Assassin's Creed 3

Platform

zScore

93%

Assassin's Creed 3

Developer:Ubisoft Montreal Genre:ActionAdventure Release Date: Download Games Free Now!

About The Game

Assassin’s Creed 3 is finally here! This hotly-anticipated title in Ubisoft’s flagship series continues the adventures of Desmond Miles, the descendant of a long line of historical assassins. Using a machine called the “Animus,” Desmond delves into his ancestral memories to collect a series of artifacts that will prevent the end of the world. In Assassin’s Creed 3, Desmond enters the mind of Connor Kenway, a half-British half-Mohawk assassin living in North America during the War of Independence. With a bunch of new weapons, game mechanics, and impressive recreations of Civil War-era Boston and New York as well as a forested area called the Frontier, Assassin’s Creed 3 looks like Ubisoft’s most ambitious game to date. The game is available on Xbox 360, PS3, Wii U, and PC.

Game Features:

  • • Dual-wield combinations of classic weapons including tomahawks, dual pistols, and the hidden blade!
  • • Diverse multiplayer mode with 12 different gametypes
  • • New abilities like vaulting and tree climbing allows you to traverse the environment in ways never seen in the previous games
  • • Explore digital reconstructions of Civil War era Boston and New York
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Assassin's Creed 3 Videos

Assassin's Creed 3 - E3 Official Trailer

Watch Connor assassinate his way through the battlefields of the American Revolution in this action-packed trailer for Assassin\'s Creed 3.

Assassin's Creed 3 - E3 Frontier Gameplay

Connor explores the snowy terrain of the American Frontier, assassinating more than a few people along the way...

Assassin's Creed 3 - Official Naval Battles Trailer [UK]

Take to the high seas for the first time in Assassin’s Creed 3.

Assassin's Creed 3

Assassin's Creed 3 Review

By Gus McZeal |

Ubisoft’s Assassin’s Creed is a series of incredibly ambitious titles that always fall slightly short of true excellence and “classic” status. The original game was a revolution in free-running gameplay, but the missions made Tupperware parties look interesting. Assassin’s Creed 2 vastly improved on its predecessor with more engaging quests and an interesting protagonist in Ezio di Auditore Firenze, but the combat was kind of easy mode and the storyline did drag a little towards the end. Does Assassin’s Creed 3 finally perfect the formula with the addition of naval battles, forest exploration and an actual conclusion to the game’s convoluted narrative? Well, to be honest, the answer is no, but it’s still the best title in the series.

Assassin’s Creed 3 continues the time-traveling adventures of Desmond Miles, a bartender with a colourful ancestral history that enables him to access so-called “genetic memories” using a virtual reality machine called the Animus. Ol’ Des travels through time collecting various artifacts to aid his Assassin Brethren against the Order of the Knights Templar, a religious military organization with a deep history seeking to create a perfect world by destroying humanity’s free will. This time around, Desmond travels back in time to the 18th Century to participate in the American Revolution using the body of his half-British half-Mohawk ancestor Ratohnhaké:ton [Ra-doon-ha-gay-doon], also known as Connor Kenway. Connor (and by proxy, Desmond) quickly discovers that his allegiances are perhaps not as clear-cut as he had imagined, leading to a storyline full of conflict, angst, heartache and all that other stuff. The 18th Century isn’t the only historical period gamers will visit in Assassin’s Creed 3, but I don’t want to spoil things for you too much. What I will say is that you should probably play the first two games if you want to get a real handle on the game’s storyline, or you’ll end up spending a lot of time with Wikipedia.

Gameplay is as fluid as ever. Connor’s animations are absolutely amazing, and the free-running is the smoothest it has ever been. While I found myself missing the towering structures of the first two games, the smaller buildings in Assassin’s Creed 3 are historically accurate, and this time around Ubisoft has included a large wilderness area where Connor can climb trees, cliffs, and dive off huge waterfalls Pocahontas-style. Free-running has finally been fixed so Connor won’t accidentally kill himself: if you run to an edge while holding the free-running button, he’ll actually stop… but you can still make him kill himself by pressing it again if you’re so inclined. The tree-climbing is really, really satisfying; you’ll feel like the hero of an Ang Lee wuxia as you almost float through the foliage in pursuit of your kill targets. Shooting rabbits with your rope-dart is hilarious, too—and legit, since you can sell their pelts in town for upgrade money, as well as the hides of bears, deer, and other friendly woodland creatures.

