Sam & Max Episode 104: Abe Lincoln Must Die!




Sam & Max Episode 104: Abe Lincoln Must Die!

Developer:Telltale Games Genre:Adventure Release Date: Download Games Free Now!

About The Game

Finally, a video game has come along with the courage to eliminate one of the greatest threats against society today: "Honest" Abe Lincoln.
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Sam & Max Episode 104: Abe Lincoln Must Die!

Sam & Max Episode 104: Abe Lincoln Must Die! Review

By Alan Cranford |

Sam & Max, Telltale's episodic adventure series, is now up to its fourth episode with Abe Lincoln Must Die! If you haven't been keeping up, the main thing moving the story along so far has been teddy bears with the power to hypnotize, which has led to all sorts of weird happenings, from talk show hosts keeping their audiences hostage to rogue child stars wreaking havoc. The dog-and-rabbit detective duo get one layer deeper in Episode 4, which makes some light changes to the formula that make this feel a bit fresher than the previous episodes. But since this is an episodic game and we're already more than halfway through the first "season" of six episodes, at this point you've probably either committed to playing them all or have decided to skip it all.

A vote for Max is a vote for launching intercontinental ballistic missiles.

But just in case you're still on the fence because you're waiting to see how the whole season turns out before jumping in, you should know that Episode 4 is probably the most interesting episode since the first one. The president has gone fully bananas, ordering group hugs at sporting events and all sorts of other un-American nonsense. It's up to Sam (dog) and Max (rabbitlike, psychotic) to stop the president. But that actually happens relatively early on in this two-to-three-hour episode, leaving you with another interesting plot twist or two to deal with. It all ties into the main story arc nicely, and like the other episodes, it's all quite funny as well, and a great deal of credit has to go to the voice acting, which is once again top-notch.

This episode breaks from the formula a bit by starting you out in a new location. In this case, it's the White House. The other episodes start you out in your office and let you wander the neighborhood before heading out to the scene of the supposed crime. It's a good change of pace, but one of the first things you'll actually do here is drive back to your office and, you know, explore your neighborhood for necessary items and leads. So the flow of the game itself hasn't really changed at all. In fact, there's probably more movement between the episode's crime scene (the White House) and the neighborhood area than there's been in any of the previous episodes, which can make things drag a bit.

With great-looking graphics, intelligent puzzles, and a well-written, funny script, Telltale's Sam & Max series has already had more hits than misses, so if you've been holding out on buying any of them until you're sure that the bulk of the series is worth playing, Abe Lincoln Must Die! is the green light you've been waiting for.

Sam & Max Episode 104: Abe Lincoln Must Die! Game Walkthrough

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| (____--   /      |     /   |  | |_ --      |     /   |    /        / /
 ____    / /    | | / /| |   > _|----    | | / /| |   / /      >  <
--____) | / ____   | | __/ | |  | |__| |     | | __/ | |  / ____    / / 
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 /__  | _ ) | __   | |   | | |  | |  / _|  /    | |   |  | |
|    | | _<  | _|    | |_  | | |     | | |_  | || | | |_  |     |
|_||_| |___) |___/   |___| |_| |_|__|  __|  __/  |___| |_|__|
                             __  __   _  _   __   _____     __    _   ___   _
                            |  /  | | || | / _| |_   _|   |    | | | __ | |
                            |      | | || | _    | |     | | | | | | _|  |_|
                            |_|/|_|  __/  |__/   |_|     |__/  |_| |___/ |_|

              |   WALKTHROUGH   |
          |~-~-~-~-~-~-~-~-~-~-TABLE OF CONTENTS-~-~-~-~-~-~-~-~-~-~|
          |  1 - Introduction.............................[010000]  |
          |  2 - Walkthrough..............................[020000]  |
          |      i - The Start............................[020100]  |
          |     ii - The Campaign.........................[020200]  |
          |    iii - Presidency...........................[020300]  |
          |  3 - Just the Clicks..........................[030000]  |
          |  4 - Achievements.............................[040000]  |
          |  5 - FAQs.....................................[050000]  |
          |  6 - Updates..................................[060000]  |
          |  7 - Contact..................................[070000]  |
          |  8 - Copyright................................[080000]  |
               |                                    |
               | Author: dark52                     |
               | Version: 1.0                       |
               | Updated: 23/05/10                  |
               | Website: |
               | Email: darkgta(at)gmail(dot)com    |


Welcome to my guide to the fourth episode of the first season of Telltale
Games' Sam & Max series; Sam & Max: Save the World - Episode 4: Abe Lincoln
Must Die!

