Spider-Man: The Movie




Spider-Man: The Movie

Developer:Gray Matter Genre:Action Release Date: Download Games Free Now!

About The Game

In this third-person action game based on Sam Raimi's blockbuster movie, players assume the role of Peter Parker and his alter-ego Spider-man to defend the city from the clutches of evil. The game starts off with Peter in his wrestling costume, but soon as has players learn and master all-new combat moves, webslinging and dizzying airborne acrobatics. Move through stunning scenes from the movie as you explore enormous city environments with newfound maneuverability. Battle the world's toughest villains, including Shocker, Vulture, and the Green Goblin. The game features unlockable secrets like mini games, new costumes and DVD extra features. The Xbox version includes two bonus levels not found in the other releases.

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Spider-Man: The Movie

Spider-Man: The Movie Review

By Adrienne Dudek |

I'm a Spider-Man fan. My many admirers, stalkers and relatives already know that I practically grew up in my dad's comic book store back in Greensboro. But what some of you may not know is that I was a pretty big Spider-Man fan. I had the underoos and everything. Anyway, right about the time of Marvel's Secret Wars, Venom was introduced and I lost interest in most things Spidey. Then a few years later Kraven killed Spider-Man, became Spider-Man, then killed himself and then Spider-Man came back to life and became, you guessed it, Spider-Man. That's when I started to get interested -- or at least confused enough to start noticing.

All that is to say that I'm into the whole Spider-Man thing. And, to a large extent, I'm also into the whole Spider-Man game thing. While the timing of the release (anticipating the movie by just a few weeks) might seem driven by little more than opportunistic marketing, the developers' hearts are in the right place. True unbelievers, beware; Spider-Man is a labor of love that's got style in spades. Everything about this game's style is just about perfect. (We'll get to the "just about" in a sec.)

This 3D action game places you in the role of Spider-Man in all his four-color glory. You'll swing between towering skyscrapers, wrap hoods up in layers of your webbing, battle super-powered baddies, explore a labyrinth of sewers and generally rescue the city from the forces of evil. And all this while trading quips (some humorous, some appalling) with the best of them. When Spidey comes up with humorous names for the Shocker (Quilt Man and The Cushion are my favorites), you'll know you're going to enjoy the ride.

The voice acting is pretty good as well. Tobey Maguire handles the Peter Parker/Spider-Man bits and Willem Dafoe provides the voice for the Green Goblin. Tobey's parts aren't as arresting as Willem's but they serve the story well enough. None of the other actors from the film are in the game but the voice talent recruited to fill out the rest of the cast is quite good.

The real show stealer has got to be Bruce Campbell's awesome performance in the tutorial (and at odd moments during the game). He talks you through the controls of the game and the scripting and delivery here is almost worth the price of admission alone. When Bruce cuts out of the tutorial to go grab a sandwich, you'll know exactly what kind of fun you're in for. There are a lot of other gems here but I won't spoil any of them.

But those are just trimmings, right? I mean, style is a fabulous asset, but it doesn't necessarily make a great game. Fear not; Spider-Man is strong in the gameplay department as well. Featuring a dazzling (and slightly overwhelming) arsenal of fighting combos, thoughtful level design and a good sense of pace, Spider-Man tempers its style with a generous dose of substance.

To be fair, this is a console-oriented game and keyboard control is poor. Poor isn't the word that appears in my notes, but it's one I can print at least. You'll definitely need a gamepad to try this one out and, while the game comes with several preset configurations for popular controllers, you'll probably want to remap your controls. I experienced a bit of glitchiness with the Sidewinder and Firestorm pads, but nothing catastrophic in intensity or frequency. The game does away with the consoles' easy control option altogether but, given the greater effectiveness of the enhanced control schemes, this is perfectly fine with us.

Spidey has access to so many moves it's almost intimidating. Fortunately the game introduces you to each move gradually as you discover new combos during the game. (This also strengthens the game's lasting appeal, as you're encouraged to go back through and discover the combos that you miss.) The range of fighting and webslinging moves is impressive. While the basics of combat are enlarged with inventive (and individually useful) combinations, the cool web powers are even handier. You can wrap up enemies in webs, shoot webs at enemies and even surround yourself in a webbed dome that explodes outwardly stunning enemies who happen to be near.

The approaches to be taken in each level are also pretty varied. Personally, I'm a bully (ask Tal) so I was glad to see that a brute force option was present in most situations. The game asks you to act stealthily in a few key sequences but it's not always necessary (or even expedient). Better still are the aerial sequences. Spidey spends a lot of time chasing bad guys, duking it out with bad guys or chasing bad guys then duking it out with them, all while soaring a hundred stories in the air. The webslinging itself is sublime and you'll find that you'll take to it just as readily as most other game interfaces.

Unfortunately for Spidey, I spent far more time fighting the camera than fighting his enemies. This is really the only downside to the game but it's a big one. If that were fixed, I'd be able to recommend the game unreservedly, despite some of its other weaknesses. The camera comes in two modes -- active and passive -- and both are equally frustrating. (Again, frustrating isn't the word I used in my notes, but the word I really used isn't printable.) Where a game like Max Payne succeeded in letting you run around cramped environments in third person mode, Spider-Man fails. It's more akin to the camera used in Legacy of Kain.

Spider-Man: The Movie Cheats

Enter the ''Specials'' menu and enter:CheatEffectARACHNIDUnlocks EverythingKOALAUnlock all of Spidey's Combat MovesHeadexplodyUnlocks Bowling MinigameCHILLOUTSuper CoolantJOELSPEANUTSBig Head ModeSERUMUnlock ScientistHERMANSCHULTZUnlock ShockerGIRLNEXTDOORUnlock Mary JaneKNUCKLESUnlock Thug 1STICKYRICEUnlock Thug 2THUGSRUSUnlock Thug 3FREAKOUTUnlock Matrix SpideyCAPTAIN STACYUnlock Helicopter PilotREAL HEROUnlock Police OfficerDODGETHISMatrix AttacksORGANICWEBBINGUnlimited WebbingROMITASSkip to Next Level FeatureUNDERTHEMASKFirst Person ViewSPIDERBYTETiny Spider-ManGOESTOYOURHEADBig Head and Feet Mode
As you finish the game on different difficulties, you unlock bonus stuff in the Secret Store, which can be viewed from the Specials menu.UnlockableHow to UnlockUnlock Pinhead BowlingEarn 10,000 pointsUnlock Vulture Test MovieEarn 20,000 pointsUnlock Shocker Test MovieEarn 30,000 pointsUnlock Unlimited WebbingEarn 50,000 pointsUnlock Peter Parker CostumeBeat game on Easy ModeUnlock Wrestler Spider-ManBeat game on Easy ModeUnlock Alex Ross' design for Spider-ManBeat game on Normal ModeUnlock Green GoblinBeat game on Hero or Superhero Mode

