By Adrienne Dudek |
This stealth title has you play as Anya Romanov, a female thief with no discernable personality and some goofy, glowing glasses. She's supposedly the best thief in the crime-ridden Forge City, and she's in it for the thrill of the heist rather than the financial reward. Anya is backed up by an ex-security officer and tech geek, Louie, who designs all her stealth gear and coaches her during her missions. The game opens with a cutscene of a newscast detailing the upcoming mayoral election in Forge City. You aren't given much more of a backstory, and as you progress through the game you'll briefly meet a few characters and discover the dirty motivations of the one overtly sinister mayoral candidate. None of it matters though, because the story and characters aren't interesting enough to engage you in any way.
The bland environments are made even worse by an abundance of dull textures and unsightly aliasing. Hard edges are horribly jagged, and some of the lighting effects are misplaced.
The only difficult part about Stolen is finding the patience to actually remain hidden when it's easier to just charge through the levels. The only penalty for doing so is that the guards will immediately start shooting at you once you're spotted, but you can easily lose them by running through the nearest door. You do have an option to fight the guards, but you can't use lethal force, so you're left with a poorly implemented punch-punch-kick melee combat system that looks and feels ridiculous.
In the end, Stolen feels like a budget title being sold at full price, and with so many good stealth games already available, there's simply no reason to play this one.