This guide was written using the PC version of the game downloaded from
Telltale Games, but aside from references to controls it should be identical
and applicable to all other versions of the game.

If you don't want to read through a full walkthrough just to find the one thing
you're stuck on, there is also a section called 'Just the Clicks' which
contains just the bare minimum of direction to finish the game and is broken
down into the more individual tasks.

And there's an FAQs section with answers to some of the more common roadblocks.


 ,--------,                      ,-----------,                      ,--------,
| [020100] |~-~-~-~-~-~-~-~-~-~-|  The Start  |~-~-~-~-~-~-~-~-~-~-| [020100] |
 '--------'                      '-----------'                      '--------'

This fourth episode begins on the front lawn of the White House. There's not
all that much you need to do here, just pick up the Boxing Glove over by the
pond and click on the Pay Phone to the right of the entrance to the White House

You may want to chat with the agent blocking the door, Superball, but it's not
completely necessary.

Once you've got the number (555-1984) you should jump into the DeSoto and head
back to the office.

While you're out on the street there are a few things to pick up. Go behind the
DeSoto and towards the posters on the wall, click on the smaller yellow ones
and you'll be able to pick up one that falls off. "Give me all you got!"

Wander down the road towards Bosco's, you'll spot Hugh Bliss has set up shop
next door. Chat with him a bit and get him to show you a magic trick. This is
your opportunity to "borrow" the "Free Home Delivery!" sign while he's gone.

All done on the street, go into the office and ring the White House with the
phone on the table next to the door. Ask Superball to hold, this should
distract him from his duties. Return to the White House using the DeSoto and
you can now go inside and meet the President of the United States of America.

Have a chat with him and claim to be the interpreters he's been waiting for.
Head outside (by any means) and then come straight back inside to find Whizzer
deep in diplomatic discussion with the President. Luckily you're there to help
interpret for the President.

Talk to the President and announce that you are ready to interpret.
Misinterpret his words into "What's a guy gotta do to get a drink around
here?". Once he needs directions to the bathroom you should translate "Which
way is the War Room?" for the President.

With Chuckles out of the room you have a chance to knock the President out.
Just use the Boxing Glove that you found outside on the lawn.

 ,--------,                    ,--------------,                     ,--------,
| [020200] |~-~-~-~-~-~-~-~-~-|  The Campaign  |~-~-~-~-~-~-~-~-~-~| [020200] |
 '--------'                    '--------------'                     '--------'

To the right of the pond is where the campaign is taking place. Before you sign
Max up, click on the Cue Cards until "Two wrongs don't make a right" is at the

Talk to Lincoln and you'll initiate the race to the White House. Ask to talk
about "the issues" and then where he stands on Religion and Schools. If you've
switched the cards to the "two wrongs" card he will slip in the polls.

Put the "Give me all you got!" poster from the street up next. Again click on
Lincoln and talk about the issues. The issue to discuss now is his tax plan.

Cue up the "Free Home Delivery!" sign from Hugh Bliss and talk about the
problem of toxic waste.

Lincoln should now be a measly one percent higher than Max in the polls,
unfortunately you've run out of issues to talk about. Time to go dirty. Take a
flyer from beneath Lincoln and then use the Organic Listening Device on Lincoln
to get a recording of his prepared statement. Pick up the bug and head on back
to the office, or rather, to Sybil's.

Sybil has once again changed professions, now a Dating Service you're going to
need to try and set her up with Abraham Lincoln. Simply give her the campaign
flyer that you picked up on the stage and then go back to your office.

Use the Listening Device on the phone and call Sybil. The order to speak the
lines in is as follows:

   1. I, Abraham Lincoln, am that man.
   2. This is a date that will be remembered for centuries to come.
   3. I stand here at the steps of the White House.
   4. The time to act is now.

