Championship Manager 3




Championship Manager 3

Developer:Sports Interactive (SI... Genre:Sports Release Date: Download Games Free Now!

About The Game

The 2001-2002 season of Sports Interactive's Championship Manager includes a ton of great features, such as: Twenty-six concurrent leagues will be playable; Detailed profiles and histories for over 100,000 players, managers, and coaches, compiled by our growing global research team; Full international simulation featuring all the major tournaments plus B-team and U-21 management opportunities; Improved Data Editor, allowing you to change and modify the stats used in the game. Keep your teams squads up to date or even add yourself into the game; and Enhanced Media involvement, more messages, feedback and variety from the local and national press than ever before .

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Championship Manager 3 Game Walkthrough

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                  |Championship Manager Season 01/02|
                  |       FAQ/Strategy Guide        |
                  |  By dwarfman1990 (Nick Comber)  |
                  |          Version 1.03           |

Legal Stuff

The following websites are the ONLY websites that can post this FAQ:

Any one who purposely copies information from this FAQ is comitting
plagiarism. If you really want to use some information from this FAQ
all you have to do is ask. Email me at
Never use another person's information without crediting them.


Version 1.03:
============ - Changed all the the ASCII art

Version 1.02:
============ - Corrected some more spelling mistakes
             - Changed ASCII art at the bottom
             - Added ASCII art at the top

Version 1.01:
============ - Corrected some spelling mistakes
             - Added a few more players
             - Added ASCII art at the bottom
             - Made some underlinings different so it is easier to read

Version 1.0:
=========== - Completed 'Miscellanous'
            - Completed 'My Records'
            - Completed 'Frequently Asked Questions'
            - Completed 'Outro and Thanks'
            - Made addition to 'Cheating'
            - File size 39KB

Version 0.6:
=========== - Completed 'In-Game'
            - Completed 'The Transfer Market'
            - Completed 'Cheating'
            - File size now over 30KB

Version 0.2:
=========== - Completed 'Introduction'
            - Completed 'The Basics'
            - 1/5 of 'In-Game' Completed


1) Introduction

2) The Basics
   a) Game Settings
   b) Getting Started
   c) Choosing Your Team - League Guide

3) In-Game
   a) Controls
   b) Your New Job
   c) Player Attributes Explained
   d) Staff Attributes Explained
   e) Matchday

4) The Transfer Market
   a) Finding Your Ideal Player
   b) Making an Offer/Offering a Contract
   c) Players Recommended by Me

5) Cheating
   a) How to Cheat
   b) Cheating Programs

6) Miscellanous
   a) Keeping All of Your Staff Happy
   b) My Favourite Tactics
   c) How Not to Manage Your Team Well
   d) Managing an International Team
   e) Updates for CM

7) My Records
   a) Roll of Honour
   b) Longest Period at One Club

8) Frequently Asked Questions

9) Outro and Thanks


Welcome to my very first FAQ! This is a complete FAQ/Stragety guide for
Championship Manager 01/02, so I hope that after reading this your CM
knowledge will be greatly broadened. To find what you want quickly in
this FAQ all you have to do is press Ctrl+F and then type in the title
from the contents list that you want to go to and press 'Find Next'.
I hope you enjoy this FAQ!


Game Settings

When you first install and run CM 01/02 you will automatically be taken
to the 'Game Settings' screen. This is where you can fine tune CM's
options to your every desire. Below is a list of what options do what:

Language: There are a total of ten languages in CM 01/02 to choose from
so people from all over the world can play in their native language.
The language choices are: English, Danish, Dutch, French, German,
Italian, Spanish, Norwegian, Portuguese and Swedish.

Currency: Choose the unit of currency that is used in CM 01/02. These
are mostly the old European currencies but of course they have included
the important ones that are , $ and Yen.

Wages: Choose how CM will show the wages. They can be shown as weekly,
monthly or yearly. This is a good option as you can figure out how much
the wages are setting you back every year.

