Red Orchestra 2: Heroes of Stalingrad




Red Orchestra 2: Heroes of Stalingrad

Developer:Tripwire Interactive Genre:Action Release Date: Download Games Free Now!

About The Game

Focusing on the Battle of Stalingrad and the surrounding operations, both German and Russian, from July 1942 to February 1943, Heroes of Stalingrad allows the player to experience one of the most brutal battles in all of human history. For the first time ever in a first person shooter gamers will be able to experience WWII from the Axis side in a German single player campaign.

Powered by Unreal Engine 3, Red Orchestra 2: Heroes of Stalingrad aims to deliver unrivalled accuracy and attention to detail, along with gritty, vicious combat in multi-player, co-op and solo modes.

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Red Orchestra 2: Heroes of Stalingrad

Red Orchestra 2: Heroes of Stalingrad Review

By Simon Graves |

Don't bother with Red Orchestra 2 if you're looking for a single-player experience. True to its roots as an Unreal Tournament mod, Tripwire's realistic take on the World War II first-person shooter is meant to be played with others. As a multiplayer game, Red Orchestra 2 can be brilliant. It's tough to find a more intense, rewarding style of play than the full 64 player games of Red Orchestra 2's territorial control mode. The emphasis on authenticity, from the way you're forced to use iron sights for aiming to how one bullet is often enough to kill, means you need to take extreme care during every second of online play if you want to score points and survive. When working properly, Tripwire's shooter is challenging and deeply satisfying.

Set in and around the battle for Stalingrad during World War II, Red Orchestra 2's single-player campaign serves as a kind of extended training for the online game. Through the opening Axis campaign you control Nazi soldiers as they vie for control of Stalingrad's rubble and occasionally take part in tutorial missions, then wrap up the action on the Allied side with very similar challenges. If you're a new player these tutorials are helpful to get accustomed to all the nuances of control as well as get some practice time in with the commander class and tank combat. Despite the campaign's value as a learning tool, I can't recommend anyone bother playing alone.

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Things start out in a promising fashion. 2D animated cut-scenes with voice over precede each mission to provide context. The ensuing battles take one of two forms; either defend your territory from waves of attackers or overtake and capture a sequence of spots on a map. Theoretically there's a lot of potential for interesting gameplay, mostly because it shares the structure of the multiplayer game, but the unreliability of the artificial intelligence ruins just about all the entertainment value.

Your computer-controlled teammates, often required to thin enemy ranks in between waves of reinforcements so you can advance safely, rarely do what they're supposed to. They take cover on the wrong sides of walls, charge directly into machine gun fire, run in circles and sometimes right by enemies in close quarters. The squad command system -- which lets you order around individual teams -- is certainly welcome, though doesn't function especially well because the AI doesn't always follow your orders. When told to defend a structure, teammates sometimes line up on the outside of the building as hostiles charge from the field beyond. Enemies suffer from the same problems, sometimes failing to recognize you're standing right in front of them or charging through corridors one after another directly into hostile fire. The potential is there for an entertaining campaign, but the infrastructure is busted.

Online you don't have to deal with any of that. Only alongside and against real players can the depth of Red Orchestra 2's mechanics truly be appreciated. The style of gameplay is characterized largely by the ever-present threat of near instant death. Minor wounds can be bandaged, but getting hit in a vital part of your anatomy will end your life, either right away or through a slow but inevitable process of bleeding out. As a result, the tension never really lifts while you're alive, even during periods of prolonged inactivity as you cower behind cover waiting for teammates to catch up or an opponent to reload.

Red Orchestra 2 Firefight
The enormity and complexity of the maps contributes to the overpowering sense of imminent death. The crumbling buildings and pockmarked terrain feature a dizzying amount of cover spots for riflemen. On a single map, fighting can progress from long distance exchanges over smoking fields to chaotic encounters inside huge, multilevel structures. To stay alive, you'll need to take advantage of Red Orchestra 2's first-person cover system. It lets you attach to pieces of the environment and quickly pop in and out to scan for movement and, ideally, pop off a few accurate shots. With so many places for enemies to hide, safety is never certain, especially in 64 player games.

If you do spot someone, it's no simple matter to kill them. Red Orchestra 2 gives you no crosshair to aid aim. Firing from the hip is near useless except at extremely close range. Use of iron sights is absolutely essential for lining up any target. You have to work for every kill, making sure you're in a relatively safe spot to take the shot and then shifting position to throw off any that may have seen you. Unless you flank the enemy's front lines or your opponent makes a serious mistake, many exchanges will involve shooting from long range at enemies concealed mostly behind cover or sprinting and zig-zagging to find it. Due to the effort involved, kills aren't frequent, but all the more rewarding when you manage to score one.

