Air Conflicts: Secret Wars Review
By Joe Cherry |
Air Conflicts: Secret Wars is a somewhat extensive dogfighting game that hopes to give very patient fans of the WWII genre a much-needed fix. Kalypso takes the bold route of foregoing historical accuracy in favor of telling a fictional story. You play as DeeDee, a smuggler who gets hired to run secret missions for the Allied Powers. The actual specifics of the story are hard to understand due to the dialogue being incredibly poorly written and the plot confusing and overwrought. The game's weak look makes it clear that this is a budget title. Down to the menus, most every aspect of Air Conflicts screams of having a meager budget. Instead of the cut scenes being live action, you are subjected to stills with voice-overs. The visuals are terrible. Environments consist of rudimentary terrain predominately made up of trees that don't fully render until you pass over them. The gameplay is actually somewhat decent, saving Air Conflicts: Secret Wars from the trashbin. Besides the campaign, there's also a dogfighting mode that simply lets you take to the skies with your choice of aircraft and no real goal. Options include setting the amount of enemies, time limits and respawn rates. Air Conflicts proves that even a budget entry can be fun, if at least one aspect of the game excels. Check it out, and if you can get past the horrible graphics, you should enjoy this one.