Spider-Man: The Movie Game Walkthrough

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       /___/  /_/    /_/  /___/  /___/  /_/_/        /_/ /_/  /_/_/  /_/_/

                            Spider-Man: The Movie
                             Walkthrough and FAQ
                             Created By: Halo 54
                                Final Version

                             Table of Contents

       I.    Overview/General Information

       II.   Recent Updates

       III.  Controls
             a. Classic
             b. Enhanced
             c. Goblin Controls

       IV.   Gametips
             a. Compass/Height Meter
             b. Pickups
             c. Combos
             d. Stealth
             e. Spider Sense
             f. 50,000 Points
             g. Yo-Yo Spidey
             h. Variety

       V.    Super Villains
             a. Uncle Ben's Killer
             b. The Shocker
             c. The Vulture
             d. The Scorpion
             e. Kraven the Hunter
             f. The Green Goblin

       VI.   Training
             a. Basic Training
             b. Basic Combat
             c. Basic Air Combat
             d. Switch Targets
             e. Basic Swing Training
             f. Advanced Swing Training
             g. Expert Swing Training
             h. Basic Zip Training
             i. Advanced Zip Training
             j. Expert Zip Training
             k. Swing Rings
             l. Swing Platforms
             m. Big Brawl
             n. Obstacle Course
             o. Pinhead Bowling

       VII.  Walkthrough
             1.  Search for Justice
             2.  Warehouse Hunt
             3.  Birth of a Hero
             4.  OsCorp's Gambit
             5.  The Subway Station
             6.  Chase Through the Sewer
             7.  Showdown With Shocker
             8.  The Vulture's Lair
             9.  Vulture Escapes!
             10. Air Duel with the Vulture
             11. Corralled
             12. Scorpion's Rampage
             13. Coup D'tat
             14. The Offer
             15. Race Against Time
             16. Kraven's Test
             17. The Mighty Hunter
             18. The Razor's Edge
             19. Breaking and Entering
             20. Chemical Chaos
             21. OsCorp's Ultimate Weapon
             22. Escape from OsCorp
             23. Mary Jane Kidnapped!
             24. Face-off at the Bridge

       VIII. Cheats
             a. Input Codes
             b. Unlockables

       IX.   Frequently Asked Questions
             a. Invulnerability code?
             b. Need help in the end of Breaking and Entering...
             c. How do I play as the Green Goblin?
             d. I need a certain Golden Spider...
             e. How can I fix the camera?
             f. I'm not getting my deserved points!
             g. What's the "chillout" code for?
             h. Reward for Training levels?
             i. Can I delete specific memory slots?
             j. Movie spoiler?
             k. How do I lock-on to the balloon in Level 4?
             l. Need help on Level 9: Vulture Escapes...
             m. Who is this imposter Green Goblin?
             n. Where are the Kraven levels in my game??
             o. [Bad grammar = no response]
             p. Can I host this FAQ/Walkthrough on my site?

       X.    Credits

       XI.   Legal Info

       XII.  Contact Info

    I. Overview/General Information

The purpose of this walkthrough is to guide gamers through the Xbox version of
Spider-Man: The Movie.

In the Walkthrough section, I will explain each level step-by-step, hoping to
help those who may have trouble as they progress through this game. I have also
added the Controls section for those who may not have the instruction manual...
and a Cheats section. There are many cool cheats that will stretch the replay
value of this game much farther.

By the way, if you thought otherwise, there are many spoilers in here. If you
don't want to know specific details about the game, you should be cautious when
viewing this page.

Here is some general information about the game:

|                                   |                                  |
|     Platforms                     |   Xbox; Gamecube; PS2; PC        |
|                                   |                                  |
|     Genre                         |   Action/Adventure               |
|                                   |                                  |
|     Developer                     |   Treyarch                       |
|                                   |                                  |
|     Publisher                     |   Activision                     |
|                                   |                                  |
|     Players                       |   One (1)                        |
|                                   |                                  |
|     ESRB Rating                   |   Everyone {Violence}            |
|                                   |                                  |
|     Price                         |   $49.99 (U.S.)                  |

    II. Recent Updates

Wed, Jul 24 2002: Final Version
                  I scanned through the page, and noticed that I had made a few errors,
                  so I corrected them. I've been dreading this "Final" version, but I
                  knew that sooner or later I'd have to make one. I'd like to say thanks
                  to everyone who has played a part in the making of this FAQ. I would
                  love to keep updating, but there's really nothing else that I can think
                  of. I'll still answer questions having to do with the game, but I'm also
                  going to make more FAQs after this, so I might be a little late with my
                  responses. Thanks again, everyone, and please look for more
                  of my FAQs in the future :)

Wed, Jul 24 2002: Version 1.8
                  Surprisingly, I made a pretty big update to the walkthrough section;
                  I added all the bonuses and golden spider locations. I also updated
                  the FAQ, and Credits section.

Sat, Jul 20 2002: Version 1.7
                  I changed my e-mail address (see section XII), but I will still
                  check my old one every once in a while to make sure I don't miss any
                  questions, suggestions, etc. As far as I can tell, there isn't much
                  else to update...

Sat, Jun 15 2002: Version 1.5 + 1.6
                  Added some "General Information" for the game, and had my name
                  changed to 'Halo 54', which also happens to be my user name on the
                  message boards (previously, my name was listed as nike831rc). I will
                  be switching my e-mail address sometime soon, so when I do, I'll
                  remember to post it.

Tue, Jun 11 2002: Version 1.4
                  I answered some more questions and added some more info. The
                  latest update of this FAQ/Walkthrough is, and always will be,
                  located on GameFAQs. Remember that.

Wed, Jun 5 2002:  Version 1.3
                  I allowed some more sites to host this Walkthrough, and also added
                  them to the Credits section.

Thu, May 30 2002: Version 1.2
                  I added some more names to the credits list, and made some basic
                  changes to the outline. Answered yet another question in my growing
                  FAQ list. Remember, I'll take any suggestions into consideration.