Red Orchestra 2: Heroes of Stalingrad Cheats

CodeEffectKill 10 exposed tank crewmenUnhatched SilverKill 25 exposed tank crewmenUnhatched GoldKnock the tracks off 25 enemy tanksTracked SilverKnock the tracks off 100 enemy tanksTracked GoldParticipate in an online campaignTo The Front!Destroy an enemy tank at 1200 meters with your tanks main gun as gunnerTank Gunnery SilverDestroy an enemy tank at 1500 meters with your tanks main gun as gunnerTank Gunnery GoldComplete the Support training missionSupport CampComplete two different defense missions while successfully completing the map without loosing the first objectiveStonewallGet 32 Kills with the silenced Nagant RevolverSilent KillerComplete all of the training missionsMaster of TutorialsComplete the Squad Leader training missionLeadership CampComplete a German online campaign with a victoryKnight's CrossComplete a Russian online campaign with a victoryHero of the Soviet UnionWin 100 firefight roundsFirefight VeteranDestroy 25 enemy tanks with your tank in a single roundExcellence in GunneryWin 100 countdown roundsCountdown VeteranComplete the basic training missionBoot CampComplete the Tank training missionArmored CampComplete the Commander training missionAdvanded Leadership CampKnock the tracks off an enemy tankTracked BronzeKill 50 enemies with a sniper rifleSharpshooter SilverKill 100 enemies with a sniper rifleSharpshooter GoldDestroy an enemy tank at 900 meters with your tanks main gun as gunnerTank Gunnery BronzeKill 4 enemies with one grenadeHow I learned to love the bombGet 7 assists in a single roundA Helping HandKill 1 enemy with a blind fire burstFiring BlindObtain a kill over 225 meters with a bolt action rifleMarksman GoldKill 10 enemies with a single artillery callBombs AwayComplete the Soviet Campaign on any difficultySoviet CommanderBeat soviet campaign chapter 8Soviet Campaign 8Beat soviet campaign chapter 7Soviet Campaign 7Beat soviet campaign chapter 6Soviet Campaign 6Beat soviet campaign chapter 5Soviet Campaign 5Kill at least 1 enemy after blind firing a grenadeOne in the hole!Beat soviet campaign chapter 4Soviet Campaign 4Beat soviet campaign chapter 3Soviet Campaign 3Beat soviet campaign chapter 2Soviet Campaign 2Beat soviet campaign chapter 1Soviet Campaign 1Kill 10 enemies with a sniper rifleSharpshooter BronzeObtain a kill over 175 meters with a bolt action rifleMarksman SilverGain a melee kill with the binocularsA Sight For Sore EyesComplete the German Campaign on any difficultyGerman CommanderBeat german campaign chapter 8German Campaign 8Beat german campaign chapter 7German Campaign 7Beat german campaign chapter 6German Campaign 6Complete the full campaign on heroHeroKill 1000 enemies with a heavy, light, or tank mgFiring the Gats PlatinumPlay as a Hero in a matchHonorary ServiceComplete the full campaign on veteran or aboveVeteranBeat german campaign chapter 5German Campaign 5Kill 100 enemies in melee combatFix Bayonets GoldBeat german campaign chapter 4German Campaign 4Win 100 territory roundsTerritory VeteranReceive a in game promotionExemplary ServiceWin 10 firefight roundsExperienced FirefightWin 10 countdown roundsExperienced CountdownResupply a machine gunnerJohnny on the spotBeat german campaign chapter 3German Campaign 3Kill 50 enemies in melee combatFix Bayonets SilverKill 1000 enemies (human)Kills PlatinumBeat german campaign chapter 2German Campaign 2Kill an exposed tank crewmanUnhatched BronzeKill 100 enemies with a heavy, light, or tank mgFiring the Gats GoldObtain a kill over 100 meters with a bolt action rifleMarksman BronzeKill 50 enemies with a heavy, light, or tank mgFiring the Gats SilverKill 250 enemies (human)Kills GoldWin 10 territory roundsExperienced TerritoryKill 5 enemies in melee combatFix Bayonets BronzeWin a Countdown RoundCountdown RookieKill 10 enemies with a heavy, light, or tank mgFiring the Gats BronzeWin a Firefight RoundFirefight RookieKill 100 enemies (human)Kills SilverBeat german campaign chapter 1German Campaign 1Make 50 enemies bleed to deathBleed on me?Complete the full campaign on soldier or aboveSoldierKill 10 enemies (human)Kills BronzeWin a Territory RoundTerritory RookieComplete the full campaign on recruit or aboveRecruitParticipate in a successful territory capture on Commissars HouseFighting The War on Christmas

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