Steel Storm: Burning Retribution Review
By Brian Egan |
This game has largely stayed under the radar despite being released across multiple operating systems. The indie shoot'em-up received some attention for itssimultaneousrelease on Windows, Mac, and Linux, and it's available on Steam, but it seems that most computer gamers have yet to hear about it.
Steel Storm Burning Retribution, despite its cumbersome name, is actually both a successful game and a great take on the modern shoot'em-up. It's not a bullet-hell game, but it still manages to be challenging. The mechanics are simple and the weapons are limited to a few pickups (there is not even an RPG-style weapons upgrade system!)but it held my interest throughout most of the the two episodes.
The gameplay is basic go up/down/left/right and then click the mouse to kill everything in your path. Your road is not a direct one, rather you'll need to double back to open gates, find data keys, and pick up health/upgrades that you left behind. From the starting point to the end you'll need to kill hordes of enemy ships, turrets, and tanks. The enemies only come in a few different forms, but they are surprisingly clever for a shoot'em-up.
Steel Storm has its problems it gets repetitive, stages don't vary much from one to the next, and the rewards are limited to just an increase in your score but it still manages to be a lot of fun. This is a well designed indie game and a game that I'm quite glad I stumbled upon.