Fri, May 24 2002: Versions 1.1a + 1.1b
                  I've taken a few days off from updating, but I've still been
                  answering e-mails. I listed some ways to gain 50,000 points,
                  and answered another question in the FAQ list.

Sun, May 19 2002: Version 1.0
                  Made a more detailed walkthrough for the level "Breaking and
                  Entering." I added the Goblin Controls and information on
                  spider icons, too. So far, I have not received any negative
                  e-mails! Don't take that as an invitation, please :)

Sat, May 18 2002: Version 0.9
                  Added more Gametips; improved the Walkthrough and FAQ...again.
                  I also found out what the "freakout" code really is used
                  for. Thanks SpiderFreak.

Thu, May 16 2002: Version 0.8
                  Added a "Super Villain" help section, along with some
                  more gametips. Corrected a few spelling/grammar errors.
                  is here...

Wed, May 15 2002: Version 0.7
                  More changes in the Walkthrough, Table of Contents, and
                  the Credits and FAQ. Added "Pinhead Bowling" to Training

Sun, May 12 2002: Version 0.6
                  I'm working on a Training section, so I would like some
                  of your helpful hints while in Training Mode, please.
                  Added to the FAQ.

Sat, May 11 2002: Version 0.5
                  Updated the FAQ and a few other minor problems. It's been
                  over a week now since I first started...

Thu, May 09 2002: Version 0.4
                  Finally added the FAQ. If you have questions, I'd be
                  glad to post and answer them. Also, the combo list is now
                  in the Gametips section.

Tue, May 07 2002: Version 0.3
                  I put in brief descriptions in the controls section.

Mon, May 06 2002: Version 0.2
                  Just added the cut scenes to the walkthrough
                  section. Tell me if it looks dumb, because
                  I'm having some doubts about it.

Sun, May 05 2002: Version 0.1
                  Finished the basic outline. I'm making some
                  changes and then I'll submit it.

Sat, May 04 2002: I'm almost finished with the Walkthrough.
                  Just a few more levels near the end.

Fri, May 03 2002: I just started working on this FAQ/Walkthrough. Since
                  I'm new to this, it might take me a little while before
                  I get everything I want to have for now in here.

    III. Controls

Spider-Man features two different settings for controls: Classic and Enhanced

I know that most people know the controls already...but it's just convenient
for those that don't. If you already know them, just skip past this section.

I've always liked the Classic controls, but the Enhanced Controls are better,
in my opinion. If you are new to the Spider-Man games, I suggest using Enhanced.

Classic Controls:

                |                             |                                 |
  Punch/Action  |     X                       | Performs a punch move/action    |
                |                             |                                 |
  Kick          |     B                       | Performs a kick move            |
                |                             |                                 |
  Web           |     Y                       | Performs a web shot             |
                |                             |                                 |
  Jump          |     A                       | Performs a jump                 |
                |                             |                                 |
  Spiked Gloves |     D-Pad Left + Y          | Makes a pair of webbed gloves   |
                |                             |                                 |
  Web Dome      |     D-Pad Right + Y         | Makes a web dome that explodes  |
                |                             |                                 |
  Impact Web    |     D-Pad Up + Y            | Shoots a powerful ball of web   |
                |                             |                                 |
  Web Yank      |     D-Pad Down + Y          | Yanks an enemy towards you      |
                |                             |                                 |
  Web Swing     |     Right Trigger           | Starts a continuous web swing   |
                |                             |                                 |
  Web Zip       |     Left Trigger            | Zips towards a wall or ceiling  |
                |                             |                                 |
  Look Around   |     Press Right Thumbstick  | First-Person Targeting mode     |
                |                             |                                 |
  Camera Lock   |     White Button            | Locks onto an enemy             |
                |                             |                                 |
  Rotate Camera |     <--> Right Thumbstick   | Moves the camera left-right     |
                |                             |                                 |
  Re-Center     |     Down on Right Thumbstick| Centers the camera              |
                |                             |                                 |
  Yo-Yo Spidey  |     Y + Left Trigger        | Positions Spidey as a yo-yo     |
                |                             |                                 |
  Riding Enemies|     A to jump, then hold A  | Jump on enemies                 |
                |                             |                                 |
  Force Crawl   |     Press Left Thumbstick   | Crawl on the ground             |
                |                             |                                 |
  Dodging       |     D-Pad + Jump            | Dodge attacks                   |
                |                             |                                 |
  Zip Attack    |     Press Y While Zipping   | Attack during a zip             |

Enhanced Controls (I have not included the controls which are the same
as Classic):

                |                             |                                 |
  Spiked Gloves |     Left Trigger + X        | Makes a pair of webbed gloves   |
                |                             |                                 |
  Web Dome      |     Left Trigger + B        | Makes a web dome that explodes  |
                |                             |                                 |
  Impact Web    |     Left Trigger + Y        | Shoots a powerful ball of web
                |                             |                                 |
  Web Yank      |     Left Trigger + A        | Yanks an enemy towards you      |
                |                             |                                 |
  Web Zip       |     Black Button            | Zips toward a wall or ceiling   |
                |                             |                                 |
  Swing Turn    |     Left Trigger + A in Air | Instantly turn while swinging   |
                |                             |                                 |
  Twirl Yank    |     Left Trigger + A + <- or| Twirl your enemies and use them |
                |     -> then Rotate          | as weapons against other enemies|

Goblin Controls (used when you play as the Green Goblin):

Glider moves:
                |                             |                                 |
  Glider        |    Right Trigger            | Activates Goblin Glider         |
                |                             |                                 |
  Thrust        |    Hold Right Trigger       | Moves Glider forward            |
                |                             |                                 |
  Homing Blade  |    B                        | Shoots a homing blade           |
                |                             |                                 |
  Off Glider    |    A                        | Jumps off Glider                |
                |                             |                                 |
  Machine Gun   |    X                        | Shoots machine gun              |
                |                             |                                 |
  Inferno Bombs |    Y                        | Drops a fiery bomb              |
                |                             |                                 |
  Turbo         |    Hold Right Trigger + A   | Moves Glider faster             |

