Assassin's Creed

Platform

zScore

81%

Assassin's Creed

Developer:Ubisoft Montreal Genre:ActionAdventure Release Date: Download Games Free Now!

About The Game

The title where it all began. Explore the ancient cities of Jerusalem, Damascus, and Acre in Assassin’s Creed as Altair ibn-La’Ahad, an assassin charged with killing nine templars and recovering knowledge of the Apple of Eden, a mysterious device his guild wishes to possess. With fantastic graphics, an exciting storyline and revolutionary free-running gameplay, Assassin’s Creed quickly became a classic, spawning a host of successful titles and becoming a highly-respected IP. Try it out today on PlayStation 3, Xbox 360, and PC.

Game Features:

  • • Free approach to gameplay: follow the storyline, or run around and explore
  • • Fluid combat with realistic animations and deadly finishers
  • • A variety of different mission types
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Assassin's Creed Videos

Assassin's Creed - Launch trailer [UK]

Jerusalem, 1191 AD. "The Third Crusade is tearing the Holy Land apart. You are an elite Assassin sent to stop the hostilities by suppressing the powers on both the Crusader and Saracen sides."

Assassin's Creed - Altair was here [UK]

Assassin's Creed first exclusive movie! Check out this stunning cinematic movie!

Assassin's Creed Intro

The beautiful cinematic intro to the first Assassin's Creed.

Assassin's Creed

Assassin's Creed Review

By Gus McZeal |

The first Assassin’s Creed game from Ubisoft Montreal is an interesting beast. Released four years ago in 2008, the game was massively hyped as an example of a new generation of game, offering unprecedented potential for exploration and exploding the idea of what constituted an “open-world” game. While it didn’t quite deliver on all of its promises, Assassin’s Creed was the first title in a highly successful series of games, with ninth and tenth titles looming on the horizon. This review will work as a kind of retrospective, looking at what the game did right, and what went wrong for this title that initially seemed  destined for greatness.  

All of the marketing for the game show’s Assassin’s Creed’s main character to be the white-hooded killer Altair, but that isn’t necessarily true if you look at the game’s story. The game begins with Desmond Miles, a seemingly humble bartender, being kidnapped by the sinister Abstergo corporation and forced to use their absurd machine that lets people access their so-called “genetic memories.” Poor Desmond just happens to be related to Altair ibn-La’Ahad, an assassin active during the Crusades in Jerusalem who has knowledge of the “Pieces of Eden,” fragments of the “Apple of Eden,” a device that can control people’s minds. This whole “seeing your ancestor’s memories” thing could have been a cool twist for the game’s ending, but Ubisoft just had to go and spoil it right at the beginning, making it kind of redundant, although I guess it does provide an upfront explanation for Altair’s horrendous American accent. Through Desmond’s eyes, you control Altair as he sprints, leaps, and climbs over three different accurately-recreated Crusades-era cities (Jerusalem, Damascus and Acre) in pursuit of assassination targets with knowledge of the Apple.

It’s a pretty silly story, really, and the methods the game uses to advance the plot really don’t help. Missions in Assassin’s Creed are, bar none, the least inspired part of the game. They’re repetitive, boring, and disappointing, and really the reason the game wasn’t the success it should have been. Missions basically go like this. Talk to a dude, get your target, climb over some shit, run around, maybe shank a couple of guards, and find your target. What you do to your target is basically the only thing that changes, and none of the options are that interesting after a while. You’ll either be asked to kill him, rob him, eavesdrop on him, or interrogate him for information. All of these actions are performed with one button press, and really not that rewarding. You might get some hokey dialogue, but it’s nothing to care about.

It sounds like I totally hate Assassin’s Creed, but I really don’t. I’ve just played some of the other games it spawned, which are way better. The first game has a lot of redeeming qualities. The graphics are decent, and the free-running gameplay plays like a dream. It’s really freeing to just run over the cityscape unhindered: I found myself doing this and totally ignoring my mission objectives, feeling no guilt whatsoever. Combat is pretty fun too, although it is a bit awkwardly implemented in that it doesn’t actually explain to you how to be effective (basically, rhythm is the key… I figured it out myself, and so can you!). The result is a beautifully fluid sequence of animations that really reward you with a sense of power as Altair kicks the crap out of multiple guards pretty much effortlessly.

Assassin’s Creed is not a terrible game, but it’s definitely not all that it could have been. It’s interesting to look at it within the context of the other titles, as it becomes clear that this game is very much a foundational effort. It would be unfair to call Assassin’s Creed an experiment, but in retrospect, that’s what it seems like. Regardless, these games just keep getting better. Assassin’s Creed gets a Z-Score of 78/100. Look out for Assassin’s Creed 3 later this year to see how far this series has come!

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