If you can tolerate its problems, you'll find that Summoner has an interesting combat system, an intriguing story, and an enjoyable multiplayer mode to boot.
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Summoner

Summoner Review

By James Archuleta |

You may already be familiar with Volition's Summoner, which originally debuted on the PlayStation 2 console, from the hilarious 342121Summoner Geeks movie that the developer created some months ago. But you may not be familiar with the actual game: Summoner is a 3D role-playing game that tells the story of a young man who's born into a prophecy of sorcery and betrayal. The game itself features elements of both traditional console and computer role-playing games as well as a powerful 3D graphics engine and both single- and multiplayer modes of play. Although it's fundamentally a good game, Summoner has a number of problems that often make it frustrating to play. And that's a shame, considering how promising Summoner seems, but perhaps not surprising, considering how many different things it attempts to do.

Summoner features impressive special effects and scenery.

Summoner is a fully 3D role-playing game; just about everything in the game, from its well-animated characters to each of its huge areas, is rendered in true 3D. Unfortunately, not all of Summoner's graphics are terribly detailed; certain of the game's environments use simple, repetitive textures that look washed out and blotchy at some points. In addition, many of Summoner's larger areas suffer from rather obvious draw-in that's poorly hidden by fog. But the game's powerful graphics engine also allows for some of the biggest, most colorful, and most picturesque vistas ever to appear in a 3D role-playing game. Summoner's enormous towers, throne rooms, and chapels compare favorably with the best environments in other graphically impressive role-playing games like Vampire and EverQuest. Summoner also features excellent special effects: As your characters grow more powerful and learn more magic spells, they'll be able to create blazing walls of fire and bolts of white-hot lightning. And though you may find it strange that each of the game's characters has pale, gray skin, you'll definitely appreciate your characters' fluid movements, expressive facial animation, and wide variety of weapons and armor--items that all appear on the actual character models when equipped.

The characters in Summoner are expressive and memorable.

However, even though the game's 3D graphics generally look impressive, they present a number of problems that tend to detract significantly from Summoner's gameplay. Specifically, the game's 3D camera is completely inadequate, even though it's clear that the developers tried to make the camera work well. Summoner lets you change from a behind-the-back third-person perspective to an overhead perspective, rotate the camera, and zoom in and out slightly. Unfortunately, these options just don't seem sufficient in practice. For instance, unlike the console version, which lets you freely move your character using an analog stick, Summoner only lets you move by pointing and clicking, as in Blizzard's action role-playing game, Diablo. But Summoner's restrictive top-down view doesn't let you see far enough into the distance to spot important landmarks or wandering enemies, and in the behind-the-back perspective, your characters and any nearby scenery or objects will tend to obstruct your movement so that instead of clicking to a point ahead of you, you'll often end up clicking on and selecting one of your characters instead. This becomes especially frustrating in both cramped dungeon areas and areas with varying heights. In either case, you won't be able to get a good look at your characters in action, since you won't be able to see them behind a wall or above the curve of a hill. The camera does cut away some barriers; that is, it makes them transparent as you move in front of them. But for every town building that conveniently cuts away, Summoner has a thick dungeon wall or winding cavern that doesn't. What's more, Summoner's camera isn't entirely under your control; at times, it will automatically rotate to center your characters onscreen and will occasionally rotate continuously unless you move your character. These problems can make combat needlessly frustrating. And because of these camera problems, and the general size of most of Summoner's areas, it's easy to get lost even with the in-game map--especially considering that the map itself takes up half of the screen and restricts your immediate field of vision even further.

Combat can be frustrating because of the awkward camera angles.

Summoner's camera problems wouldn't be so frustrating if they didn't interfere with combat. Summoner has an unusual and complex combat system that borrows heavily from Square's console RPG, Vagrant Story. Though you can gather a party of up to five characters, Summoner only lets you control a single one at a time. In combat, your active character may fight enemies with "chain attacks," which are continuous strings of special attacks that must be triggered with the proper timing. Your character's chain attacks, as well as any other special abilities, like casting spells, are limited by its supply of action points; once your character has run out of points, it can't perform a chain attack. Interestingly, Summoner's chain attacks prolong your character's turn in combat; that is, as long as your character is successfully carrying out a continuous chain attack, an attacking enemy can't fight back. And if you use chain attacks regularly, your characters will learn new and more powerful chain-attack maneuvers, like magical life-draining spells or crippling slashes. In addition, Summoner features a tactical combat system that applies bonuses and penalties based on whether your characters are attacking from the rear, flanking an enemy, or are holding the high ground. Furthermore, your characters not only learn new attack skills as they gain levels, they can also develop their combat abilities by spending skill points at each level, as in many PC role-playing games. Finally, though Summoner only lets you control a single character at a time, you can set behavior patterns for your other party members: You can decide whether they'll tend to attack an enemy directly, support their allies, or stay back and cast spells; however, these artificial intelligence patterns are inconsistent. At its best, Summoner's combat system is surprisingly enjoyable, as it lets you take full strategic advantage of your surroundings and your party's abilities. At its worst, your carefully prepared trap will fall to pieces the moment you try to maneuver your lead character in place, only to have your sight blocked by an opaque wall or when one of your other characters decides to move without your orders, which may cause the camera to automatically rotate the screen and throw off the placement of your characters as well as the timing of your chain attack.

Despite its other problems, Summoner has an excellent story. Though its basic premise of a young peasant boy being a prophesied savior is thoroughly cliché, the actual storyline is superb, fraught with treachery and genuinely surprising twists and turns, and is interesting enough to provide incentive to continue through the game's sometimes frustrating combat areas and quests. Over the course of his adventures, the game's protagonist, Joseph meets with three other companions: Flece, the thief; Rosalind, the wizard-monk; and Jekhar, the soldier. Each character has its own motives, and each views Joseph differently. The game's player characters and nonplayer characters are all made interesting because of Summoner's generally good writing and solid voice-acting; voiceover is only provided in the game's in-engine cutscenes, though it's generally quite good.

The story has many interesting twists and turns.

Summoner also lets you completely ignore the story by playing the game in multiplayer mode on THQ's recently launched online game service, www.thqmultiplay.net. In this mode, you can play through each of Summoner's main areas as Joseph, Flece, Rosalind, or Jekhar. Summoner's multiplayer mode replaces all nonplayer characters with hostile enemies that you can fight to gain levels and earn loot. This hack-and-slash multiplayer mode is reminiscent of Diablo in that you can create an account, then you create a character to play in online games that you or other players create and join. Though Summoner's multiplayer mode doesn't randomly generate maps (as Diablo and Diablo II do), and it doesn't feature anywhere near as many items as Diablo, it's still enjoyable enough, as it lets you make more use of your character's skills and chain attacks without having to worry about babysitting unpredictable party members. And during peak hours, you can actually find plenty of games to join.