When off Glider( * means that it can be used on Glider also):

                |                             |                                 |
 Pumpkin Rocket |     Left Trigger + B        | Throws a pumpkin rocket *       |
                |                             |                                 |
 Multi Bomb     |     Left Trigger + A        | Throws multiple bombs *         |
                |                             |                                 |
 Pumpkin Bomb   |     Left Trigger + X        | Throws a pumpkin bomb *         |
                |                             |                                 |
 Multi Homing   |     Left Trigger + Y        | Throws multiple homing bombs *  |
                |                             |                                 |
 Turbo          |     Direction + Y           | Powerful charge forward         |
                |                             |                                 |
 Razorbat       |     Black Button            | Activates a razorbat, which can |
                |                             | repair/damage *                 |
                |                             |                                 |
 Destroy R-Bats |     Left Trigger + Black B. | Destroys all current razorbats *|

    IV. Gametips

Here, you will find some tips to use while playing that I have gathered up
so far.
This game is unbelievable when it comes to Spidey's abilities. I've never seen
a superhero game in which you have so many choices of what to do when you encounter a
villain. There are some things that I use often, and others that I scarcely use; but,
knowing which commands to use at different times is crucial, and the effects are evident.

Use your Compass and Height Meter. These are probably the most effective tools you can
use in most levels, because sometimes it is easy to get turned around or to just plain get
The compass points to the next objective.
The height meter helps you find out what altitude to find the objective. Your position is
the red line, and you want to lower or raise yourself to get to the blue line.

During the game, you will encounter many spider icons. They can be very helpful, and life
savers, as well. If you don't need one as much as you might in the future, try to go past it
and retrace your steps (or web swings) to get it if you need it. There are five in total:

        Red Spider Icon:                 50% Health

        Red and Blue Spider Icon:        100% Health

        Blue Spider Icon:                50% Web Fluid

        Blue and Silver Spider Icon:     100% Web Fluid

        Gold Spider Icon:                Unlocks Combos

Use your combos; you can find them mostly in hidden areas in the game, although some are in
plain sight. Just find all the Gold Spiders you can. Combos are very effective against super
villains, such as the Green Goblin, who likes to fight unfairly. Here is a list of all the
combos that appear in the game:

        XXX  Dual Fists        |        BBB  Mule Kick
        XXB  Field Goal        |        BBX  Uppercut
        XXA  Gravity Slam      |        BBA  Flip Mule
        XXY  Web Hit           |        BBY  Low Web Hit
        XBX  Sting             |        BXB  Scissor Kick
        XBB  Backflip Kick     |        BXX  Elbow Slam
        XBA  Palm              |        BXA  High Stomp
        XBY  High Web Hit      |
        XAA  Dive-Bomb         |        BAA  Tackle
        XAX  Head Hammer       |        BAB  Handspring
        XAB  Dive Kick         |        BAX  Haymaker

New powers can also be found by locating certain Golden Spiders:

              Advanced Web Gloves-     Use webbed gloves 2x

              Advanced Web Dome-       Use web dome 2x

              Advanced Impact Webbing- Hold down impact webbing buttons and release
              (note: only found in enhanced controls mode)

Don't just go barging into a room filled with enemies. Scope it out first, and maybe hide
until you're sure it is a good idea to fight.
Speaking of hiding...use the shadows! Some missions require stealth or hiding, and shadowed
areas are perfect for them. You'll know if you're hidden if the picture of Spidey's face in
the corner of the screen is a silverish-blue color instead of red. Remember, cameras can
also set off alarms, as well as lasers. Be weary of setting off alarms...you may not always
be able to hide in time.

Pay attention to your Spider Sense. It's there for a reason! It can save your life or assist
you in many parts of the game. If you are trying to be stealthy, it can warn you of nearby
guards. If you are in danger, it will also flash. This is evident in the second level, where
a thug tries to crash a forklift into you. If you saw your Spider Sense go off, you'd know to
get out of the way.

Getting 50,000 points in the Secret Store is not an easy feat, and takes quite some time
and skill. By the way, 50,000 points unlocks Unlimited Webbing, which, in my opinion, is one
of the best features of this game. (it's a real pain to run out of webbing!)First, you'll want
to start off by beating the game in Hero mode, so you'll be able to get 1000 points for each
end-level bonus. Return to levels to find secrets, gain combat points, or do other specific
challenges to rack up more and more points. Using the Goblin as a playable character also helps
speed up some of the levels, if time is your concern.

Be the yo-yo! This move is one of my favorites...it not only looks cool, but it serves some
important purposes. Although you may not think so, the yo-yo is a very effective ability. Use
it to sneak from ceilings to see a good view of a room, or to get the drop on some enemies.
It also gives you a better view of your surroundings than a wall or ceiling can, and you can
easily slide up and down to reach down for that much needed health/webbing before you slide
back up. My last reason is that it's just plain fun; this is a trademark spidey move, and I
have yet to see another game that has captured it as well as this.

Be unique with your moves. Don't just punch/kick everything, or use impact webbing until it
hurts! Try to spread it around a little...or a lot. Remember, you're Spider-Man! You have a
wide variety of unique special moves and attacks. I'm not saying that you should never punch
anyone, just that it's good to use more than one or two moves. Plus, some levels reward points
for style, given if you use variety.

Use all of Spidey's abilities to the fullest!

    V. Super Villains

Now, I will give some common, useful tips when facing each of the six super villains in this
game. Feel free to send me your own tips if you have more!

Uncle Ben's Killer

Not really a super villain; but, with his shotgun, smoke bombs, and lightning quick maneuvers,
I would classify him as very powerful, indeed. His shotgun blasts are devastating and can bring
you down quickly(3-4 shots in Normal). Use the dodge move (D-Pad direction + A) to avoid some
of his blasts, and use the crates as protection, also. Don't bother wasting impact webbing,
because he'll quickly dodge most, if not all, of your shots. Just use webbed gloves, which are
always helpful, and try to use some combos on him if you've found some. Much harder in later
difficulties. But just remember...he's only human.

The Shocker

Always a threat, Shocker uses his vibro-shock wrist mechanisms to deliver powerful shockwaves.
When you fight him, keep moving, lessening the chance you'll get hit by his shots. He likes
to use his tornado move, but just stay away until he stops. He will get dizzy from it, so
use this time to hit him where it hurts. He has the potential to be very dangerous, but there
are enough Red Spiders to stay healthy during this battle. Impact webbing helps, and quick
laser webbing fired from the air is good, too. Just keep him locked on and barrage him with
webbing and he'll be defeated in no time. He gets moderately stronger in Normal and Hero.