Screen Mode: CM can be played on either a Full Screen, which means the
game will take up your entire screen so you will not be able to use
your taskbar or minimize the game while playing. Or there is Windowed,
which allows you to be able to use the taskbar and use other programs
while still running CM. Users with slower computers should always use
the Full Screen mode (believe me, I used to have a slow computer!).

Background Changes: This selects whether tha game's background picture
will change for every time you go to a different page. Again, users
with slow computers should have this turned off.

Sound: Turn the sound on or off. The sound is pretty boring, just the
crowd cheering during a game. I have my TV on in the background instead
of sound. If you do use sound, you will have to have the commentary
speed set to 'Slow' or 'Very Slow' for it to be heard.

Database: This selects how many players will be in your game. You can
set it to minimum, normal or maximum. Minimum will only have players
from your selected leagues(s) and some other major players. Normal will
have players from youe selected league(s), major players and players
that are associated with the league(s) you have selected. Maximum will
have pretty much everyone. Again, users with slow computers should have
the minimum setting on.

Matches Stored: This allows you to select how many matches will be
stored in the game. It is reccomended to select the minimum option,
which is 5000. This equates to about 11 and a half seasons of the
English league. I don't know what happens after you exceed the limit of
matches stored, because I have never gto that far.

Auto-Save: This allows you to select whether you want CM to
automatically save your game after a certain amount of time. You can
tell it to automatically save every week, 2 weeks, month, 2 months, 3
months, 6 months or year of time passed in the game.

Save Compressed: In CM you can now compress your saved games when you
save them so it takes up less hard drive space, but obviously, since it
is compressing when it is saving, it will take a bit longer to save
your game. Just turn this option on to enable it.

Save Safely: This option simply carries out a check of your hard drive
every time you save your game to ensure that there is enough space to
save it, if you haven't got enough space, you will be told and you will
have to free up some space to be able to save. You should always have
this option turned on

Flashing Text: All this does is make the 'You Have News' icon flash
when it comes on. Again, users with slow computers should have this
turned off.

Background Matches: If this is set to 'normal' or 'on', you will be
able to view the current scores of other matches in your league or
competition. Only users with VERY slow computers should have this
turned off.

Print To: This selects whether the game will print to your printer, to
a text file or both.

Getting Started

OK, now that you have sorted out your settings, you can finally start a
game! First you will be taken to the league selection screen, where you
can select what leagues you want and how many you want. Below is a
table which shows how many leagues you can run according to what
processor and memory you have:

Processor   Memory    Number of Leagues*
All         16MB      1
P133-P200   32MB      2 (Max 3)
P200-P350   64MB      3 (Max 6)
IMAC 233    32MB      1
IMAC 300+   64MB      4
P350-400    64MB      6 (Max 6)
G3/G4       128MB     16
P400+       128MB     10 (Max 15)
P400+       256MB+    All

*Background Leagues count as 1/2 Leagues

You should press 'Select' on the league(s) that you want to manage in.
But if you just want to follow what is going on in a league just select
'Background'. (See below for my league guide to help you choose).

Right, now you have selected your leagues everything will start to load
up. If you have a slow computer and have selected 1 league, it will
take about 10 minutes. With fast computers, it is a matter of seconds.
Mind you, if all leagues are selected, it will take ages to load on any

Now everything has loaded you can now select what team you would like
to manage (if you have selected more than one league, you will be asked
what league you want to start managing in first). To select a team,
simply click on the teams name and then click on 'Take Control' in the
top right hand corner.

If you need help choosing a league or team, look at my league guide
right below.

Choosing Your Team/League Guide

Here is a guide to the major leagues in the game. I have only included
the mot popular leagues used as it was waste space to put in leagues
like the Argentine Second Division. Anyway, use this to choose what
team you are going to manage. This shows the easiest teams to manage
and the toughest teams to manage.
Thanks go to Ronan Murphy for providing this section.