Summoner is the result of a lot of ambitious plans; plans to combine console and PC role-playing conventions; plans to make an enjoyable single- and multiplayer game; and plans to make a fully 3D role-playing game with huge environments displayed with an intelligent 3D camera. Unfortunately, not all of these plans succeeded. Many of Summoner's flaws, like its inadequate camera options, its unreliable party-member AI, and its bland, ambient music become apparent within the first few hours of play. However, if you can tolerate its problems, you'll find that Summoner is a game of hidden depth; a game with an interesting combat system, an intriguing story, and an enjoyable multiplayer mode to boot.

Summoner Game Walkthrough

O===========================================================================O
|				    Summoner                                |
|                             Save State Hack Guide                         |
O===========================================================================O
|                             Author: Bruce Riggs                           |
|                                Version: 1.01                              |
|                           Date: 24 November 2010                          |
|                         http://www.bruceariggs.com                        |
|                 COPYRIGHT 2010 Bruce Riggs virtuekid@yahoo.com            |
O===========================================================================O

O===========================================================================O
|                                 Introduction                              |
O===========================================================================O
Summoner. A great game developed by Volition and published by THQ. I bought
Summoner back in late 2000 when I was in high school. I played the hell out
of this game. I remember getting stuck on the Sewar Mech bosses for like
a month.

But eventually I beat the game. Then I mastered the game. Then I didn't
play the game for like 5 years. Haha. Well I picked it back up lately,
and over the years I have acquired some skills on the computer, so I 
figured I'd put it to good use and hack Summoner saved game files.

So this guide is a list of useful offsets for hacking Summoner.
Enjoy! =)

O===========================================================================O
|                              Version History                              |
O===========================================================================O

 - Version 1.01 (24 November 2010)
        Added 47 more items to the Item List
        Arranged items in order of 'value'
        Fixed grammatical/spelling errors
	
 - Version 1.00 (11 November 2010)
	    Brand new! FAQ was posted to Gamefaqs for the world to see.

O===========================================================================O
|                             Table of Contents                             |
O===========================================================================O

The table of contents comes equipped with a 3 letter prefix
for each section. You can quickly reach a certain area of the walkthrough
by copying the 3 letter prefix, pressing CTRL+F for Find, pasting the
prefix in the value box, and pressing Find button.

1.  Joseph............................................................(YYA)
        -Level........................................................(YYB)
        -Experience...................................................(YYC)
        -Skill Points.................................................(YYD)
2.  Fleece............................................................(YYE)
        -Level........................................................(YYF)
        -Experience...................................................(YYG)
        -Skill Points.................................................(YYH)
3.  Rosalind..........................................................(YYI)
        -Level........................................................(YYJ)
        -Experience...................................................(YYK)
        -Skill Points.................................................(YYL)
4.  Jekhar............................................................(YYM)
        -Level........................................................(YYN)
        -Experience...................................................(YYO)
        -Skill Points.................................................(YYP)
5.  Gold..............................................................(YYQ)
6.  Inventory.........................................................(YYR)
        -Item List....................................................(YYS)
7.  Hex Editing Tutorial..............................................(YYT)
        -What You Need................................................(YYU)
        -What Is Hexadecimal?.........................................(YYV)
        -Hexadecimal Conversions......................................(YYW)
        -Little Endian................................................(YYX)
8.  Help Wanted!......................................................(YYY)
9.  Contributions.....................................................(YYZ)
10. Conclusion........................................................(YZA)

O===========================================================================O
|                                 Joseph                                    |
O(YYA)======================================================================O
o---------------------------------------------------------------------------o
|                                 Level                                     |
o(YYB)----------------------------------------------------------------------o
o-------------o
|Description  |
o-------------o
The current level of Joseph. The max level of all characters in this game
is level 50. There is no use setting Joseph's level any higher. The best
thing you can do is leave your character at level 1, but give yourself
enough experience to be level 50 after 1 kill. You'll get a huge health
and AP boost by doing this. Just setting the level cheats you from these
benefits.

o-------------o
|Offsets      |
o-------------o
277E3 - 277E4 (2 Bytes)

o-------------o
|Max Possible |
o-------------o
FF7F (32,767)

o-------------o
|Recommended  |
o-------------o
3200 (50)
OR
0100 (Leave at 1, as my advice says)

o---------------------------------------------------------------------------o
|                               Experience                                  |
o(YYC)----------------------------------------------------------------------o
o-------------o
|Description  |
o-------------o
The amount of current experience Joseph has. If you're at level 1, and you
set this to a very high value (not the max though) and then kill one monster,
you can level up a good 20+ times off a single kill. It will level the
character to his/her appropriate level for that current experience.

I honestly don't have much use for this, as I usually give my character's
maxed out Skill points and maxxed out levels, so they don't need to level
up.

o-------------o
|Offsets      |
o-------------o
277E5 - 277E8 (4 Bytes)

o-------------o
|Max Possible |
o-------------o
FFFFFF7F (2,147,483,647 Experience)

o-------------o
|Recommended  |
o-------------o
FFFFFF7E (2,130,706,431 Experience)
D58A6000 (6,326,997: 3 experience away from max level)

o---------------------------------------------------------------------------o
|                              Skill Points                                 |
o(YYD)----------------------------------------------------------------------o
o-------------o
|Description  |
o-------------o
The amount of Skill Points Joseph has to spend on skills. The max amount
of points that can be put into a single skill is 10, so the only thing
that really matters is how many skills that character has.

o-------------o
|Offsets      |
o-------------o
2781F - 27822 (4 Bytes)

o-------------o
|Max Possible |
o-------------o
FFFFFF7F (2,147,483,647 Skill Points)

o-------------o
|Recommended  |
o-------------o
AA000000 (170 is all Joseph will ever need to put every skill he has at 10)
OR
FFFFFF7E (2,130,706,431 Skill Points, if you don't mind the flashing + sign)

O===========================================================================O
|                                Fleece                                     |
O(YYE)======================================================================O
o---------------------------------------------------------------------------o
|                                 Level                                     |
o(YYF)----------------------------------------------------------------------o
o-------------o
|Description  |
o-------------o
The current level of Fleece. The max level of all characters in this game
is level 50. There is no use setting Joseph's level any higher. The best
thing you can do is leave your character at level 1, but give yourself
enough experience to be level 50 after 1 kill. You'll get a huge health
and AP boost by doing this. Just setting the level cheats you from these
benefits.

o-------------o
|Offsets      |
o-------------o
2796B - 2796C (2 Bytes)

o-------------o
|Max Possible |
o-------------o
FF7F (32,767)

o-------------o
|Recommended  |
o-------------o
3200 (50)
OR
0100 (Leave at 1, as my advice says)

o---------------------------------------------------------------------------o
|                               Experience                                  |
o(YYG)----------------------------------------------------------------------o
o-------------o
|Description  |
o-------------o
The amount of current experience Fleece has. If you're at level 1, and you
set this to a very high value (not the max though) and then kill one monster,
you can level up a good 20+ times off a single kill. It will level the
character to his/her appropriate level for that current experience.