The Vulture

The Vulture uses electro-magnetism to power his flight suit that he constructed. He is old, but
pretty strong; he also has an assortment of grenades and other explosives to use on you.
He's actually pretty easy to beat, though, and you can just use cannonball kicks while locked
on, or flying punches. The best thing to do is land on him by holding A and punching him until
his health meter is down to red. He will then fly down to the nearby building to rest. Use your
combos, web attacks, or whatever else you can think of while he's down, and when he's in the
air again, repeat this until you defeat him.

The Scorpion

Mac Gargan was a man that was hired by J. Jonah Jameson to track Peter Parker and find out how
he gets his photos of Spider-Man. He had Gargan undergo a series of chemical treatments, along
with a cybernetic scorpion suit, to attack Spider-Man. Unfortunately, Gargan went semi-crazy
after the treatments, and is always looking for a way to get out of his suit. When he meets
Spidey in this game, he thinks that he is evil and vows to destroy him. He has a few different
powerful attacks, which are: heavy laser attack, tail whip, normal laser attack, and his
jumping ability is incredible. Use webbed gloves at the start to take down his health, and
don't let him stay on the walls! He charges up his heavy laser attack when he is on a wall, so
be careful. Use the tackle combo also, and damage him with web lasers.

Kraven the Hunter

Kraven was a hunter that was near death, but revived by a voodoo woman. Her potion gave him
super strength, agility, and superior hunting abilities. Be careful when he drinks his potion...
it makes him nearly invincible! When he has a fire surrounding him, try to avoid him until it
wears out, and then dish out the pain. Watch out for the ceilings and walls, and also look out
for traps. Try to beat him quickly, as you are taking damage from poison. There is a
regenerating health icon in the snake pit, so remember that.

The Green Goblin

Easily the hardest foe in the game, he uses a combination of his own superhuman powers and an
arsenal of powerful bombs and weapons. Not too hard to fight when in the air, but a whole
different story when you fight him hand-to-hand. He uses some powerful combos and counter
attacks, so it's hard to get some decent hits on him. Use all the combos you have to keep him
guessing, and try to keep your distance. The best combos to use are the ones where you kick,
dodge, and attack. These are: Haymaker (BAX), Tackle (BAA), and Handspring (BAB). When chasing
him, hold down the right trigger to go faster.

    VI. Training

Training mode may seem like something that you don't have to go to, especially if you've played
other Spidey games, but it's definitely something you shouldn't miss. With Bruce Campbell doing
the narration, it makes it more fun to play through and it also improves your abilities to
play as the web-head. You'll be more skilled after going through training from the basic
training to the difficult obstacle course. Get ready for some heart-pounding, gut-wrenching,
jaw-busting action (okay, maybe I over-exaggerated a little bit, but who cares?)

By the way, I received a tip from DanielG. Apparently, if you use the Green Goblin, you'll
be able to fly through the training levels and beat them much faster. Thanks Dan.

Basic Training

By far, this is the easiest training mode. Just follow Bruce's basic instructions to the end.
You shouldn't have a problem with this, so I don't think I need to offer any tips for this level.

Basic Combat

Put on your wrestling tights and get ready for a nice cage match! The difficulty gets
progressively harder as you go along, but not a huge challenge. Just use your webbing, the
ceiling, and any other means necessary to fight many waves of enemies. Combos help A LOT, and
impact webbing from the ceiling is almost a necessity. After you take down about 60 guys, you'll
get a special enemy: Bonesaw McGraw! He's actually not that hard to beat, but he can take a lot
of damage before he goes down. By now, you're probably at low health, so just use combos like
tackle and haymaker to get a quick kick, spring back, attack. Web domes don't do that much, so
don't waste time, or webbing. The easiest, cheapest way to get by this mode is by using infinite
webbing, but who wants to do that?? (not me, definitely not me...nope, I don't)

Basic Air Combat

Follow your compass and height meter to each floating orb and attack it by kicking, punching, and
webbing. Try to be creative, but, try to do it in the fastest time so you can get first place.
I'm pretty sure different colors mean more times you have to hit them, but maybe I'm wrong.
Can someone confirm this?

Switch Targets

This is one of the easiest ones. Simply lock-on to the target and scroll through targets by
moving the right thumbstick left/right. When you are focused on the target that is lit up,
shoot a ball of impact webbing at it quickly. It will get more difficult as it goes along, so
don't get all "high and mighty" when you blaze through the first set.

Basic Swing Training

A little challenging if you are new to swinging, but using this will help you out. Swing around
the familiar turn and straight-away about 50 times, as the course gets slightly narrow. Follow
it to the end. Hold down the right thumbstick to go faster, and try not to stick to things
because that slows down your time. If you are about to hit a wall, turn in the opposite
direction to bounce off of it.

Advanced Swing Training

Same idea as the first, just a little narrower. Stay focused and you're all set.

Expert Swing Training

The ultimate swing training. Follow the arrows in this one; they can be your best friends.
Watch out for loops and other kinds of tricks in the design of the walls because you might be
confused when you go through an opening and can't find a way out. (loops have an opening in
which you have to go through and double back while raising yourself higher to go
through the higher opening) Make your way to the finish line to get past this tricky course.

Basic Zip Training

This is probably my favorite set of training modes; either I'm just naturally good at it, or
they made it super-easy. Moving on...
Since your web swinging function is disabled, you'll have to zip to basically do everything. If
you're in a long corridor, zip to places that are farther down to get there faster. Sometimes,
there are openings in the walls near the ceiling. Aim for them by pressing in the right
thumbstick and zip to them. Try to get the fastest time!

Advanced Zip Training

Here's a little more challenging version of the first one. Use the same techniques and you'll
be fine.

Expert Zip Training

The difficulty increases a little bit more from Advanced, but once again, use the same
techniques. The course is larger, but don't be intimidated by it. You'll be fine.

Swing Rings

Once again, follow your compass and height meter to each ring and swing through them. If you
go by one, you'll have to go back around it and swing through it in the proper way, or it will
not register as going through. This one's pretty easy once you get used to it. Hold down on
the right trigger to go faster, and remember to break web-lines to lower yourself quickly by
pressing A.

Swing Platforms

This one is like the Swing Rings level, except you have to land on floating platforms instead
of swinging through rings (of course). As you go through, the platforms will become increasingly
smaller; therefore, it is harder to land on them. Follow your compass and height meter to each
one, but most of them you'll be able to see because they're easy to spot. You can gain height
quicker when you're not holding down on the right trigger...remember that if you're underneath
an objective.