Argentine Premier Division
Tough Teams - Newell's Old Boys, Coln de Santa F, Chacarita Juniors.
Easy Teams - River Plate, Boca Juniors, San Lorenzo

Belgian First Division
Tough Teams - KSK Beveren, KFC Lommelse SK, KVC Westerlo
Easy Teams - RSC Anderlecht, Club Brugge KV, R Standard de Lige

Brazilian National First Division
Tough Teams - Guarani Futebol Clube, Sociedade Esportiva do Gama
Easy Teams - Clube Athltico Paranaese, So Paulo Futebol Clube

English Premier Division
Tough Teams - Southampton, Derby County, Everton
Easy Teams - Manchester United, Arsenal, Liverpool

English First Division
Tough Teams - Nottingham Forest, Sheffield Wednesday
Easy Teams - Wolves, Man City, West Brom, Millwall

English Second Division
Tough Teams - Brentford, Brighton and Hove Albion, Wrexham
Easy Teams - Wigan Athletic, Cardiff City, Stoke City

English Third Division
Tough Teams - Southend United, Cheltenham Town, Rochdale
Easy Teams - Rushden & Diamonds, Hull City, Torquay United

French First Division
Tough Teams - FC Lorient, FC Sochaux-Montbliard, Montpellier
Easy Teams - AS Monaco, Paris-Saint-Germain, Stade Rennais

German First Division
Tough Teams - 1.FC Nrnberg, FC Hansa Rostock, FC Energie Cottbus
Easy Teams - Bayern Mnchen, Borussia Dortmund, Bayer Leverkusen

Greek National A Division
Tough Teams - Akratitos, Aigaleo City, Panachaiki
Easy Teams - Panathinaikos, Olympiakos, AEK Athens

Dutch Premier Division
Tough Teams - FC Den Bosch, FC Groningen
Easy Teams - Ajax, PSV, Feyenoord

Italian Serie A
Tough Teams - Fiorentina, Chievo Verona, Brescia
Easy Teams - AS Roma, Internazionale, Juventus, AC Milan, Lazio

Italian Serie B
Tough Teams - Salernitana, Messina, Modena, Crotone
Easy Teams - Bari, Vicenza, Reggina

Northern Irish League Premier Division
Tough Teams - Portadown, Ards
Easy Teams - Glenavon, Glentoran, Linfield

Portuguese Premier League
Tough Teams - Futebol Clube Paos de Ferreira
Easy Teams - Porto, Benfica, Sporting

Irish Premier Division
Tough Teams - Longford Town, University College Dublin
Easy Teams - Bohemian F.C., Shelbourne F.C., Cork City

Russian Premier Division
Tough Teams - SC Rotor Volgograd, FC Torpedo-ZiL Moscow
Easy Teams - CSKA Moscow, Lokomotiv Moscow, Spartak Moscow

Scottish Premier Division
Tough Teams - Heart of Midlothian, Dunfermline Athletic
Easy Teams - Glasgow Celtic, Glasgow Rangers

Spanish First Division
Tough Teams - U.D. Las Palmas, Real Valladolid
Easy Teams - F.C. Barcelona, Real Madrid C.F.

Spanish Second Division
Tough Teams - Racing de Ferrol, Xerez C.D.
Easy Teams - Atltico de Madrid, Racing Club de Santander

Turkish First Division
Tough Teams - Malatyaspor, Diyarbakirspor
Easy Teams - Fenerbahe SK, Galatasaray SK, Besiktas JK

American Major League
Tough Teams - None really, Miami Fusion FC might be the toughest
Easy Teams - No easiest, easier - Columbus Crew, Kansas City Wizards

Welsh Premier Division
Tough Teams - Connah's Quay Nomads, Bangor City, Caernarfon Town
Easy Teams - Barry Town, Carmarthen Town, Cwmbran Town



After loading everything up and selecting your team, you have now
finished and are ready to go! But before you start your managerial
career you should know the controls of the game, So here we go.