Assassin’s Creed 3 features several quality of life gameplay updates. Players can finally pick up weapons while running, and new abilities like “scrambling” make both chasing down targets and escaping from assassination scenes more exciting and fast-paced than ever before. The amount of action in this game is already incredible: Connor can grab enemies and use them as cover from musket fire, or leap from the treetops to impale unsuspecting foes with an agility that would make even Tony Jaa quiver in envy. Luckily for Connor, 18th Century revolutionaries seem pretty comfortable with leaving their homes wide open, providing our assassin hero with tons of new escape routes after neutralizing his targets. 

 

Ubisoft still hasn’t really gotten a proper handle on delivering consistently fun missions for Connor, but that doesn’t mean they don’t exist. You’ll find yourself running around collecting objects, burning plague blankets, chasing after this or that guy, and of course, killing assassination targets. The extremely tedious eavesdropping assignments make a turgid return, forcing you to stand in one place listening to muffled dialogue that reveals crucial story elements. Really, these could have just been cutscenes. The most badass missions, on the other hand, are pretty sweet. You’ll find yourself running around massively crowded battlefields, liberating towns, commanding musket squadrons, directing explosive cannon-volleys, and more. And this doesn’t even include perhaps the coolest addition to the series: naval combat.

Admittedly, I was initially skeptical about the idea of putting large-scale naval combat in an Assassin’s Creed game, as it seems to detract from the core element of a stealthy assassin running around one-shotting people with his hidden blade. How wrong I was. While the naval combat has nothing to do with assassination per se, it’s a critical part of the game’s historical narrative—the Battle of Chesapeake, anyone?—and had to be included in some way. I’m glad Ubisoft decided to go all-out with the game’s seafaring adventuring, because it’s fun enough to be a game all in itself. You’ll steer your ship, the Aquila, through minefields, use it to bombard enemy fortresses, and even get up close and personal for onboard battles with Connor’s Templar enemies. The ship comes with a slew of possible upgrades that are pretty expensive, so get ready to spend a lot of time in the trees obliterating bunnies from above. Naval combat is unexpectedly fun and shows that Ubisoft isn’t content to rest on its laurels while developing the Assassin’s Creed franchise. I wonder if we’ll be seeing a spin-off title any time soon: I’d play it.

Assassin’s Creed 3 also includes a diverse multiplayer option with twelve different game types, including, for the first time, a cooperative mode called “Wolf Pack.” Up to four players work together to hunt down “moles,” enemies hiding in crowds of similar looking people with subtle details indicating their target status. With up to 25 levels, “Wolf Pack” will definitely keep you and your friends entertained for a good chunk of time.

I have a few minor quibbles with this game. They aren’t super significant, but they’re annoying nonetheless. The worst offender is the game’s tedious menu system, which takes forever to navigate and is just impractical in so many ways. Was selling pelts built to be a challenge? Why do I have to go through so many screens to sell one pelt at a time? The game’s fast-travel system is equally horrible. I go to the menu to select a location, teleport there, encounter a ten-to-fifteen second load screen. Then, I go through the “portal” to get into the zone, and encounter another load screen. While it’s a sweet concept to be able to travel to the entryway of any particular zone in the game, WHY SO MANY LOAD SCREENS? Why can’t I just go to the zone I want directly and only encounter one load screen? It’s just unwieldy and unnecessary.

 This review was pretty long, but there’s a ton of stuff to talk about in this content-rich game from Ubisoft that marks a highpoint in Desmond Miles story. While it isn’t perfect, it’s the best game in the series by a longshot, and definitely worth the purchase. Assassin’s Creed 3 is available on Xbox 360, PlayStation 3 and Wii U, and definitely deserves its Z-Score of 93%.