 ,--------,                     ,------------,                      ,--------,
| [020300] |~-~-~-~-~-~-~-~-~-~|  Presidency  |~-~-~-~-~-~-~-~-~-~-| [020300] |
 '--------'                     '------------'                      '--------'

Head back to Sybil's to see how she took it. She's started another career, this
time as a Carbon-Dating Service. Ask about how carbon-dating works and once
she's scanned the Tiki on her desk you should go back to the White House and
take a look at the National Budget on Max's desk.

Allocate money to Sybil Pandemik's Office and return there to find that she's
vanished. Luckily she left the Carbon-Dating Device behind on her desk for you
to take.

With the device in hand it's time to pay a visit to Bosco's Inconvenience at
the other end of the street. Use the device on the "Hot Weenie's" on the
counter to put Bosco's on the National Budget. Reassign the $100,000,000 away
from Sybil's to Bosco's instead. Once back at Bosco's ask for the Truth Serum
before heading straight back to the White House again.

Give some of the "Truth Serum" to Whizzer to escalate the Soda Popper's
conflict to war.

Now with a state of war declared to actually get into the War Room you just
need to move Superball out of the way. First grab the red Ribbon from Max's
desk. Then take a look at the calendar and change the date so that it is
Secretary's Day. Pin the Ribbon onto Superball, declare him any of the
different kinds of secretary and then tell him to take a vacation.

Go on through to... The War Room!

At the far end of the table is the Targeting Computer, click the Next Target
button until you see Bosco's. Head on over there and grab the beacon from
behind the sale sign next to the entrance.

It's finally time to go after that rampaging Lincoln. Simply throw the beacon
at Lincoln and then go back to the War Room to fire an ICBM at him and finish
the episode.

|~-[030000]~-~-~-~-~-~-~-~-~-~-~JUST THE CLICKS~-~-~-~-~-~-~-~-~-~-~[030000]-~|

 ,--------,                   ,-----------------,                   ,--------,
| [030100] |~-~-~-~-~-~-~-~-~|  The White House  |~-~-~-~-~-~-~-~-~| [030100] |
 '--------'                   '-----------------'                   '--------'

   1. Click on Pay Phone.

   2. Enter DeSoto.

   3. Go to the office.

   4. Call the White House using the telephone.

   5. Ask Superball to hold.

   6. Return to the White House.

   7. Go inside.

 ,--------,                    ,---------------,                    ,--------,
| [030200] |~-~-~-~-~-~-~-~-~-|  The President  |~-~-~-~-~-~-~-~-~-| [030200] |
 '--------'                    '---------------'                    '--------'

   1. Talk to the President.

   2. Go outside.

   3. Pick up Boxing Glover by pond.

   4. Go inside again.

   5. Talk to the President.

   6. You are ready to interpret.

   7. "What's a guy gotta do to get a drink around here?"

   8. "Which way is the War Room?"

   9. Use Boxing Glove on the President.

 ,--------,                     ,------------,                      ,--------,
| [030300] |~-~-~-~-~-~-~-~-~-~|  The Issues  |~-~-~-~-~-~-~-~-~-~-| [030300] |
 '--------'                     '------------'                      '--------'

   1. Return to the street.

   2. Investigate posters behind DeSoto.

   3. Pick up "Give me all you got!" poster.

   4. Talk to Hugh Bliss.

   5. Ask him to show you a magic trick.

   6. Take "Free Home Delivery!" sign.

   7. Return to the White House.

   8. Change Cue Cards in front of Lincoln to "Two wrongs don't make a right".

   9. Talk to Lincoln.

  10. Ask to talk about the issues.

  11. Ask about Religion and Schools.

  12. Use "Give me all you got!" poster with Cue Cards.

  13. Talk about the issues.

  14. Ask about tax plan.

  15. Use "Free Home Delivery!" sign with Cue Cards.

  16. Talk about the issues.

  17. Ask about toxic waste.

 ,--------,                    ,---------------,                    ,--------,
| [030400] |~-~-~-~-~-~-~-~-~-|  Family Values  |~-~-~-~-~-~-~-~-~-| [030400] |
 '--------'                    '---------------'                    '--------'

   1. Take flyer from beneath Lincoln.

   2. Use Organic Listening Device with Lincoln.

   3. Pick up bug.

   4. Go to Sybil's.

   5. Give flyer to Sybil.

   6. Go to the office.

   7. Use bug on the phone.

   8. Call Sybil.

   9. "I, Abraham Lincoln, am that man."