Big Brawl

This one is pretty challenging, as I've only beaten this once. Just use all the fighting
techniques that you've learned to use on all the enemies in this large structure. If you
are searching for an enemy and cannot find any, press the lock-on button to find the nearest
one and pursue it. After you defeat one wave, the timer will restart for you to fight the
second wave, and then again for the third.

Obstacle Course

Quite hard to do, especially when trying not to land on any walls or ceilings. Use all of your
web swinging and zipping abilities to enable you to do well in this training mode. Swing under,
around, or over obstacles in an attempt to avoid landing on walls. If you do land on something,
you will be penalized 5 seconds. The greatest challenge is trying to make it through this
without landing on a single object.
Pinhead Bowling

Pretty fun, if you ask me. If you like to bowl, or just can't see playing a Spidey game without
bowling, then go play this! You have to unlock it, though, but it isn't too hard. You just need
to get at least 10,000 points. Once you get this, go to the Secret Store to toggle it on. It is
now located in the Training section. If you want to bowl right now, enter the code
"headexplody". This unlocks it without having to get 10,000+ points. Have fun...and try to get
a good score. I, personally, like to swing down the left side of the pins and at the last
second, swing over to the right and kick. It seems to work best for me.

Congratulations! If you have finished all of the training levels, than you have
at least some skill. (notice how I said "some") Good luck in the real game...you'll
probably need it.

    VII. Walkthrough
Here's what you probably came for...so I'll try not to disappoint you. By the way, I now
give the locations of Golden Spiders.

Remember to refer to the "Super Villain" help section when fighting a boss in order to get more
information on strategies, weak points, etc.

I also have all of the Bonuses listed before each individual level walkthrough.

One more thing: I almost always refer to Spider-Man as Spidey. Just letting you know...

1.) Search for Justice

Level Completion
Combat-- Find and defeat all 16 thugs
Secret(s) Found-- Find the woman and get her purse

Golden Spiders: Field Goal (X,X,B), Web Hit(X,X,Y)
1. Field Goal is located right underneath the gargoyle you begin on.
2. Web Hit is on a very tall building close to the end of the level. There are two thugs on
this rooftop.

Start out by swinging off the Gargoyle that you start out on. If you want to experiment with
some of Spidey's moves, feel free...there's no time limit. Anyway, follow your compass and
height meter to the first rooftop with Skulls Gang members on it. Beat them up and progress
to the next rooftop, following your compass. There are 16 bad guys in total, and if you find
them all, you'll get the Combat bonus at the end of the level. At one point, you'll come to a
roof where a gang member will keep running away. Take out all the other thugs, and a short
movie will play.
             CUT SCENE
Spidey will corner a frightened gang member. He'll say that
the killer is probably in the Warehouse, and then say he doesn't know
anything else, so Spidey lets him go.
             CUT SCENE
Swing on to the rooftop with a small, light blue spider icon and walk over it. You have
completed the first level. Now, Spidey will swing towards the warehouse.

Paradox332 writes:

I came across a pointless "secret" in the first level when looking for the Web Hit combo.
From the exit and the end, if you go north along the side of the level near the water and
reach the other side then turn right and go really high you will find a building with a bunch
of passageways and stuff on top with a white thing.  When you get closer there are two thugs
mugging a woman and if you save her she says she lost her purse on a different rooftop. I found
the purse on a similar looking building to the east of the where she is, and it is a little bit
lower than the first one. When I returned it to her she said thanks and nothing else happened,
but I did get bonus points at the score screen. Just a nifty little thing I found, if you
haven't caught it before.

Thanks Paradox!

2.) Warehouse Hunt

Level Completion
Stealth Bonus
Secret(s) Found--find the area behind a stack of crates

Golden Spiders: Backflip Kick (X,B,B)
1. Backflip Kick is located right near the beginning; you pretty much trip over it.

A member of the Skulls Gang will walk into the room and close the door that you used to get
in; he now walks out of the room. Walk through the door and follow the hallway to the next
door. Once through, web zip to the ceiling and try to web some guys below by tying them up
and shooting impact webbing. If you manage to kill all the guys here without dropping down
or being out in the open, you'll get a Stealth Bonus. After this room, proceed through the
next door and beat up the bad guys. Go around the corner and use the tires as weapons to get
the next gang of guys. Now, go through the large garage-like door.
             CUT SCENE
You'll see Uncle Ben's killer here, but he'll run away with his shotgun.
The guy in the green jacket will pull out a fuse and also run away.
             CUT SCENE
Just kill all the gang members in this room, but watch out! There's a crazy truck driver
here that will try to ram you. Avoid it by zipping straight up or to the side. Kill the driver
and go down the hallway. Stand on the vent cover and zip up into the vent. Crawl forward,
and turn left. Drop through, hit the switch, and go back into the shaft. Turn at the
previously electricity-blocked area and drop into the control room. Since the fuse is out,
you'll need to find it. Go through the door behind the control panel and fight some guys. Go
through the next door to fight a few more, and afterwards jump into the small opening in the
wall. Enter the room on the right and turn off the wires in the vents. Now, go back to the room
right after the control room, and zip up into this vent. Crawl through and drop down into
the room with the guy behind the locked door. Kill him, and take the fuse. Go back to the
control room, put the fuse in, and then retrace your steps back to the large room where you
first saw Uncle Ben's killer. Go through the now unlocked sliding door and fight about ten guys.
Walk over to the door on the left and the level is over.

3.) Birth of a Hero

Level Completion
Secret(s) Found

Golden Spiders: Advanced Web Dome (Web Dome 2X), Handspring (B,A,B)
1. Advanced Web Dome is located in the small room to the left of the steam hallway entrance.
You must sneak past all the guards and get into this room undetected.
2. Handspring is on the way to finding Uncle Ben's killer. You should be able to spot it.