I honestly don't have much use for this, as I usually give my character's
maxed out Skill points and maxxed out levels, so they don't need to level
up.

o-------------o
|Offsets      |
o-------------o
2796D - 27970 (4 Bytes)

o-------------o
|Max Possible |
o-------------o
FFFFFF7F (2,147,483,647 Experience)

o-------------o
|Recommended  |
o-------------o
FFFFFF7E (2,130,706,431 Experience)
OR
D58A6000 (6,326,997: 3 experience away from max level)

o---------------------------------------------------------------------------o
|                              Skill Points                                 |
o(YYH)----------------------------------------------------------------------o
o-------------o
|Description  |
o-------------o
The amount of Skill Points Fleece has to spend on skills. The max amount
of points that can be put into a single skill is 10, so the only thing
that really matters is how many skills that character has.

o-------------o
|Offsets      |
o-------------o
279A7 - 279AA (4 Bytes)

o-------------o
|Max Possible |
o-------------o
FFFFFF7F (2,147,483,647 Skill Points)

o-------------o
|Recommended  |
o-------------o
96000000 (150 is all Fleece will ever need to put every skill at 10)
OR
FFFFFF7E (2,130,706,431 Skill Points, if you don't mind the flashing + sign)

O===========================================================================O
|                               Rosalind                                    |
O(YYI)======================================================================O
o---------------------------------------------------------------------------o
|                                 Level                                     |
o(YYJ)----------------------------------------------------------------------o
o-------------o
|Description  |
o-------------o
The current level of Rosalind. The max level of all characters in this game
is level 50. There is no use setting Joseph's level any higher. The best
thing you can do is leave your character at level 1, but give yourself
enough experience to be level 50 after 1 kill. You'll get a huge health
and AP boost by doing this. Just setting the level cheats you from these
benefits.

o-------------o
|Offsets      |
o-------------o
27AF3 - 27AF4 (2 Bytes)

o-------------o
|Max Possible |
o-------------o
FF7F (32,767)

o-------------o
|Recommended  |
o-------------o
3200 (50)
OR
0100 (Leave at 1, as my advice says)

o---------------------------------------------------------------------------o
|                               Experience                                  |
o(YYK)----------------------------------------------------------------------o
o-------------o
|Description  |
o-------------o
The amount of current experience Rosalind has. If you're at level 1, and you
set this to a very high value (not the max though) and then kill one monster,
you can level up a good 20+ times off a single kill. It will level the
character to his/her appropriate level for that current experience.

I honestly don't have much use for this, as I usually give my character's
maxed out Skill points and maxxed out levels, so they don't need to level
up.

o-------------o
|Offsets      |
o-------------o
27AF5 - 27AF8 (4 Bytes)

o-------------o
|Max Possible |
o-------------o
FFFFFF7F (2,147,483,647 Experience)

o-------------o
|Recommended  |
o-------------o
FFFFFF7E (2,130,706,431 Experience)
OR
D58A6000 (6,326,997: 3 experience away from max level)

o---------------------------------------------------------------------------o
|                              Skill Points                                 |
o(YYL)----------------------------------------------------------------------o
o-------------o
|Description  |
o-------------o
The amount of Skill Points Rosalind has to spend on skills. The max amount
of points that can be put into a single skill is 10, so the only thing
that really matters is how many skills that character has.

o-------------o
|Offsets      |
o-------------o
27B2F - 27BC2 (4 Bytes)

o-------------o
|Max Possible |
o-------------o
FFFFFF7F (2,147,483,647 Skill Points)

o-------------o
|Recommended  |
o-------------o
8C000000 (140 is all Rosalind will ever need to put every skill at 10)
OR
FFFFFF7E (2,130,706,431 Skill Points, if you don't mind the flashing + sign)

O===========================================================================O
|                                Jekhar                                     |
O(YYM)======================================================================O
o---------------------------------------------------------------------------o
|                                 Level                                     |
o(YYN)----------------------------------------------------------------------o
o-------------o
|Description  |
o-------------o
The current level of Jekhar. The max level of all characters in this game
is level 50. There is no use setting Joseph's level any higher. The best
thing you can do is leave your character at level 1, but give yourself
enough experience to be level 50 after 1 kill. You'll get a huge health
and AP boost by doing this. Just setting the level cheats you from these
benefits.

o-------------o
|Offsets      |
o-------------o
27C7B - 27C7C (2 Bytes)

o-------------o
|Max Possible |
o-------------o
FF7F (32,767)

o-------------o
|Recommended  |
o-------------o
3200 (50)
OR
0100 (Leave at 1, as my advice says)

o---------------------------------------------------------------------------o
|                               Experience                                  |
o(YYO)----------------------------------------------------------------------o
o-------------o
|Description  |
o-------------o
The amount of current experience Jekhar has. If you're at level 1, and you
set this to a very high value (not the max though) and then kill one monster,
you can level up a good 20+ times off a single kill. It will level the
character to his/her appropriate level for that current experience.

I honestly don't have much use for this, as I usually give my character's
maxed out Skill points and maxxed out levels, so they don't need to level
up.

o-------------o
|Offsets      |
o-------------o
27C7D - 27C80 (4 Bytes)

o-------------o
|Max Possible |
o-------------o
FFFFFF7F (2,147,483,647 Experience)

o-------------o
|Recommended  |
o-------------o
FFFFFF7E (2,130,706,431 Experience)
OR
D58A6000 (6,326,997: 3 experience away from max level)

o---------------------------------------------------------------------------o
|                              Skill Points                                 |
o(YYP)----------------------------------------------------------------------o
o-------------o
|Description  |
o-------------o
The amount of Skill Points Jekhar has to spend on skills. The max amount
of points that can be put into a single skill is 10, so the only thing
that really matters is how many skills that character has.

o-------------o
|Offsets      |
o-------------o
27CB7 - 27CBA (4 Bytes)

o-------------o
|Max Possible |
o-------------o
FFFFFF7F (2,147,483,647 Skill Points)

o-------------o
|Recommended  |
o-------------o
82000000 (130 is all Jekhar will ever need to put every skill he has at 10)
OR
FFFFFF7E (2,130,706,431 Skill Points, if you don't mind the flashing + sign)