Most of the things you can find on CM 01/02 can be located somewhere
on the menubar which stretches all the way down the left side of the
screen. So to start I will go down and explain all of the options on
this menubar.

Continue Game: When you click on this option the game will advance
to the next time it is required for you to take an action on
something. This can be up to about 10 days if you have finished your
season and are waiting for the next season to begin.

Your Name: Clicking this will activate many sub-menus. These menus
show everything that relates to you as manager. You can go to your
squad page and reserve squad page from here. You can select to control
the reserve team, that means you will play your reserves' matches as
well as your first team squad's. You can select 'Board Confidence',
this shows what your board of directors currently think of you. From
here you can also issue a request to the board or the FA. You can
select 'Resign from Club' which is pretty self-explanatory. you can
look at your news (although it is better to click on the red button
that says 'You Have News' at the bottom of the menubar when it comes
up. You can click on 'Player and Staff Search', which will take you
to the transfer market. You can click on 'Manager Stats', this shows
how you are currently comparing to all the other managers in the world.
You can click on 'Job Information', this shows what clubs currently
do not have a manager and therefore allowing you to apply for the
position as the club's manager. You can click on 'Transfers' which
shows all the transfers that have taken place in the month that you
are currently in. You can click on 'History', this shows all the
achievements you have had in your career. You can go on holiday and
leave the assistant manager in charge of the team and finally you
can retire and give up your footballing career.

Competitions: From clicking this, you will be shown all of the
international competitions, continental competitions and competitions
and leagues from your selected league(s). You can also view the FIFA
Rankings and the UEFA Coefficients from this button.

Nations and Clubs: Every club and international team is accessible from
this button, just select the region or category and you are bound to
find the club you are looking for.

Find: The CM search engine. You can search for a nation, club,
non-player or player, just type in who you are looking for, and, if
they exist, they will be found for you. You can also view the 'Written
History' from this button, Which is an entire history of football,
not really CM related but who cares!

Game Options: This is where you can save, restart or exit the game. You
can also add a manager for multiplayer, you can tweak the game
settings, you can view the selected leagues and change background
leagues to foreground leagues, you can view the hall of fame, you can
view the credits and you can view almost every official and unofficial
website associated with CM 01/02.

That just about does it for the controls, the rest of it is pretty easy
to understand and if you get REALLY stuck you can always refer to the
instruction manual.

Your New Job

OK, now you are ready to begin playing. The first screen that you will
be taken to when you take over the team you want to manage will be
the news screen. This is because there will be a message on there
entitled 'Board Announce Expectations'. This is the most important
piece of news that you will get. It says what the board are expecting
you to achieve by the end of the season. And if you do not achieve
their expectations then there is a good chance of you getting sacked.
Below is a list of the possible expectations the board will give you,
and what they mean.

Serious Championship Challenge: Win the league, or you're out.

Continental Qualification: If you are managing an English or any
European club for that matter, this means you are expected to get into
the UEFA Cup or the Champions League. If not, you're out.

Promotion: Only applies to clubs below the top league. This means you
must get promoted to the next league up (for example English Division 1
into English Premier Division), if not, you're out.

Respectable League Position: You should finish in the top half of the
league (for example, in English Premier Division, you should finish
10th or higher), if not, you're out.

Stay Clear of Relegation: Stay away from the relegation zone, no messy
battles at all. You should finish at least about 4 places away from the
relegation zone, if you do get relegated or come close to getting
relegated, guess what, you're out!

Battle Bravely Against Relegation: Do not get relegated, you can come
as close as you like to the drop, just as long as you are out of it.
If you do get relegated, you're out.

Improve Club Squad: The board aren't even expecting the club to stay
up, they just want to see the squad improve. It is almost impossible to
get fired with this expectation, well, I never have!

OK, the next thing you will see is the first 3 fixtures you have in the
league. I wouldn't worry about arranging friendlies because usually
there are already a few arranged for you.
I bet the next thing you will want to do is buy players, if you want to
find out about the transfer market, look at section 4 of this guide.
Then its time to sort out your squad, who starts and who doesn't. This
leads right on to my next section...