Zip into the vent. Crawl around until you find an opening (there are a few). Be careful,
there are lots of guys in this room. I advise you to use the objects such as tires to your
advantage and to use other stationary objects to avoid gunfire. Once past this, go into
the hallway filled with steam. Aim your targeting reticle and zip across when it is safe.
Follow this hallway until you come to a larger room where there are many guys to fight. To
be safe, zip to the ceiling and hit them from above with impact webbing. Once you kill a
certain guy, you will be able to get his key and access the door with the flashing red light.
Go through this hallway and come to the stairs. Carefully avoid the steam that protrudes
from the walls and make your way up. When you get to the top, you will see Uncle Ben's killer's
health meter appear at the top. Now, get ready to beat this guy into the ground. He carries a
powerful shotgun, so don't underestimate his ability to hold you off. Impact webbing is next
to useless, as he often ducks and rolls out of the way. Use combos and web moves to eventually
take him down. [{See the Super Villain section for additional help}]
             CUT SCENE
 Spider-Man will confront the killer, but in shock, the guy
accidentally slips and falls out the window. (Ouch!)
             CUT SCENE

4.) OsCorp's Gambit

Level Completion
Defeated HKs--Find and destroy at least 6 robotic spiders (they appear on certain building
ledges, such as the MetLife building, or Treyarch)

Golden Spiders: None

You're supposed to take photos for the Daily Bugle, so go ahead and start swinging. The
camera will take a few pictures and then you will have to swing by a balloon, locking
on to it. Next, just lock on to it and shoot web at it. Easy, right? Right. Anyway, now
you'll be attacked by OsCorp's Hunter Killers. They're not too hard to take on; just fire
web at them and do flying kicks, and then that's it. If you don't mind wasting some webbing,
stand on a rooftop and use your Web Dome attack to hit a large amount of them at once. In
hero mode, this can be a bit more difficult.

5.) The Subway Station

Level Completion

Golden Spiders: Scissor Kick (B,X,B), High Web Hit (X,B,Y)
1. Scissor Kick is located to the right of where you start the level. It is behind the pillars
and on lowered ground.
2. High Web Hit can be found on the opposite side of where you begin, in the entrance to the
subway. Go down the stairs, and look up. You should see it on the ceiling there.

The Shocker breaks through the wall of the subway station and his thugs attack the guard.
The objective for the beginning of this level is to protect civilians. Protect the first
security guard and then follow your compass to the next point. Run to the civilian before
the security guard because he is weaker, and save both of them eventually. Next, go back
to the main room and save the other security guard on the balcony. Now, you'll meet up with
the Shocker.
             CUT SCENE
Spidey will make a few comments on Shocker's suit, and he fires at a supporting beam,
threatening an innocent civilian's life and almost hitting Spidey. (That guy on the cell phone
needs to pay attention!)
             CUT SCENE

Run over to the civilian, pick him up, and put him down safely on the spider circle. Now, go
after the bad guys, and then follow your compass to the next two guards. Protect them against
a few thugs...and now we move on into the sewer...yeeaah.

6.) Chase Through the Sewer

Level Completion
Combat--Kill all thugs.
Secret(s) Found--find the area where the Advanced Web Gloves are located.

Golden Spiders: Dive Bomb (X,A,A), Advanced Web Gloves (Web Gloves 2X), Advanced Impact Webbing
(hold left trigger and Y, and release)
1. Dive Bomb is located on the top of the sewer pipe where water flows from.
2. Advanced Web Gloves are a little tricky to get. Go through the level as normal, catch the
thug who broke the valve, replace it, go through the sewer pipe, and when you get out the
other side, climb the wall to your immediate left, and go through the door in here. Hit the
switch, and return to the area where the valve is. Jump down into the previously electricuted
water and find the small opening, and walk in to find the Advanced Web Gloves, and a secret
3. Advanced Impact Web can only be used in Enhanced Controls mode. Go to the area where there
are tons of thugs, with a secluded area down below with two doors. When you get the key from
one of the thugs, go down below and enter the room on the left. You will find the Golden Spider

Beat the two guys that ambush you and then move on to the armored thug with the key to the
locked door. When you kill him, you'll be able to get through the door. You should now be
standing in front of the river of sewer water. Swing to the left and kill the guard. Swing
across to the other side and follow this pathway to the large, open room with sprinkling water
coming out through the grating in the center. Jump down to the circular platform below and turn
off the switch on each side. Proceed to jump down and go through the door. Swing to the left
over the water and into the opening.
             CUT SCENE
You'll see a short movie of Shocker, and
he'll order "Vic" to "Make it happen."
The armored guy (Vic) tightens a wheel that
turns on the water, and runs away with it.
             CUT SCENE
Take care of the thugs that are out in the open. Now, go to the right, where there is a small
staircase. This place is like a maze, and the guy with the wheel is a fast runner. The most
effective way to catch him is by using the web yank. Once you get the wheel, go back to the
valve and place it in. Once you turn it, go through the large pipe. When you get out the other
side, jump to the right and go through the door. Travel through this hallway, and you'll come
to a large room with two levels and lots of bad guys. Clear the room and more guys will come.
One of them will drop a key, which you can use for the door below in the pit-like area. Hit
the switch and go up to the previously locked door.

7.) Showdown with Shocker

Level Completion
Secret(s) Found--find the Golden Spider

Golden Spiders: Uppercut (B,B,X)
1. After moving the train, go up the stairs and immediately swing to the right to catch the
Golden Spider as it floats away.

Shocker will deliver some devastating blasts in this opening scene, where Spidey barely dodges
them. Immediately jump into the median to avoid being blasted. Back up and aim your target at
the nearest median to the left or right. Then, just web zip to it. This may take a little
practice, but you'll get used to it (hopefully). Repeat this a few more times until you catch
up to him.
             CUT SCENE
Shocker will run over to the right and blast
the ceiling, causing rocks to cover his exit.
             CUT SCENE
This will force you to find an alternate route. Run over to the left and hit the switch for the
train to unblock the staircase. Follow the stairs, go past the water, and go through the next
few hallways and you'll get to the room with Shocker. Just use a trial and error method when
fighting him. He likes to use his little cyclone move, but he gets dizzy, so move in after he
does this. Use combos and impact webbing to take him down.

8.) The Vulture's Lair

Level Completion

Golden Spiders: Gravity Slam (X,X,A)
1. Gravity Slam is underneath a stairwell as you make your way up. Might be somewhat hard
to get to it.