O===========================================================================O
|                                Gold                                       |
O(YYQ)======================================================================O
o-------------o
|Description  |
o-------------o
Gold is located at offset 150ED and is 4 bytes long, ending at 150EF. 
However, gold is stored as a signed integer, meaning that if you toggle 
the highest bit on (a value of 80 or higher on the 4th byte) you will have 
negative gold. Therefore the highest you can possibly have is FFFFFF7F. 
I don't recommend this though, because if you get even a single piece of 
gold, you will toggle the highest bit on, and roll back around to the 
highest negative value possible for gold. So it's best to use FFFFFF7E 
and just not worry about the missing 16 million gold.

o-------------o
|Offsets      |
o-------------o
150ED - 150F0 (4 Bytes)

o-------------o
|Max Possible |
o-------------o
FFFFFF7F (2,147,483,647 Gold)

o-------------o
|Recommended  |
o-------------o
FFFFFF7E (2,130,706,431 Gold)

O===========================================================================O
|                               Inventory                                   |
O(YYR)======================================================================O
o------------o
|Description |
o------------o
The inventory is definitely the thing you have to be the most careful with
if you should choose to hack it. If you mess it up even slightly, the game
will refuse to load the file.

Because of this, I'll explain how the inventory is laid out in the file,
and then I'll try to list steps you should do if you hack the inventory.

My honest advice - Don't hack the inventory. It is possible, but it's
overly complicated, and I fear I wont explain it well enough in my FAQ.
Because you can hack your character's stats, and gold... I recommend just
doing that and using your gold to buy overpowered gear.

At the very least, if you decide to hack the file, make a backup first.

o-------------o
|How It Works |
o-------------o
The inventory is laid out in the following manner, everything is in 4 byte
increments:

Example Inventory with 3 Items: (Refer To Below Table Afterwards)
-------------------------------------------
[A][B][C][D][E][F][D][E][F][D][E][F][G]
-------------------------------------------

Example Look of Inventory with 3 Items: (Refer To Below Table Afterwards)
-------------------------------------------
49 4E 56 54 19 DA FF 00 03 00 00 00
AB E8 51 25 01 00 00 00 FF 00 00 00
F5 E9 6C 5A 01 00 00 00 FF 00 00 00
10 5B FC D7 01 00 00 00 FF 00 00 00
34 00 00 00
-------------------------------------------

Seperated and Labelled: (Refer To Below Table Afterwards)
-------------------------------------------
      A             B             C
[49 4E 56 54] [19 DA FF 00] [03 00 00 00]
      D             E             F
[AB E8 51 25] [01 00 00 00] [FF 00 00 00]
      D             E             F
[F5 E9 6C 5A] [01 00 00 00] [FF 00 00 00]
      D             E             F
[10 5B FC D7] [01 00 00 00] [FF 00 00 00]
      G
[34 00 00 00]
-------------------------------------------

O===O======================O================================================O
|KEY| NAME                 | DESCRIPTION                                    |
O===O======================O================================================O
| A | String               | The letters 'I', 'N', 'V', and 'T', showing    |
|   |                      | up as INVT on a hex editor. This is just to    |
|   |                      | signify the start of the inventory.            |
|   |                      | This should never be changed.                  |
O===O======================O================================================O
| B | Your gold.           | This is explained better in the Gold section.  |
O===O======================O================================================O
| C | Number of Items      | The number of items in your inventory.         |
|   |                      | So if you had 3 items, it'd be 03000000        |
O===O======================O================================================O
| D | Item ID              | Every item in the game has an item ID that's   |
|   |                      | unique for it.                                 |
O===O======================O================================================O
| E | Item Quantity        | How many of this item you have                 |
|   |                      | Example:      1 = 01000000                     |
|   |                      |              99 = 63000000                     |
|   |                      |             255 = FF000000                     |
|   |                      |      2147483647 = FFFFFF7F  (Overkill)  >=)    |
O===O======================O================================================O
| F | Item Charges         | The amount of charges the item has. (Scrolls)  |
|   |                      | Just always set this to FF000000 and you'll    |
|   |                      | be fine. If you leave it at 00000000 you wont  |
|   |                      | be able to use healing potions because they'll |
|   |                      | have 0 charges.                                |
O===O======================O================================================O
| G | Number of Bytes Used | Because this game was on the PS2, the save     |
|   |                      | file is always the same size, no matter how    |
|   |                      | big or small your inventory is, so at the end  |
|   |                      | of your inventory, the number of bytes of      |
|   |                      | space your inventory uses is written at        |
|   |                      | the end. The formula for it is (#Items*12)+16  |
|   |                      | So if you have 3 items, it would be            |
|   |                      | (3*12)+16... which is 52, and in Hex that's    |
|   |                      | 34000000                                       |
O===O======================O================================================O

o-------------o
|Steps        |
o-------------o
1.) Backup your file, in case you mess up.

2.) Change the # of Items Offset to how many items you want. Don't forget 
    what you set it to.

3.) Starting at the offset of the first item (150F5), begin filling in
    the offsets with Item ID, Item Quantity, Item Charges, over and over
    until you have created all your items.

4.) After putting in the last item's item charge, put in the number of
    bytes used, which is ((#ofItems*12)+16), so if you put in 3 items
    that would be (3*12)+16... which is 52, and in Hex that's 34000000

5.) If you made a smaller inventory than you originally had,
    don't worry if the bytes after the Number of Bytes used is still
    filled with old inventory information, the game will ignore this
    area.

o-------------o
|Offsets      |
o-------------o
Number of Items: 150F1 - 150F4 (4 Bytes)
First Item ID Offset: 150F5 - 150F8 (4 Bytes)
First Item Quantity: 150F9 - 150FC (4 Bytes)
First Item Charges: 150FD - 15100 (4 Bytes)

o-------------o
|Max Possible |
o-------------o
Item Quantity: FFFFFF7F
Item Charges: FFFFFF7F

o-------------o
|Recommended  |
o-------------o
Item Quantity: FFFFFF7E
Item Charges: FF000000

o---------------------------------------------------------------------------o
|                                Item List                                  |
o(YYS)----------------------------------------------------------------------o
This is the list of items. Use the Hex ID while inserting desired items
into the inventory.