Player Attributes Explained

There are 2 types of player attributes. Ones that are hidden and ones
that are visible. When you click on a player in the game you can only
see his visible attributes. For every attribute, 1 is the worst and 20
is the best. This section provides a description for what every
attribute means.

Visible Attributes
Acceleration - How quickly the player reaches his top speed from
               standing still.

Aggression - How aggressively the player will commit himself.

Agility - How agile the player is.

Anticipation - How well the player can predict what is about to happen
               on the pitch.

Balance - If higher, the player will not lose his balance so often if

Bravery - If higher, the player will not 'chicken out' of as many

Consistency - How consistently the player's form is over a number of

Corners - How well the player takes corners.

Crossing - How accurately the player crosses the ball.

Decisions - If higher, the player's decisions will be correct more.

Dribbling - How well the play can run with the ball.

Finishing - If higher, the player will be able to score more often when
            given a chance.

Flair - The higher this is, the better the player will pull off dummies
        and other skills.

Handling - How well a goalkeeper can handle the ball.

Heading - How well the player heads the ball.

Influence - How well the player captain's his team.

Jumping - If higher, the player's jumps will be higher and they will be
          timed better.

Long Shots - How accurate the player's shots are is from 25+ yards.

Marking - How well the player marks oppenents.

Off The Ball - How well the player can find space for himself.

Pace - How fast the player is.

Passing - How accurately the player passes the ball.

Positioning - If higher, the player will be more observant to where
              other players are, and then he will position himself

Reflexes - How fast a goalkeeper reacts to a shot.

Set-Pieces - How accurate the player is when taking free-kicks.

Stamina - If higher, the player's endurance will be better.

Strength - How physically strong the player is.

Tackles - If higher, the player will win tackles more often.

Teamwork - How well the player interacts with his team-mates during a

Technique - How familiar the player is with the ball.

Work Rate - How much effort he puts in.

Hidden Attributes
Dirtiness - How many fouls the player will purposely commit.

Free Kicks - See Set-Pieces.

Important Matches - How well the player will cope with the pressure of
                    important matches.

Injury Proneness - How susceptable the player is to getting injured.

Leadership - See Influence.

Left Foot - How good the player's left foot is.

Natural Fitness - If higher, the player will recover from matches
                  quicker and his condition will not deplete so much in
                  a match.

One on Ones - How good a goalkeeper is in one-on-one situations.

Penalties - How good the player is at taking penalties.

Right Foot - How good the player's right foot is.

Throw Ins - How long the player can throw the ball when taking a throw

Versatility - How well the player adapts to unfamiliar positions.

Vision - How well the player can read the game.

Staff Attributes Explained

Exactly the same as player attributes, but this time I will describe
what each of the attributes of the staff (ie. coaches, scouts etc.)

Visible Attributes
Adaptability - How well he will adapt to a new club or job.

Coaching Goalkeepers - How well he coaches goalkeepers.

Coaching Outfield Players - How well he coaches outfield players.

Determination - How determined he is to be the best.

Judging Player Ability - How well he judges how good a player is
                         (should only apply to scouts).

Judging Player Potential - How well he judges how much potential a
                           player has (should only apply to scouts).

Level of Discipline - How much he disciplines his players (should only
                      apply to managers).

Man Management - How well he manages the team (ie. keeping the players
                 happy). (Should only apply to managers).

Motivating - How well he motivates players.

Physiotherapy - How good he is at physiotherapy (should only apply to

Tactical Knowledge - How good he is at choosing the right tactics for
                     the team.

Working With Youngsters - He well he can improve young players.

Hidden Attributes
Attacking - How much he likes his team to play in an attacking way.

Business - How well he keeps the club afloat (should only apply to

Coaching Technique - How good he is a his style of coaching.

Directness - How much he likes to use a direct style of play.