Assassin's Creed 3 Game Walkthrough

Combat Tutorials

Counters and Disarms
Wait for the enemy to make a move before you do anything. Your absolute best weapons are counter-attacks and disarms. For most of the game, against most of the enemies, counter attacks all you'll need to take out enemies. To perform a counter, tap the attack button while blocking with a weapon, just before an enemy hits you with an attack. Pay attention to the red health icons above enemies—they blink just before an enemy attacks you. If timed correctly (the timing isn't difficult), Ezio will parry the incoming attack and turn it into an instant execution.
However, once you start getting into fights with guards armed with spears and heavy swords, you'll need to learn disarms. Disarms are performed the same way counter attacks are executed, except that you need to start by blocking with no weapon equipped. Ezio will catch the incoming enemy attack, rip the weapon away and use it to kill the same enemy that tried to kill you.
When Counters and Disarms Fail...
Sadly, counters and disarms don't work 100% of the time. As you face harder and harder enemies, you'll run into baddies that resist counter and disarm executions. Just to drive you crazy.
When fighting enemies that resist counters and disarms, you'll need to get aggressive. Attack them wildly (while watching your back for cheap shots from other enemies). If the enemy keeps dodging or blocking your shots, work in occasional groin kicks to break his guard. A combo of kick-slash-slash-kick-slash-slash combo will keep any enemy on the defensive.
If you're surrounded by enemies, another good option is the smoke bomb. You can only use smoke bombs after you've purchased the smoke bomb belt from a tailor. When you drop a smoke bomb, surrounding enemies become temporarily disabled, allowing you to walk up and simply assassinate them with the hidden blade. If you've got the double hidden blade, you can even kill two enemies at once—they are defenseless.
Mounted Guards and Archers/Gunners
Some alternative enemy types aren't vulnerable to the same combat tactics. When fighting horse-mounted guards, equip your sword and hold your guard. The mounted guards will charge toward you and, as long as you're holding the block button, Ezio will automatically chop the horse's legs. Before the rider can pick himself up off the ground, run up and attack him for an instant execution.
Long-range attackers can be a nuisance if you're too busy to run them down. We suggest taking them out quickly with your own long-range attacks. If you've got the sword equipped, press and hold the attack button to pull out Ezio's gun. A gunshot means instant death for all but the hardest of enemies.
The Art of Execution Streaks
Execution streaks make Ezio a super hero. Learn to use them. Perfect them. Once you've mastered the execution streak, all fights become incredibly easy.

A successful counter attack results in an execution kill.
If you disarm an opponent and then immediately attack him with his own weapon, you will get an execution kill.
After landing a series of attacks with a weapon, Ezio finish the opponent with an execution.
Executions typically are more elaborate than simple slash attack kills. Frequently the camera changes angles, or grabs the opponent and kills him in one motion. A normal slash attack, even if it kills the opponent, is not an execution.
In Assassin's Creed: Brotherhood, you can now chain executions into a long streak with virtually no limit. During an execution animation, point the Left Analog Stick to select a nearby enemy. The selected enemy should glow white, letting you know which one is selected. With the new target highlighted, tap the attack button to queue up the next execution. When Ezio is done with the original execution, he will automatically move to the next enemy and instantly execute him. You can repeat this streak indefinitely, provided you don't mess up.
Watch surrounding enemies and the red health icons over their heads. If you're attacked while Ezio is "stuck" in an execution animation, you can still perform a counter—by holding block and tapping the attack button—to make sure that your execution streak isn't broken. Furthermore, if you press and hold the attack button to trigger the next execution in your streak, Ezio will combine the attack with his sub-weapon. With a sword equipped, Ezio will in one motion execute the next target with a stab and also fire his gun at an adjacent baddy.
Here's an advanced tactic: If you're surrounded by enemies including guards with spears and other weapons that you can't block or counter, move next to an enemy that you can counter to start an execution streak. Once you've started an execution with a weaker enemy, you can still continue the string with the more difficult enemies like brutes and papal guards. When you're surrounded, you should always be targeting the weakest enemies first so you can chain off of them to take out the badder dudes. 
                    

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