o-----------------------------------------------------------o
|                                                           |
|                      Swords/Daggers                       |
|                                                           |
o-----------------------------------------------------------o
|  Hex ID  | Item Name                                      |
o----------o------------------------------------------------o
| 5C8EDF7A | Dagger                                         |
o----------o------------------------------------------------o
| 94589E89 | Worn Katana                                    |
o----------o------------------------------------------------o
| 57F07108 | Fiery Falchion                                 |
o----------o------------------------------------------------o
| A0AF614E | Icy Dagger                                     |
o----------o------------------------------------------------o
| A5381A6B | Falchion                                       |
o----------o------------------------------------------------o
| A2A524DE | Berserker Sword                                |
o----------o------------------------------------------------o
| 5F332B34 | Dirk                                           |
o----------o------------------------------------------------o
| F269138B | Short Sword                                    |
o----------o------------------------------------------------o
| FA2E8F30 | Wakasashi                                      |
o----------o------------------------------------------------o
| 4C984C3D | High Quality Knife                             |
o----------o------------------------------------------------o
| BA00C5C4 | Bastard Sword                                  |
o----------o------------------------------------------------o
| 405C6DFC | Katar                                          |
o----------o------------------------------------------------o
| EFEBD676 | Sword of Spirits                               |
o----------o------------------------------------------------o
| E8F20E8F | Claymore                                       |
o----------o------------------------------------------------o
| 7C8F2584 | Kishin Impaler                                 |
o----------o------------------------------------------------o
| 4D5F1A98 | Long Sword                                     |
o----------o------------------------------------------------o
| 2DB4302B | Sword of Maiming                               |
o----------o------------------------------------------------o
| 9D8F5173 | Fine Bladed Katana                             |
o----------o------------------------------------------------o
| EB9E66FC | Fine Katana                                    |
o----------o------------------------------------------------o
| 9C636475 | Gutting Dirk                                   |
o----------o------------------------------------------------o
| 5F20E2AA | Katana                                         |
o----------o------------------------------------------------o
| F686D81E | Nodachi                                        |
o----------o------------------------------------------------o
| AE2E0F24 | Shard Sword                                    |
o----------o------------------------------------------------o
| 83130B0E | Sornehan's Dagger                              |
o----------o------------------------------------------------o



o-----------------------------------------------------------o
|                                                           |
|                       Blunt Weapons                       |
|                                                           |
o-----------------------------------------------------------o
|  Hex ID  | Item Name                                      |
o----------o------------------------------------------------o
| 6EE7AA99 | Club                                           |
o----------o------------------------------------------------o
| 78BBD595 | War Club                                       |
o----------o------------------------------------------------o
| F10F8C47 | Frozen Club                                    |
o----------o------------------------------------------------o
| 12A9CC53 | Sledgehammer                                   |
o----------o------------------------------------------------o
| 0818B394 | Spiked Mace                                    |
o----------o------------------------------------------------o
| BD737095 | Flanged Mace                                   |
o----------o------------------------------------------------o
| AEE4439C | War Hammer                                     |
o----------o------------------------------------------------o



o-----------------------------------------------------------o
|                                                           |
|                           Axes                            |
|                                                           |
o-----------------------------------------------------------o
|  Hex ID  | Item Name                                      |
o----------o------------------------------------------------o
| F5E96C5A | War Axe                                        |
o----------o------------------------------------------------o
| 105BFCD7 | Medevan War Axe                                |
o----------o------------------------------------------------o
| ABE85125 | Battleaxe                                      |
o----------o------------------------------------------------o
| 1D13798A | Naginata                                       |
o----------o------------------------------------------------o
| 672BFFF8 | Medevan Hatchett                               |
o----------o------------------------------------------------o
| 47CCD6AF | Halberd                                        |
o----------o------------------------------------------------o
| 8FFEF526 | Foecleaver                                     |
o----------o------------------------------------------------o



o-----------------------------------------------------------o
|                                                           |
|                          Staves                           |
|                                                           |
o-----------------------------------------------------------o
|  Hex ID  | Item Name                                      |
o----------o------------------------------------------------o
| 8F044C84 | Staff                                          |
o----------o------------------------------------------------o
| 5AE3D8E3 | Quarterstaff                                   |
o----------o------------------------------------------------o
| 898C4576 | Yari                                           |
o----------o------------------------------------------------o



o-----------------------------------------------------------o
|                                                           |
|                      Bows/Crossbows                       |
|                                                           |
o-----------------------------------------------------------o
|  Hex ID  | Item Name                                      |
o----------o------------------------------------------------o
| 29771BBA | Assassin's Crossbow                            |
o----------o------------------------------------------------o
| 830824E8 | Reflex Bow                                     |
o----------o------------------------------------------------o
| 50B1033A | Short Bow                                      |
o----------o------------------------------------------------o
| 49145EAD | Yew Bow                                        |
o----------o------------------------------------------------o
| 36636257 | Reinforced Bow                                 |
o----------o------------------------------------------------o
| 01C29E7C | Crossbow                                       |
o----------o------------------------------------------------o
| 086F3324 | Long Bow                                       |
o----------o------------------------------------------------o
| 75AE0BFD | Heavy Crossbow                                 |
o----------o------------------------------------------------o
| 6D984E91 | Standoff Bow                                   |
o----------o------------------------------------------------o



o-----------------------------------------------------------o
|                                                           |
|                       Chest Armor                         |
|                                                           |
o-----------------------------------------------------------o
|  Hex ID  | Item Name                                      |
o----------o------------------------------------------------o
| 1D1649C2 | Servant's Blouse                               |
o----------o------------------------------------------------o
| 61D95F5B | Cloth Shirt                                    |
o----------o------------------------------------------------o
| B888A1EC | Quilted Robe                                   |
o----------o------------------------------------------------o
| 18708116 | Quilted Holy Robe                              |
o----------o------------------------------------------------o
| 87107E72 | Tunic                                          |
o----------o------------------------------------------------o
| 1154AE30 | Leather Armor                                  |
o----------o------------------------------------------------o
| C1A18F79 | Padded Surcoat                                 |
o----------o------------------------------------------------o
| 5F4784E0 | Blessed Surcoat                                |
o----------o------------------------------------------------o
| 89F16219 | Robe of Restoration                            |
o----------o------------------------------------------------o
| 275DC8DE | Leather Jerkin                                 |
o----------o------------------------------------------------o
| 3F4832F3 | Studded Leather                                |
o----------o------------------------------------------------o
| EBE095FB | Shadow Haramaki                                |
o----------o------------------------------------------------o
| 6EC49A11 | Chainmail Tunic                                |
o----------o------------------------------------------------o



o-----------------------------------------------------------o
|                                                           |
|                  Full Body Chest Armor                    |
|                                                           |
o-----------------------------------------------------------o
|  Hex ID  | Item Name                                      |
o----------o------------------------------------------------o
| 089D64C1 | Springsteel Leather                            |
o----------o------------------------------------------------o
| 0F12268D | Shadow Platemail                               |
o----------o------------------------------------------------o
| 356FA0D6 | Horseman's Platemail                           |
o----------o------------------------------------------------o
| 05CC9B49 | Warrior's Platemail                            |
o----------o------------------------------------------------o