Free Roles - ? Can someone email me with a description of this?

Interference - How often a chairman will interfere with transfer

Marking - How much he likes his team to man-mark the opponents.

Offside - How much he likes his team to play the offside trap.

Patience - How patient a chairman is with managers.

Pressing - How much he likes his team to press the opponents.

Resources - How much money a chairman has to invest into the club.


When you reach you first match this is exactly what you should do in
the exact order stated below:

1. When you have picked you team and subs click 'Continue Game' and
proceed to the match.

2. When you are absolutely sure you are ready to begin, click on 'Start

3. Watch the match and if anyone gets injured or sent off you are
automatically taken to you team's screen, make changes accordingly.

4. At half time, I usually check the condition of the players to see if
anyone is tired, if anyone is, I sub them. Also, if you are winning by
a hefty amount (at least 4-0) at half time, you might want to consider
giving some of your subs that you never use a run out.

5. Keep your mouse over your teams button on the left hand menubar
throughout the second half, in case you want to make any subs or
tactical changes.

6. If you are one goal down with about 10 minutes to go, always revert
to an attacking style of play, just as your last hope of revival.

7. At the end of the match, look at your player's ratings to see who
performed well and who did not. I only discipline a player for poor
performance if they score a 4 or lower in the match.

8. That's it. Click on 'Continue Game' and you are taken to your news
page for any comments the board of directors might have about the game.


Ah, yes, one of the most important things in CM, buying new players.
This section contains everything you need to know about the transfer
market and it also has some handy recommendations from me.

Finding Your Ideal Player

I think that the best way of navigating the transfer market is the way
that I always do it. From the '<Your Name>' button in the main menubar,
click on 'Player and Staff Search'. Then select the 'Player Search'
tab (I am assuming you want to buy a player). Now, click on the small
grey box in the top right hand corner of the screen entitle 'Filters'.
From here, you can specify everything you want you player to be. You
can specify the players: Name, Nationality, Age, Language, Where He Is
Based, Value, Status, Contract, Poistion, Side, Injuries and whether
he is interested in joining your club or not. Now click OK and you will
be shown a list of the players that match your specifications. Just
click on the grey 'Value' button to display the players from most
expensive to least expensive. Then simply click on the player's name to
view them.

Making an Offer/Offering a Contract

When you have found the player that you want to buy you must now make
an offer to the club. Now, unless the player is transfer listed, always
offer at least 25% above the asking price and from then keep on rising
your bid until it is accepted or until the price gets too high for you.
But, if the club rejects your bid and says 'This player is
indispensible to the club' then don't bother trying again at any price,
because the chances of them accepting an offer are slim to none. If the
player is transfer listed, then just offer the asking price and it
should be accepted.
If your offer is accepted, now it is time to offer a contract with the
player. Contracts are easy, if the player demands something if you meet
it he will always accept so don't waste your money going higher than
his demands. If he 'Has no interest in negotiating terms' than offer as
high as you can get and you might get lucky because he could accept.
If you can't meet the weekly wage demand, than put the signing on fee
up and vice-versa. If you can't afford the weekly wage or the signing
on fee then don't bother, the player will never accept a cut-down

Recommended Players By Me

Here are a few players that I recommend as they are either quality, or
they are young and will be quality. To find these players, just click
on 'Find', then 'Player'. Then type in the name of the player.

Julius Agahowa - Young Nigerian striker - lots of potential and he can
                 score lots of goals.

Henrik Larsson - Swedish striker, guaranteed that he will score in
                 nearly every game for you.

John Terry - Young defender with lots of potential.

Andriy Shevchenko - Ukranian striker, best player in the game.

Oliver Kahn - German keeper, old, but he has a lot of 20s.

Zinedine Zidane - Excellent playmaking midfielder.

Jermain Defoe - Decent young striker.

Zlatan Ibrahimovic - Amazing young Swedish striker, very cheap too.

This is the section I will keep adding to every time I find a new good
player or young player who turns good.