  10. "This is a date that will be remembered for centuries to come."

  11. "I stand here at the steps of the White House."

  12. "The time to act is now."

  13. Return to the White House?

 ,--------,                         ,-----,                         ,--------,
| [030500] |~-~-~-~-~-~-~-~-~-~-~-~|  War  |~-~-~-~-~-~-~-~-~-~-~-~| [030500] |
 '--------'                         '-----'                         '--------'

   1. Go to Sybil's.

   2. Ask how Carbon-dating works.

   3. Return to the White House.

   4. Look at National Budget on the desk.

   5. Allocate budget to Sybil.

   6. Go to Sybil's.

   7. Take Carbon-Dating Device.

   8. Go to Bosco's.

   9. Use Carbon-Dating Device on Hot Weenie's.

  10. Return to the White House.

  11. Allocate budget to Bosco.

  12. Go back to Bosco's.

  13. Ask for Truth Serum.

  14. Return to the White House.

  15. Give Truth Serum to Whizzer.

 ,--------,                        ,------,                         ,--------,
| [030600] |~-~-~-~-~-~-~-~-~-~-~-|  Door  |~-~-~-~-~-~-~-~-~-~-~-~| [030600] |
 '--------'                        '------'                         '--------'

   1. Take Ribbon from President's desk.

   2. Look at calendar.

   3. Change date to Secretary's Day.

   4. Use Ribbon on Superball.

   5. Declare him a secretary.

   6. Tell him to take a vacation.

 ,--------,                      ,----------,                       ,--------,
| [030700] |~-~-~-~-~-~-~-~-~-~-|  Showdown  |~-~-~-~-~-~-~-~-~-~-~| [030700] |
 '--------'                      '----------'                       '--------'

   1. Enter the War Room.

   2. Select targeting computer.

   3. Select Bosco as target.

   4. Go to Bosco's.

   5. Take Beacon from behind sale sign next to the entrance.

   6. Chase after Lincoln in the DeSoto.

   7. Use Beacon on Lincoln.

   8. Return to the War Room.

   9. Fire missile at Lincoln.


The achievements list for this game is shared between the other episodes. Here
are the achievements that apply specifically for this episode:

  | [040101]      Abe Lincoln Must Die!      [040101] |

Complete Episode 4 - "Abe Lincoln Must Die!".

Very straight forward, simply finish the episode, which you can do by following
the walkthrough.

  | [040102]      Easter Bunny      [040102] |

In Episode 4, find the Easter Egg.

After becoming President, change the day to Easter and then investigate the
golf hole on the lawn outside the White House.

  | [040103]      Saved The World!      [040103] |

Complete all episodes of Sam & Max Save the World.

This episode is part of this achievement, obviously you also need to finish all
of the other episodes as well. If you have the Complete Episode 4 achievement
then you have met the criteria for this episode's contribution towards this


      Q: How do I beat Lincoln in the polls?

A: Change the cue cards to make Lincoln say something that would be perceived
negatively. You'll need to find some more cards, there's a sign outside the
Esperanto Bookshop and a poster on the wall near Sybil's that will be of use.
You'll also need to cause a scandal. Convince Sybil that Lincoln is interested
in her by giving her a flyer from beneath Lincoln and then calling her
pretending to be him. The organic listening device is very helpful here.


      v1.0 - 23/05/10

Finished all six episodes.


Please contact me at the following email address regarding the game. Make sure
to state the name of the game in your email and to have read the Walkthrough in
order to make sure that your question hasn't already been answered.

      darkgta (at) gmail (dot) com

I am not technical support.


      Copyright 2010 dark52

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.


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