o-----------------------------------------------------------o
|                                                           |
|                         Leggings                          |
|                                                           |
o-----------------------------------------------------------o
|  Hex ID  | Item Name                                      |
o----------o------------------------------------------------o
| 968F98AD | Servant's Leggings                             |
o----------o------------------------------------------------o
| 0942FE1D | Silk Breeches                                  |
o----------o------------------------------------------------o
| 2C5FDC0D | Studded Leggings                               |
o----------o------------------------------------------------o
| 9BC886AC | Cloth Pants                                    |
o----------o------------------------------------------------o
| 3AE9842C | Studded Pants                                  |
o----------o------------------------------------------------o
| 7A0CFE63 | Chainmail Leggings                             |
o----------o------------------------------------------------o
| 28AFD629 | Summoner Leggings                              |
o----------o------------------------------------------------o



o-----------------------------------------------------------o
|                                                           |
|                         Shields                           |
|                                                           |
o-----------------------------------------------------------o
|  Hex ID  | Item Name                                      |
o----------o------------------------------------------------o
| 97013F92 | Buckler                                        |
o----------o------------------------------------------------o
| C1A61CF3 | Blinding Buckler                               |
o----------o------------------------------------------------o
| E98DD1BB | Round Shield                                   |
o----------o------------------------------------------------o
| E0669412 | Heater Shield                                  |
o----------o------------------------------------------------o
| 5D23DA4A | Defender Kite Shield                           |
o----------o------------------------------------------------o



o-----------------------------------------------------------o
|                                                           |
|                       Gloves/Arms                         |
|                                                           |
o-----------------------------------------------------------o
|  Hex ID  | Item Name                                      |
o----------o------------------------------------------------o
| 71398E78 | Servant's Gloves                               |
o----------o------------------------------------------------o
| F405D519 | Silk Gloves                                    |
o----------o------------------------------------------------o
| CC1C9EEF | Cloth Gloves                                   |
o----------o------------------------------------------------o
| 3CB07816 | Leather Gloves                                 |
o----------o------------------------------------------------o
| 35CA8B0C | Melliflous Mite                                |
o----------o------------------------------------------------o
| 24A10F7F | Shadow Gauntlets                               |
o----------o------------------------------------------------o
| 5DEB4CD7 | Leather Armguards                              |
o----------o------------------------------------------------o
| B771FDB9 | Leather Gauntlets                              |
o----------o------------------------------------------------o
| 95021A51 | Magus Gauntlets                                |
o----------o------------------------------------------------o
| 0CBCD0FD | The Black Hand                                 |
o----------o------------------------------------------------o
| D4B216F6 | Iron Gauntlets                                 |
o----------o------------------------------------------------o
| 1FC4B8F8 | Bough-Kote                                     |
o----------o------------------------------------------------o
| B1D352D6 | Chainmail Gauntlets                            |
o----------o------------------------------------------------o
| 7BB7DA5F | Nobleman's Gauntlets                           |
o----------o------------------------------------------------o
| 14BF504B | Steel Gauntlets                                |
o----------o------------------------------------------------o



o-----------------------------------------------------------o
|                                                           |
|                          Boots                            |
|                                                           |
o-----------------------------------------------------------o
|  Hex ID  | Item Name                                      |
o----------o------------------------------------------------o
| 76244795 | Servant's Boots                                |
o----------o------------------------------------------------o
| E18EC808 | Leather Boots                                  |
o----------o------------------------------------------------o
| 20BF6A6E | High Leather Boots                             |
o----------o------------------------------------------------o
| EE6CB01F | Dragon Boots                                   |
o----------o------------------------------------------------o
| 66F6C1C3 | Heavy Boots                                    |
o----------o------------------------------------------------o
| 98D3DC30 | Steel Heeled Boots                             |
o----------o------------------------------------------------o
| 11859BF0 | Tough Boots                                    |
o----------o------------------------------------------------o
| 79DB98E2 | Magus Boots                                    |
o----------o------------------------------------------------o
| 4998CDCD | Reinforced Boots                               |
o----------o------------------------------------------------o
| DC30B9D7 | Studded Boots                                  |
o----------o------------------------------------------------o
| 41E582D0 | Springsteel Boots                              |
o----------o------------------------------------------------o



o-----------------------------------------------------------o
|                                                           |
|                      Necklace/Medallions                  |
|                                                           |
o-----------------------------------------------------------o
|  Hex ID  | Item Name                                      |
o----------o------------------------------------------------o
| 465440A9 | Blessed Necklace                               |
o----------o------------------------------------------------o
| C1E11248 | Hellfire Necklace                              |
o----------o------------------------------------------------o
| C960070C | Necklace of Stealth                            |
o----------o------------------------------------------------o
| 51C5BC4B | Medallion of Vigor                             |
o----------o------------------------------------------------o
| 71CCF784 | Anti-Magus Torque                              |
o----------o------------------------------------------------o
| 6EFD332C | Elemental Necklace                             |
o----------o------------------------------------------------o
| E02A0EBD | Medallion of the Night                         |
o----------o------------------------------------------------o
| 6F2237EE | Torque of Bashing                              |
o----------o------------------------------------------------o
| 4F9EA278 | Farseeing Necklace                             |
o----------o------------------------------------------------o
| 88557725 | Torque of Celerity                             |
o----------o------------------------------------------------o
| C0AA41DE | Bacite Medallion                               |
o----------o------------------------------------------------o
| 80D8E018 | Archer's Medallion                             |
o----------o------------------------------------------------o
| 7E4C61FF | Barbarian's Torque                             |
o----------o------------------------------------------------o
| 63B00494 | Thief's Torque                                 |
o----------o------------------------------------------------o
| 36CA022D | Warding Necklace                               |
o----------o------------------------------------------------o
| 1D389EF8 | Necklace of Anshu                              |
o----------o------------------------------------------------o
| D7245E07 | Medallion of Power                             |
o----------o------------------------------------------------o