This level is a little bit tricky the first time, but after a little while you can get used
to it. Start by going through the door and climbing the stairs. You should try to avoid the
grenades that he drops by double jumping and swinging/zipping. Keep climbing the stairs until
you see a short movie.
             CUT SCENE
Vulture will toss a grenade that causes a large fire,
damaging the surrounding staircases and central area.
             CUT SCENE
This is a little tricky...sneak by the large, swinging fiery object and stay in the corner of
the staircase. Aim your targeting reticle at the wall above the broken staircase and zip to
it. Now, resume to climbing the stairs. When you get to a point with an opening in the inside
wall, walk through it and find the other opening and go through this. This is when it gets
harder. Go up this set of stairs and fall through the broken set. Follow this path around until
you come to a dead end. Zip up and then jump to the platform. Walk around the corner and into
the opening in the wall; find the other opening to the left of this one and go through this one.
Go around the corner and jump onto the broken staircase. Follow this until the end, and then
zip up and jump through the opening where there is a red spider icon. Go through the opening
at the bottom and jump onto the broken staircase and continue on. From now on, double-jump,
zip line, and swing to avoid all the grenades and bombs. Watch out for breaks in staircases
also, and make your way to the very top to finish the level. Good work!
             CUT SCENE
Spidey zips to the very top of the tower, and Vulture
is waiting there. He breaks through part of the clock
and flies away. (I like the comment Spidey says about
how it must be a pain to get groceries up there)
             CUT SCENE

9.) Vulture Escapes

Level Completion
Vulture Proximity--get close enough to attack him

Golden Spiders: None

This level is simple enough...just follow the Vulture and repair damaged objects by webbing
them up. To web objects, hold down the web button while standing still. You can swing faster
by holding down the Right Trigger, which can be very helpful. One more thing, try to avoid the
projectiles that he throws at you by staying above him. Chase him until the level is over.

10.) Air Duel with the Vulture

Level Completion

Golden Spiders: Sting (X,B,X), Dive Kick (B,A,X)
1. Sting is on one of the ledges of the building, in the corner.
2. Dive Kick is at the very top of the building. Make sure Vulture is down, so you won't get
hit by him.

Here's your chance to fight the Vulture. He's actually pretty strong for an old guy, so don't
underestimate him. Just use flying kicks and web attacks to subdue him, and when you get past
the blue part of his health meter, he'll fly down to the ledge of the nearby building to rest
for a short time. This is the best time to get some damage done to him. Also, when he is in
the air, try to jump on him by pressing A to jump, and holding A when directly over him. This
will allow you to punch the living daylights out of him.
[{See the Super Villain section for additional help}]
             CUT SCENE
"C'mon, old timer; wouldn't want you to fall before we can book you, right?"

...A memorable line from a police officer as he sees Vulture all webbed up...
             CUT SCENE

11.) Corralled

Level Completion
Secret(s) Found-- in the tunnel that connects the 2nd and 3rd levels; find the spider icon.
Protected Scorpion

Golden Spiders: Advanced Web Dome (if you haven't already gotten it)
1. Advanced Web Dome is located in the secret area (explained above).

You may not agree with helping the Scorpion, but you have to for this level or you lose. Try
to keep Scorpion as healthy as you can, and use web yank to pull the robotic spiders off
the walls. Another thing to use is spiked gloves, and with these you can dish out more damage
 with less punches. Just destroy the listed number of spiders and then you're done.
             CUT SCENE
Spidey lifts up a large metal door, and Scorpion pushes him away.
Scorpion is paranoid that Spidey is working for some kind of
orginization that he vows to destroy Spidey and runs away shouting "Freedom!"
             CUT SCENE

12.) Scorpion's Rampage

Level Completion
No Pickups Used

Golden Spiders: Tackle (B,A,A)
1. Tackle is on the broken pillar to the right of where you start.

Scorpion tells Spidey not to take him back. Confused, Spidey says
he wouldn't even know where to take him back to.
Right off the bat, use your spiked gloves and punch Scorpion as many times as you can. Now,
you won't have to worry as much about chasing him around the room and trying to avoid his
powerful tail strike. Use your web yank when he scales the walls and impact web to beat him.
Find the Tackle combo in this room on the broken pillar and use it on him, also. This works
wonders! Not too hard, but try to complete this without using power-ups! This can be pretty

13.) Coup D'tat

Level Completion

Golden Spiders: Low Web Hit (X,X,Y)
1. Low Web Hit is located on the top of the building you start out on.

The Green Goblin makes a big entrance by tossing a pumpkin bomb at a balcony during a parade.
The first thing you should do is transport Mary Jane to safety. After this, fight the Goblin
until he starts to fly away. Chase him to the point where he blasts the communications tower.
Swing to the building and web all four corners to prevent it from falling. Now, follow him to
the bridge, and repair both sides of this. Fight him for a short time again until he flies
away. Catch up to him, and fight him one more time until the level ends. Refer to the
Super Villain section for more help.

14.) The Offer

Level Completion
Ride Goblin

Golden Spiders: Flip Mule (B,B,A)
1. Flip Mule is in the first room that Green Goblin crashes into, near a doorway.

Once again, fight the Goblin. He's fast and agile, but not too hard to beat. Just hop on his
glider and try to get as many punches in before he throws you off. Get past the blue section
of his health meter, and he'll fly into a nearby building. Be careful, because he is a much
better hand-to-hand fighter. He reverses almost every move you try to use into a piledriver,
chest stomp, choke hold, etc. The best move to use is a handspring or tackle if you've unlocked
them already. Beat him until he's low and then chase him outside. Again, get past his blue
meter and chase him into the next building. Beat him up until he is out of health.
             CUT SCENE
Green Goblin tells Spidey about the bombs that he's placed around the
city. Spidey can either disarm the bombs, or go after the Goblin.
             CUT SCENE
Get ready to swing your fastest in this next level, especially in harder difficulties.

15.) Race Against Time

Level Completion

Golden Spiders: None

I really don't like this level, but...what am I gonna do? Swing forward to the first bomb,
and deactivate it by pressing the punch button. Follow your compass to the next bomb, which
is in between two buildings. Go to the third bomb, and then the one after that, and continue
until you get to the last bomb, which you also turn off in the same manner. Try to stay out of
the spotlights because more Light Mechs will come after you. So basically, avoid HKs and
spotlights, swing very fast, and don't let the time run out!
P.S. I have a very good shortcut for this level. After deacticating the first bomb, head to
the third bomb (assuming you know where it is located) and deactivate it, and then head over
to the "second" bomb and get that one. This can give you about an extra 5-10 seconds, which is
very helpful in this level.

16.) Kraven's Test

Level Completion

Golden Spiders: None

Run out of the door and go to the right, around th 

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