Yes, we all just have to do it sometimes, just for the fun of it. This
section shows you every way I know of how to cheat on CM 01/02.
BEWARE: Cheating only takes the fun out of the game!

How to Cheat

There are quite a few ways to cheat without using any programs in CM.
Below I have listed the most effective ways to cheat:

1. Before you next game, create a new manager and take control of the
next team you are playing. Now set the tactics with that team and put
everyone on the wing, including the goalkeeper. Now your team should
win about 30 or 40 nil regardless of how good the opposing team is.
After completing the game, retire with the manager you created and
carry on doing that for every game you play, if you don't get bored of
it by then and decide to play the game properly.

2. Using the Editor, edit all the players of the team you want to begin
managing so all their attributes are at 20. You will now have a perfect
team, but sometimes when you do this the game will not save properly.

3. Use the following method to be able to free transfer any player to
your club. Thanks to Richard Arnatt for providing this.
          1. Make an offer for the player that their team can't refuse
             (50 million, say).
          2. When the club accepts your offer, click the 'Offer
             Contract' button.
          3. Click on the player's name at the top
          4. You should be on the details screen. Withdraw your bid in
             the drop-down menu at in the top-right hand side of the
          5. Make another offer for the player for 0. Click 'Back' to
             return to the 'Squad Status' screen.
          6. Offer the player the salary and bonuses he wants and
             submit your offer.
          7. All being well, the player will accept your conditions and
             he will sign for you on a free transfer!

Cheating Programs

There are programs which can help you cheat on CM avaliable to download
from various websites. Below is a list of the best ones:

CM3 Series SaveGame Editor - Despite it having CM3 in its title, it
does work on Cm 01/02. This editor allows you to edit your saved game,
so you can make different changes for different saved games. This is
quite easily the best cheating program because you can edit everything
except the names of players. So, say you don't like Arsenal, you can
put all their players on the transfer list or terminate all of their
player's contracts! You can even make them bankrupt, you can change how
many people come to their ground on matchday's and various things like

Parcye Wizard - Allows you to edit the finances of clubs while CM is
still running. Very handy if you need to quickly at a bit of money to
your bank.

Euro Editor - Allows you to edit who plays in European competitions
in the first season of your game.

If you would like to know where any of these programs can be found,
don't hesitate to email me, I will tell you.


This is the section for all things in the game that don't belong in a
category. All of these sections are specific recommendations by me. And
believe me, I am a veteran CM player, and my methods will work 99% of
the time.

Keeping All of Your Staff Happy

Yes, it is guaranteed that from time to time your players will become
unhappy about something or other and you are the only one who can fix
it. Below are a list of how the staff may be unhappy and a possible
fix for that.

Wants a new contract - Offer him a new contract and meet his demands.

Is Homesick - Give him a leave of absence, if that doesn't work you may
just as well offload him.

Is not happy with squad rotation system - If you never play him, set
his squad status to 'backup for first team'. This will cause him to
feel he has been treated unfairly, but that will automatically go away
after a while.

Wants to move to a bigger club - The only thing you can do is sell him,
because he will never be happy at your club.

Has Personal Problems - Send him on a leave of absence.

If a player is AWOL, always fine him the maximum 2 weeks for
'Unproffessional behaviour'. He will always come back a little while
after you have fined him.

My Favourite Tactics

Yes, these are the tactics I use most, but these tactics will not work
without putting in the right 'team instructions', so I have supplied a
list of the team instructions I use with them. Please note that I have
tried to draw diagrams to show what the tactics look like on screen but
they were not very good so I will just explain the tactic instead

1. 4-1-3-2: OK, this tactic uses a flat 4 in defence, it uses one
central defensive midfielder, then three centre midfielders who all run
forward into the attacking midfielder position, then two strikers. This
was the tactic I used when I went on my epic 23 game unbeaten run with
Lazio, it works because you have got a solid defense with a defensive
midfielder supporting them and then you have three midfielders all
supporting the attack. Here are the team instructions for this tactic:

Mentality - Attacking
Passing - Direct
Tackling - Hard
Pressing - Yes
Everything Else - No

And also on this tactic, always set the midfielder right in the centre
the playmaker role.