o-----------------------------------------------------------o
|                                                           |
|                           Rings                           |
|                                                           |
o----------o------------------------------------------------o
|  Hex ID  | Item Name                                      |
o----------o------------------------------------------------o
| 050DCA54 | Ring of Darkness                               |
o----------o------------------------------------------------o
| D6DA0297 | Ring of Light                                  |
o----------o------------------------------------------------o
| 657FE7AE | Ring of Jade                                   |
o----------o------------------------------------------------o
| FB922B07 | Ring of Water                                  |
o----------o------------------------------------------------o
| E1B4CA36 | Ring of Forest                                 |
o----------o------------------------------------------------o
| B224BAF6 | Ring of Fire                                   |
o----------o------------------------------------------------o
| 0B8338E5 | Ring of Stone                                  |
o----------o------------------------------------------------o
| 9AA1C7FB | Ring of Four Winds                             |
o----------o------------------------------------------------o
| 4685DB5D | Ring of Mastery                                |
o----------o------------------------------------------------o
| 46C44D50 | Ring of Health                                 |
o----------o------------------------------------------------o
| F6202DDB | Pyros Ring                                     |
o----------o------------------------------------------------o
| D5476526 | Frigidis Ring                                  |
o----------o------------------------------------------------o
| 145B27F4 | Ring of Blessings                              |
o----------o------------------------------------------------o
| B6F8B36F | Ring of Dexterity                              |
o----------o------------------------------------------------o
| 826B68EF | Ring of Protection                             |
o----------o------------------------------------------------o
| 26CA686A | Preservation Ring                              |
o----------o------------------------------------------------o
| ED383997 | Ring of Shadows                                |
o----------o------------------------------------------------o
| DE07518C | Ring of Aggression                             |
o----------o------------------------------------------------o
| 9111DE83 | Ring of Storms                                 |
o----------o------------------------------------------------o
| C61593D7 | Ring of Repulsion                              |
o----------o------------------------------------------------o
| 5AF14624 | Ring of Control                                |
o----------o------------------------------------------------o
| 6EF48C2B | Ring of Slaying                                |
o----------o------------------------------------------------o
| 3C5BF945 | Berserker Ring                                 |
o----------o------------------------------------------------o
| 18876600 | Archer's Ring                                  |
o----------o------------------------------------------------o
| 75961365 | Swordman's Ring                                |
o----------o------------------------------------------------o
| C0C36271 | Ring of Ice                                    |
o----------o------------------------------------------------o
| A0E54E88 | Ring of Talent                                 |
o----------o------------------------------------------------o
| 2CE774B5 | Ring of Proficiency                            |
o----------o------------------------------------------------o



o-----------------------------------------------------------o
|                                                           |
|                      Useable Items                        |
|                                                           |
o-----------------------------------------------------------o
|  Hex ID  | Item Name                                      |
o----------o------------------------------------------------o
| 771B4328 | Healing Draught                                |
o----------o------------------------------------------------o
| D0029A51 | Health Tonic                                   |
o----------o------------------------------------------------o
| 427CA2FB | Healing Elixir                                 |
o----------o------------------------------------------------o
| 6B94E146 | Panacea of Life                                |
o----------o------------------------------------------------o
| D8D70A3B | Recovery Draught                               |
o----------o------------------------------------------------o
| C8526DB4 | Recovery Tonic                                 |
o----------o------------------------------------------------o
| 0EB97423 | Elixir of Recovery                             |
o----------o------------------------------------------------o
| E1D7E6D9 | Revive Scroll                                  |
o----------o------------------------------------------------o
| 13A95702 | Tome of Revive                                 |
o----------o------------------------------------------------o
| AB913D5F | Fire Arrow Rune                                |
o----------o------------------------------------------------o
| 12BBCA40 | Fire Arrow Tome                                |
o----------o------------------------------------------------o
| 634C1374 | Fire Arrow Scroll                              |
o----------o------------------------------------------------o
| D4FC36E0 | Fire Arrow Book                                |
o----------o------------------------------------------------o
| 62E52783 | Fire Arrow Tablet                              |
o----------o------------------------------------------------o
| B5E57EF0 | Icicle Tract                                   |
o----------o------------------------------------------------o
| 4701A93F | Icicle Rune                                    |
o----------o------------------------------------------------o
| FE2B5E20 | Icicle Tome                                    |
o----------o------------------------------------------------o
| 5303D776 | Icicle Scroll                                  |
o----------o------------------------------------------------o
| 386CA280 | Icicle Book                                    |
o----------o------------------------------------------------o
| 52AAE381 | Icicle Tablet                                  |
o----------o------------------------------------------------o
| 49BF9E18 | Lightning Tract                                |
o----------o------------------------------------------------o
| 00CE2767 | Lightning Rune                                 |
o----------o------------------------------------------------o
| B9E4D078 | Lightning Tome                                 |
o----------o------------------------------------------------o
| 3E5D34C2 | Lightning Scroll                               |
o----------o------------------------------------------------o
| 7FA32CD8 | Lightning Book                                 |
o----------o------------------------------------------------o
| 3FF40035 | Lightning Tablet                               |
o----------o------------------------------------------------o
| 2D4ECCCC | Inferno Scroll                                 |
o----------o------------------------------------------------o
| 5931DC7E | Meteor Scroll                                  |
o----------o------------------------------------------------o
| 9FE248E0 | Curse Scroll                                   |
o----------o------------------------------------------------o
| 7927A995 | Ice Coffin Scroll                              |
o----------o------------------------------------------------o
| B14B6978 | Invisibility Scroll                            |
o----------o------------------------------------------------o
| C2D5BF30 | Blizzard Scroll                                |
o----------o------------------------------------------------o
| 46AE5A7B | Cleansing Tonic                                |
o----------o------------------------------------------------o
| 811C39D4 | Cleansing Elixir                               |
o----------o------------------------------------------------o
| 465C58F1 | Invisibility Draught                           |
o----------o------------------------------------------------o
| 0D73D01D | Tears of Usaman                                |
o----------o------------------------------------------------o
| 4123A0F3 | Drithen's Brew                                 |
o----------o------------------------------------------------o
| B4388EC3 | Tristan's Libation                             |
o----------o------------------------------------------------o



o-----------------------------------------------------------o
|                                                           |
|                   Miscellaneous Items                     |
|                                                           |
o-----------------------------------------------------------o
|  Hex ID  | Item Name                                      |
o----------o------------------------------------------------o
| 98F845EF | Salamanka Tongue                               |
o----------o------------------------------------------------o
| 12BCDE3E | Pipe                                           |
o----------o------------------------------------------------o
| 347FBF96 | Perfume                                        |
o----------o------------------------------------------------o
| B37152D7 | Gargoyle Blood                                 |
o----------o------------------------------------------------o
| E5C53E7D | Garnet                                         |
o----------o------------------------------------------------o
| A30561D9 | Citrine                                        |
o----------o------------------------------------------------o
| F21C5703 | Tourmaline                                     |
o----------o------------------------------------------------o
| 3F2FE474 | Iolite                                         |
o----------o------------------------------------------------o
| C5468354 | Amethyst                                       |
o----------o------------------------------------------------o