The first tactic should suit you for a couple of seasons before the
computer will crack it and you will start losing games. There will be
more tactics to come in a later version of this guide.

How Not To Manage Your Team Well

Here is a list of things that you absolutely should not do when
managing a club, as they will either end up in your players becoming
unhappy or you getting sacked.

1. Never complain about a referee after every game you play.
2. Never approach the board too many times.
3. Never fine players too heavily (ie. giving a 2 week fine to someone
   who has got sent off for the very first time).
4. Never play down good comments about your players.
5. Never apply for too many jobs when you are already managing a club.
6. Never hire dodgy scouts.
7. Never give your board an ultimatum and then you don't quit if it is
   still not accepted.
8. Never go out with an attacking formation in tough away games.
9. Never tell someone that they are in a squad rotation system and then
   don't play them.
10. Never buy players just for the sake of it.
11. Never play outfield players who are over 35 in every game.
12. Never play someone who is still injured and in light training.
13. Never discipline players for 'No Reason'.

Managing an International Team

There are two ways that you can manage an international team on CM
01/02. The first way is when you are managing a club team and you see
an international job that is vacant, yo can apply for it and if you get
it you will take control of the international team while still being
able to play as your club team aswell.
The second way is that when you start a game, before you take control
of a team go to the FIFA World Rankings and you will be able to select
an international team and simply click on 'Take Control'. The only
downside is that you will only be able to manage the international team
at the start as your repuatation will be unproven so you will not be
able to get a vacant job at that moment.

Updates for CM

If you have access to the Internet (which you must have to be reading
this guide) you can download updates for CM 01/02. These simply update
the game data in your game so it will have the most recent transfer
dealings in it. You can download these from various websites, just be
sure to be on the lookout for the name 'CM Sorted', as this bunch do
the best updates. The most recent CM sorted update was completed last
summer, it has every single Summer signing on it, including Chelsea's


These are all my best records on CM 01/02, see if you can beat them, if
you do, email me!

Roll of Honour

Lazio - Serie A Champions 2001/2002 and 2002/2003
        Italian Cup Champions 2001/2002 and 2002/2003
        Champions Cup Runners Up 2002/2003
        23 game unbeaten run in the league
        Italian Super Cup Winners 2002

Chelsea - Premier League Champions 2001/2002 and 2002/2003
          FA Cup Winners 2001/2002 and 2002/2003
          League Cup Winners 2001/2002
          UEFA Cup Winners 2001/2002 and 2002/2003
          European Super Cup Runners Up 2002
          Manager of the Year 2001/2002 and 2002/2003

Gillingham - Division 1 Champions

Man Utd - Premier Division Champions

Arsenal - Premier Division Champions

Northwich Victoria - Conference Champions

Longest Period at One Club

Game time - 3 days 11 hours 17 minutes 37 seconds with Lazio


This is a list of the most frequently asked questions about CM 01/02.
So before you email me with your questions, look at this.

Q: What is the WWW2 tactic?
A: A tactic that you can download off the Internet, it makes you win
   almost every game, so it gets boring after a while.

Q: CM 01/02 will not work on my computer. Why?
A: Check you have at least 150mb of hard disk space left and check that
   you have at least 16mb memory on your computer. Otherwise, the game
   will not work.

Q: I can't play CM 01/02 windowed. Why?
A: There is no fix for this. The most probable reason is that you need
   a higher screen resolution.


In the next version (1.11):
-More Frequently Asked Questions
-More Tactics
-A 'How to Be a Good Manager' section
-More Players

Thanks: Ronan Murphy for giving me the idea for the League Guide.
        Richard Arnatt for providing a cheat in the 'Cheating' section.
        You for reading this.

Copyright Nick Comber 2004

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