o-----------------------------------------------------------o
|                                                           |
|                       Quest Items                         |
|                                                           |
o-----------------------------------------------------------o
|  Hex ID  | Item Name                                      |
o----------o------------------------------------------------o
| 3EB64444 | Sama's Book                                    |
o----------o------------------------------------------------o
| D2687B40 | Bacite Tail                                    |
o----------o------------------------------------------------o
| 9FDB5136 | Chunk of Salt                                  |
o----------o------------------------------------------------o
| C974EA7A | Ikaemos Swamp Map                              |
o----------o------------------------------------------------o
| 1B9D1470 | Tome                                           |
o----------o------------------------------------------------o
| 17D430F2 | Tome Page 1                                    |
o----------o------------------------------------------------o
| 3F021DAE | Piaobo's Box                                   |
o----------o------------------------------------------------o
| 1D11CB28 | Tome of Gahnis                                 |
o----------o------------------------------------------------o
| 96E17E97 | Muhul Carving                                  |
o----------o------------------------------------------------o
| B827113C | Nahul Scroll                                   |
o----------o------------------------------------------------o
| 855BAEC1 | Green Glass Shard                              |
o----------o------------------------------------------------o
| C910232F | Red Glass Shard                                |
o----------o------------------------------------------------o
| FEDAF783 | Blue Glass Shard                               |
o----------o------------------------------------------------o
| F60B089A | Torva's Lute                                   |
o----------o------------------------------------------------o
| 2EC5C1D9 | Blade of Tarun                                 |
o----------o------------------------------------------------o
| 14ACF8D5 | Auric Dagger                                   |
o----------o------------------------------------------------o
| A322EC5C | Argent Dagger                                  |
o----------o------------------------------------------------o
| 75ED18B0 | Brazen Dagger                                  |
o----------o------------------------------------------------o
| 45608818 | Cupric Dagger                                  |
o----------o------------------------------------------------o
| 566B57B9 | Tancred's Key                                  |
o----------o------------------------------------------------o
| 098F0E6E | Sewer Grate Key                                |
o----------o------------------------------------------------o
| 336ABD83 | Bookcase Key                                   |
o----------o------------------------------------------------o
| 97A67049 | Ikaemos Armory Key                             |
o----------o------------------------------------------------o
| B2D0EAA3 | Ikaemos Master Key                             |
o----------o------------------------------------------------o
| 4A469FD7 | Tomb Key                                       |
o----------o------------------------------------------------o
| 0FDCAC97 | Yago's Key                                     |
o----------o------------------------------------------------o
| 69ACEE0D | Volume 28                                      |
o----------o------------------------------------------------o
| FC743DF9 | Volume 67                                      |
o----------o------------------------------------------------o
| 66668A0F | Urath Feather                                  |
o----------o------------------------------------------------o
| 26B7BC3E | Axe of Ikus                                    |
o----------o------------------------------------------------o
| F38AD74E | Yon's Amulet                                   |
o----------o------------------------------------------------o
| 576C3591 | Signet Ring                                    |
o----------o------------------------------------------------o
| CB24076D | Rag Doll                                       |
o----------o------------------------------------------------o
| 597E8C6E | Jarl's Sword                                   |
o----------o------------------------------------------------o
| 2F88C882 | Aesik's Sword                                  |
o----------o------------------------------------------------o
| 6BDD22D5 | Zane's Bow                                     |
o----------o------------------------------------------------o
| 17BAEF21 | Seeds of Aahur                                 |
o----------o------------------------------------------------o
| F8B42682 | Bottle With Eyes                               |
o----------o------------------------------------------------o
| A2B3B45F | Silk Garments                                  |
o----------o------------------------------------------------o
| EBF67CF5 | Food                                           |
o----------o------------------------------------------------o

O===========================================================================O
|                             Hex Editing Tutorial                          |
O(YYT)======================================================================O
o---------------------------------------------------------------------------o
|                              What You Need                                |
o(YYU)----------------------------------------------------------------------o
In order to hex edit saved game files of Summoner, you'll need the
following:
           1.) Summoner installed and working on your PC.

           2.) Some type of Hex Editing Program. I recommend Hex Workshop
               from Breakpoint Software, which you can get a free trial
               of from their website.

           3.) A calculator that can convert from Decimal to Hexadecimal
               or pen and paper... Heh heh heh

           4.) Patience.

o---------------------------------------------------------------------------o
|                             What Is Hexadecimal?                          |
o(YYV)----------------------------------------------------------------------o
Put very simply, Hexadecimal is a different way of counting/displaying
numbers. Normal people use the decimal numbering system. What's the
difference you ask? The number of characters in the system. Observe!

Decimal Numbering System:
0 1 2 3 4 5 6 7 8 9

Zero = 0
Ten = 10
Fifteen = 15
Sixteen = 16
Two Hundred Fifty Five = 255

Hexadecimal Numbering System:
0 1 2 3 4 5 6 7 8 9 A B C D E F

Zero = 0
Ten = A
Fifteen = F
Sixteen = 10
Two Hundred Fifty Five = FF

o---------------------------------------------------------------------------o
|                          Hexadecimal Conversions                          |
o(YYW)----------------------------------------------------------------------o
o---------------------------o
|    Using A Calculator!    |
o---------------------------o
Most computers nowadays have a calculator with a scientific mode. Open up
your calculator program in Scientific mode. With the Decimal bubble
selected, put in the number you want to convert, then click on the
Hexadecimal bubble... the number is instantly converted to hexadecimal for
you!

To convert from Hexadecimal to Decimal, simply put the calculator in Hex
mode, type in the hexadecimal number you wish to convert, then click on
the decimal bubble. Tada!

o---------------------------o
| Converting To Hexadecimal |
o---------------------------o
So you want to actually do the conversion yourself eh? Here are the steps.

1.) Take your number and divide it by 16. Save the Answer, and the
    Remainder.

2.) Write the Remainder off to the side. Any remainder higher than
    9 should be converted to Hex. 10 would be A, 15 would be F.

3.) Take the Answer, and divide it by 16. Save the Answer, and the
    Remainder.

4.) Write the Remainder off to the side, to the LEFT of previous
    Remainders. Any remainder higher than 9 should be converted
    to Hex. 10 would be A, 15 would be F.

5.) Continue dividing Answers by 16 until the Answer is 0.

6.) The answer is your remainders, read from left to right.

Example: 99.

99 divided by 16 = 6 REMAINDER 3
Write 3 off to the side
6 divided by 16 = 0 REMAINDER 6
Write 6 off to the side, to the left of 3
The Answer is now 0, we are done.
The answer is the Remainders: 63

o---------------------------o
|Converting From Hexadecimal|
o---------------------------o
Starting on the far r 
                    

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